Player Matchup

Artemis
Artemis
DecatMatei
Artemis
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 116L
1,391 Elo+
Solo
Ymir
Ymir
GinGaru
Ymir
Level 69
God Stats
37W - 27L
1,698 SR
Queue Stats
55W - 50L
1,637 Elo+
Party 1
Aphrodite
Aphrodite
GinLoli
Aphrodite
Level 143
God Stats
2W - 1L
1,532 SR
Queue Stats
74W - 62L
1,692 Elo+
Party 1
Hades
Hades
HolyMessiah
Hades
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Nitzant
Tyr
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 59L
1,622 Elo+
Party 1
Team Averages
Level 81
1,546 SR
1,568 Elo+

VS

Team Averages
Level 58
1,517 SR
1,515 Elo+
Neith
Neith
JJkey
Neith
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Roofio
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Senseista
Tsukuyomi
Level 109
God Stats
1W - 1L
1,769 SR
Queue Stats
30W - 30L
1,553 Elo+
Solo
Discordia
Discordia
SwaggerPeaco
Discordia
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
WeeWeeDoctor
Sylvanus
Level 47
God Stats
10W - 12L
1,314 SR
Queue Stats
160W - 164L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DecatMatei
Artemis
20
6 / 3 / 4
13,098
595
13,143
13,123
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
GinGaru
Ymir
18
6 / 4 / 15
13,019
592
10,023
22,751
26,575
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
GinLoli
Aphrodite
20
10 / 3 / 5
13,707
623
17,503
23,376
11,532
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 8 / 8
12,773
581
11,184
19,806
10,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Tyr
20
5 / 4 / 6
13,061
594
9,426
20,095
11,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JJkey
Neith
14
2 / 6 / 3
9,326
424
9,007
16,587
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Roofio
Ah Puch
17
8 / 5 / 2
11,085
504
14,273
12,773
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
Senseista
Tsukuyomi
17
8 / 7 / 2
11,104
505
15,445
17,384
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SwaggerPeaco
Discordia
15
1 / 6 / 5
9,518
433
11,688
12,510
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
WeeWeeDoctor
Sylvanus
16
3 / 7 / 7
10,308
469
7,190
18,151
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
31
Kills
22
22
Deaths
31
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
DecatMatei
Artemis
6
3
4
2.67
W
Ymir
GinGaru
Ymir
6
4
15
3.38
W
Aphrodite
GinLoli
Aphrodite
10
3
5
4.17
W
4
8
8
1
L
Neith
JJkey
Neith
2
6
3
0.58
W
Tyr
5
4
6
2
L
Ah Puch
Roofio
Ah Puch
8
5
2
1.8
L
Tsukuyomi
Senseista
Tsukuyomi
8
7
2
1.29
L
Discordia
SwaggerPeaco
Discordia
1
6
5
0.58
L
Sylvanus
WeeWeeDoctor
Sylvanus
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,279
Damage
57,603
99,151
Taken
77,405
64,929
Mitigated
36,167
47,681
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DecatMatei
Artemis
13,143
4,926
0
5,496
13,123
5,084
3,638
1,682
11,441
0
89,572
W
Ymir
GinGaru
Ymir
10,023
1,803
0
1,773
22,751
26,575
0
6,699
16,052
38,123
0
W
Aphrodite
GinLoli
Aphrodite
17,503
3,233
9,303
15,715
23,376
11,532
776
7,206
16,034
131,211
0
W
11,184
1,639
339
5,326
19,806
10,601
3,333
11,099
8,707
57,616
0
L
Neith
JJkey
Neith
9,007
2,470
0
4,439
16,587
5,476
1,119
5,326
11,261
0
60,712
W
Tyr
9,426
571
0
9,729
20,095
11,137
998
6,465
12,860
319
97,583
L
Ah Puch
Roofio
Ah Puch
14,273
1,197
0
3,029
12,773
4,378
104
7,972
4,375
60,634
0
L
Tsukuyomi
Senseista
Tsukuyomi
15,445
4,130
0
2,853
17,384
7,129
29
7,317
10,039
0
69,714
L
Discordia
SwaggerPeaco
Discordia
11,688
1,077
0
2,203
12,510
5,345
0
8,516
3,930
59,978
0
L
Sylvanus
WeeWeeDoctor
Sylvanus
7,190
1,328
2,224
3,724
18,151
13,839
0
9,314
8,771
24,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,658
Gold Earned
51,341
671
Minions Killed
472
0
Camps Cleared
0
2,102,957
Distance Traveled
1,722,176
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,098
595
141
6
0
384,598
5
W
Ymir
13,019
592
46
2
0
449,383
8
W
Aphrodite
13,707
623
226
10
0
419,042
4
W
Hades
12,773
581
128
6
0
360,800
3
L
Neith
9,326
424
108
5
0
342,849
1
W
Tyr
13,061
594
130
6
0
489,134
3
L
Ah Puch
11,085
504
112
5
0
252,088
2
L
Tsukuyomi
11,104
505
121
6
0
417,361
6
L
Discordia
9,518
433
102
5
0
329,024
3
L
Sylvanus
10,308
469
29
1
0
380,854
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role