Player Matchup

Ratatoskr
Ratatoskr
Silver III
Crunui
Ratatoskr
Silver III
Level 108
God Stats
27W - 27L
1,539 SR
Queue Stats
324W - 328L
826 MMR
Solo
Kali
Kali
Silver IV
Playawolf316
Kali
Silver IV
Level 67
God Stats
9W - 11L
1,321 SR
Queue Stats
70W - 95L
840 MMR
Solo
Sylvanus
Sylvanus
Silver III
TDSilverhand
Sylvanus
Silver III
Level 109
God Stats
10W - 12L
1,481 SR
Queue Stats
133W - 136L
901 MMR
Solo
Neith
Neith
Silver III
anson2265
Neith
Silver III
Level 122
God Stats
31W - 31L
1,368 SR
Queue Stats
107W - 118L
916 MMR
Solo
Persephone
Persephone
Bronze I
dajtheboss
Persephone
Bronze I
Level 52
God Stats
6W - 9L
1,307 SR
Queue Stats
291W - 303L
507 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,403 SR
798 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,566 SR
798 MMR
Chang'e
Chang'e
Silver IV
KENBARZZZ
Chang'e
Silver IV
Level 89
God Stats
5W - 9L
1,505 SR
Queue Stats
461W - 460L
854 MMR
Solo
Chaac
Chaac
Silver II
OG-Tricky__
Chaac
Silver II
Level 145
God Stats
21W - 21L
1,881 SR
Queue Stats
771W - 783L
942 MMR
Solo
Hou Yi
Hou Yi
Bronze I
Trencherous
Hou Yi
Bronze I
Level 62
God Stats
7W - 7L
1,526 SR
Queue Stats
43W - 60L
363 MMR
Solo
Fenrir
Fenrir
Silver III
Tylxr_33
Fenrir
Silver III
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
182W - 201L
919 MMR
Solo
Ah Puch
Ah Puch
Silver III
oldsko0oL
Ah Puch
Silver III
Level 160
God Stats
5W - 5L
1,417 SR
Queue Stats
183W - 188L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Crunui
Ratatoskr
16
9 / 2 / 8
10,977
578
7,509
17,344
11,465
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 4 / 5
9,814
517
4,568
15,175
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
TDSilverhand
Sylvanus
15
1 / 2 / 7
9,534
502
8,291
17,249
16,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
anson2265
Neith
17
7 / 4 / 8
11,044
581
11,525
12,933
7,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
dajtheboss
Persephone
16
3 / 4 / 6
9,819
517
3,842
7,688
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouCu ChulainnNu WaCthulhuTsukuyomi

VS

Bans
BakasuraNemesisKumbhakarnaSun WukongIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KENBARZZZ
Chang'e
10
2 / 3 / 1
7,076
372
3,642
6,828
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 1
9,813
516
9,848
13,374
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
17
4 / 4 / 3
10,275
541
9,989
14,708
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Tylxr_33
Fenrir
12
4 / 7 / 2
8,250
434
5,731
15,793
5,841
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
oldsko0oL
Ah Puch
13
2 / 6 / 3
8,724
459
7,496
11,081
2,920
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
24
Kills
16
16
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Crunui
Ratatoskr
9
2
8
6.5
L
Chang'e
KENBARZZZ
Chang'e
2
3
1
0.83
L
4
4
1
1.13
W
4
4
5
1.63
W
Sylvanus
TDSilverhand
Sylvanus
1
2
7
2.25
L
Hou Yi
4
4
3
1.38
L
Fenrir
Tylxr_33
Fenrir
4
7
2
0.71
W
Neith
anson2265
Neith
7
4
8
2.75
W
Persephone
dajtheboss
Persephone
3
4
6
1.5
L
Ah Puch
oldsko0oL
Ah Puch
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
36,706
70,389
Taken
61,784
44,329
Mitigated
25,069
27,122
Healing
20,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Crunui
Ratatoskr
7,509
3,101
0
5,525
17,344
11,465
452
2,395
14,899
0
34,254
L
Chang'e
KENBARZZZ
Chang'e
3,642
408
896
3,312
6,828
3,355
0
0
6,828
21,380
0
L
9,848
2,294
0
5,160
13,374
8,668
262
4,543
8,799
0
54,961
W
4,568
1,790
0
6,336
15,175
6,292
924
2,488
12,637
0
41,464
W
Sylvanus
TDSilverhand
Sylvanus
8,291
1,751
1,350
7,400
17,249
16,503
1,212
1,619
15,190
41,923
7,471
L
Hou Yi
9,989
5,437
0
4,179
14,708
4,285
1,266
2,042
12,586
0
62,928
L
Fenrir
Tylxr_33
Fenrir
5,731
1,408
0
4,631
15,793
5,841
0
2,001
13,752
0
39,464
W
Neith
anson2265
Neith
11,525
4,846
444
5,103
12,933
7,211
2,578
2,750
10,161
0
57,971
W
Persephone
dajtheboss
Persephone
3,842
479
0
964
7,688
2,858
0
2,005
5,681
43,838
0
L
Ah Puch
oldsko0oL
Ah Puch
7,496
166
0
1,937
11,081
2,920
0
2,714
8,087
44,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
44,138
397
Minions Killed
371
0
Camps Cleared
0
1,668,403
Distance Traveled
1,422,023
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,977
578
47
2
0
398,650
4
L
Chang'e
7,076
372
30
2
0
230,924
0
L
Chaac
9,813
516
112
6
0
310,991
2
W
Kali
9,814
517
64
3
0
363,828
5
W
Sylvanus
9,534
502
89
5
0
248,053
5
L
Hou Yi
10,275
541
102
5
0
293,887
5
L
Fenrir
8,250
434
53
3
0
316,952
0
W
Neith
11,044
581
99
5
0
283,644
5
W
Persephone
9,819
517
98
5
0
374,228
9
L
Ah Puch
8,724
459
74
4
0
269,269
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role