Player Matchup

Nemesis
Nemesis
BosmeriArt
Nemesis
Level 22
God Stats
15W - 9L
1,730 SR
Queue Stats
428W - 468L
1,499 Elo+
Party 1
Hades
Hades
Millepro02
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,510 Elo+
Solo
Izanami
Izanami
NGK Yami
Izanami
Level 8
God Stats
3W - 0L
1,828 SR
Queue Stats
9W - 15L
1,414 Elo+
Solo
Ares
Ares
Owari N0 Seraph
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,596 Elo+
Party 1
Hercules
Hercules
Scarinci
Hercules
Level 18
God Stats
8W - 10L
1,570 SR
Queue Stats
33W - 34L
1,504 Elo+
Solo
Team Averages
Level 15
1,625 SR
1,505 Elo+

VS

Team Averages
Level 9
1,546 SR
1,391 Elo+
Bellona
Bellona
BlaZinSKULL8917
Bellona
Level 7
God Stats
1W - 1L
1,754 SR
Queue Stats
98W - 123L
1,415 Elo+
Solo
Ares
Ares
Golden Eagle664
Ares
Level 21
God Stats
3W - 5L
1,791 SR
Queue Stats
158W - 171L
1,457 Elo+
Solo
Nemesis
Nemesis
JoshingFob
Nemesis
Level 8
God Stats
1W - 5L
1,174 SR
Queue Stats
25W - 24L
1,417 Elo+
Solo
Neith
Neith
Tristanziggo
Neith
Level 3
God Stats
2W - 3L
1,510 SR
Queue Stats
14W - 20L
1,537 Elo+
Solo
Ra
Ra
ZackaryAP15
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BosmeriArt
Nemesis
14
5 / 0 / 8
8,626
575
8,905
10,778
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
4
0 / 3 / 2
4,918
328
230
2,242
524
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NGK Yami
Izanami
4
1 / 0 / 0
4,972
331
410
1,075
226
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
16 / 1 / 3
9,989
666
11,346
9,538
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Scarinci
Hercules
15
6 / 1 / 2
8,965
598
6,135
9,706
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,361
424
3,295
6,293
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 0
6,652
443
2,234
10,428
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
JoshingFob
Nemesis
10
3 / 7 / 1
6,774
452
6,085
11,647
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 6 / 0
6,826
455
4,730
7,854
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 10 / 0
5,706
380
1,087
7,855
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
28
Kills
5
5
Deaths
28
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Nemesis
BosmeriArt
Nemesis
5
0
8
9
L
0
3
0
0
L
Nemesis
JoshingFob
Nemesis
3
7
1
0.5
W
Hades
0
3
2
0.33
W
Izanami
NGK Yami
Izanami
1
0
0
1
W
16
1
3
17.5
W
Hercules
Scarinci
Hercules
6
1
2
7
L
2
6
0
0.33
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,026
Damage
17,431
33,339
Taken
44,077
18,247
Mitigated
18,728
8,491
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,295
616
0
611
6,293
4,478
0
528
5,515
0
21,605
W
Nemesis
BosmeriArt
Nemesis
8,905
5,250
0
4,296
10,778
3,559
495
695
10,083
0
54,753
L
2,234
175
0
382
10,428
5,742
1,211
4,259
6,169
20,859
0
L
Nemesis
JoshingFob
Nemesis
6,085
2,795
0
2,192
11,647
3,723
0
3,287
8,335
0
28,792
W
Hades
230
230
0
0
2,242
524
0
152
2,090
670
0
W
Izanami
NGK Yami
Izanami
410
395
0
254
1,075
226
0
608
467
0
5,641
W
11,346
2,466
0
1,852
9,538
7,624
221
1,008
8,530
45,011
0
W
Hercules
Scarinci
Hercules
6,135
2,312
0
2,089
9,706
6,314
1,040
858
8,573
0
46,559
L
4,730
2,084
0
648
7,854
2,390
748
1,226
6,603
0
18,809
L
1,087
784
0
0
7,855
2,395
0
2,276
5,529
10,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
32,319
289
Minions Killed
203
0
Camps Cleared
0
1,153,694
Distance Traveled
1,094,791
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,361
424
61
4
0
200,486
0
W
Nemesis
8,626
575
97
6
0
303,579
2
L
Ares
6,652
443
30
2
0
197,082
5
L
Nemesis
6,774
452
54
4
0
290,627
0
W
Hades
4,918
328
0
0
0
194,378
0
W
Izanami
4,972
331
11
1
0
50,975
0
W
Ares
9,989
666
58
4
0
302,685
2
W
Hercules
8,965
598
123
8
0
302,077
0
L
Neith
6,826
455
39
3
0
205,864
1
L
Ra
5,706
380
19
1
0
200,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role