Player Matchup

Heimdallr
Heimdallr
NkTGrinni
Heimdallr
Level 93
God Stats
3W - 4L
1,530 SR
Queue Stats
8W - 10L
1,467 Elo+
Solo
Hel
Hel
Renasz
Hel
Level 74
God Stats
40W - 19L
1,578 SR
Queue Stats
246W - 186L
1,496 Elo+
Party 1
Chaac
Chaac
scolius
Chaac
Level 86
God Stats
26W - 32L
1,583 SR
Queue Stats
334W - 271L
1,545 Elo+
Party 1
Team Averages
Level 84
1,564 SR
1,503 Elo+

VS

Team Averages
Level 68
1,612 SR
1,588 Elo+
Merlin
Merlin
DreamHide
Merlin
Level 29
God Stats
10W - 12L
1,437 SR
Queue Stats
301W - 310L
1,495 Elo+
Solo
Heimdallr
Heimdallr
RudiRage
Heimdallr
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 82L
1,631 Elo+
Party 2
Terra
Terra
Salticrack
Terra
Level 145
God Stats
1W - 3L
1,899 SR
Queue Stats
116W - 76L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NkTGrinni
Heimdallr
12
4 / 0 / 3
7,907
719
6,935
9,063
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
Renasz
Hel
10
2 / 1 / 5
7,356
669
6,396
8,396
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
scolius
Chaac
10
2 / 0 / 6
7,627
693
9,093
12,092
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DreamHide
Merlin
10
0 / 4 / 0
6,510
592
9,627
6,647
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RudiRage
Heimdallr
9
1 / 2 / 0
6,549
595
6,088
8,128
4,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
9
0 / 2 / 1
7,027
639
4,441
11,438
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
DreamHide
Merlin
0
4
0
0
W
Heimdallr
NkTGrinni
Heimdallr
4
0
3
5.5
W
Hel
Renasz
Hel
2
1
5
4.5
L
Heimdallr
RudiRage
Heimdallr
1
2
0
0.5
L
Terra
0
2
1
0.25
W
Chaac
scolius
Chaac
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
20,156
29,551
Taken
26,213
15,595
Mitigated
12,986
19,554
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DreamHide
Merlin
9,627
364
455
745
6,647
2,274
0
1,515
4,954
31,474
0
W
Heimdallr
NkTGrinni
Heimdallr
6,935
2,322
0
3,180
9,063
3,133
782
3,947
4,820
0
32,786
W
Hel
Renasz
Hel
6,396
183
6,292
5,590
8,396
2,765
109
4,912
3,186
22,169
0
L
Heimdallr
RudiRage
Heimdallr
6,088
1,421
0
707
8,128
4,067
0
1,401
6,352
0
21,545
L
Terra
4,441
488
1,108
4,015
11,438
6,645
0
3,508
7,755
11,743
0
W
Chaac
scolius
Chaac
9,093
835
0
4,492
12,092
9,697
80
4,189
7,415
0
28,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
20,086
130
Minions Killed
94
0
Camps Cleared
0
695,383
Distance Traveled
610,100
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,510
592
48
4
0
225,644
4
W
Heimdallr
7,907
719
62
6
0
201,350
2
W
Hel
7,356
669
36
3
0
241,538
1
L
Heimdallr
6,549
595
29
3
0
220,153
0
L
Terra
7,027
639
17
2
0
164,303
2
W
Chaac
7,627
693
32
3
0
252,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role