Player Matchup

Bellona
Bellona
Ar-gen-tino
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
441W - 550L
1,724 Elo+
Solo
Olorun
Olorun
I_E_x_t_a_s_y_I
Olorun
Level 18
God Stats
29W - 18L
1,402 SR
Queue Stats
163W - 167L
1,472 Elo+
Solo
Ymir
Ymir
WatchUrHeadChief
Ymir
Level 16
God Stats
6W - 9L
1,500 SR
Queue Stats
113W - 98L
1,359 Elo+
Solo
Ra
Ra
Y-You-In-Da-Mesh
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,363 Elo+
Solo
Nemesis
Nemesis
ssantiRG
Nemesis
Level 8
God Stats
5W - 7L
1,331 SR
Queue Stats
132W - 132L
1,331 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,450 Elo+

VS

Team Averages
Level 15
1,477 SR
1,496 Elo+
He Bo
He Bo
Evohex3021
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,701 Elo+
Party 1
Ymir
Ymir
Girty1994
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 149L
1,413 Elo+
Party 2
Guan Yu
Guan Yu
Girty92
Guan Yu
Level 24
God Stats
5W - 3L
1,387 SR
Queue Stats
133W - 138L
1,340 Elo+
Party 2
Artemis
Artemis
OlgaKeito
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
imainem
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ar-gen-tino
Bellona
17
6 / 5 / 6
11,274
490
10,180
23,846
12,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 10 / 1
12,691
552
12,952
22,283
9,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 7 / 8
10,845
472
6,818
22,386
24,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 12 / 5
10,516
457
9,495
15,117
5,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
ssantiRG
Nemesis
12
1 / 8 / 1
8,699
378
4,021
16,306
5,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
14 / 3 / 10
13,194
574
25,123
13,187
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
15
0 / 1 / 5
9,875
429
1,926
13,034
9,737
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Girty92
Guan Yu
16
3 / 2 / 14
11,394
495
9,911
22,604
20,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
OlgaKeito
Artemis
13
1 / 14 / 3
9,229
401
4,788
18,851
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
imainem
Hun Batz
20
24 / 2 / 7
15,821
688
30,201
18,366
8,077
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
21
Kills
42
42
Deaths
22
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ar-gen-tino
Bellona
6
5
6
1.8
W
He Bo
14
3
10
6.33
W
Ymir
0
1
5
2.5
W
Guan Yu
Girty92
Guan Yu
3
2
14
5
L
7
10
1
0.75
W
Artemis
OlgaKeito
Artemis
1
14
3
0.18
L
1
7
8
0.71
L
6
12
5
0.71
W
Hun Batz
imainem
Hun Batz
24
2
7
13.75
L
Nemesis
ssantiRG
Nemesis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,466
Damage
71,949
99,938
Taken
86,042
57,205
Mitigated
49,198
21,329
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ar-gen-tino
Bellona
10,180
3,968
0
9,287
23,846
12,922
397
5,309
18,402
0
69,373
W
He Bo
25,123
1,564
0
2,963
13,187
4,893
1,554
6,191
6,996
94,357
0
W
Ymir
1,926
472
0
289
13,034
9,737
32
3,486
9,548
43,542
0
W
Guan Yu
Girty92
Guan Yu
9,911
1,084
3,096
6,983
22,604
20,358
1,474
9,186
13,418
11,649
32,871
L
12,952
6,530
1,347
7,473
22,283
9,675
2,726
4,662
17,512
76,412
0
W
Artemis
OlgaKeito
Artemis
4,788
2,153
0
3,129
18,851
6,133
793
6,783
12,068
0
25,250
L
6,818
1,569
0
0
22,386
24,124
82
10,180
11,956
46,784
0
L
9,495
2,012
644
2,291
15,117
5,236
1,423
4,406
10,476
43,081
0
W
Hun Batz
imainem
Hun Batz
30,201
12,859
0
5,718
18,366
8,077
1,341
7,403
10,963
0
146,819
L
Nemesis
ssantiRG
Nemesis
4,021
1,330
0
287
16,306
5,248
0
5,420
10,723
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
59,513
450
Minions Killed
497
0
Camps Cleared
0
1,783,203
Distance Traveled
1,985,238
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,274
490
103
4
0
399,247
2
W
He Bo
13,194
574
151
7
0
430,482
2
W
Ymir
9,875
429
61
3
0
353,237
0
W
Guan Yu
11,394
495
66
3
0
417,306
0
L
Olorun
12,691
552
132
6
0
318,472
2
W
Artemis
9,229
401
42
2
0
305,283
5
L
Ymir
10,845
472
83
4
0
363,085
6
L
Ra
10,516
457
81
4
0
288,773
1
W
Hun Batz
15,821
688
177
8
0
478,930
2
L
Nemesis
8,699
378
51
2
0
413,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role