Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
Level 88
God Stats
11W - 5L
1,513 SR
Queue Stats
67W - 61L
1,564 Elo+
Solo
Cerberus
Cerberus
Wallstreet
Cerberus
Level 120
God Stats
7W - 7L
1,898 SR
Queue Stats
261W - 170L
1,679 Elo+
Party 1
Zeus
Zeus
uxtwyxu
Zeus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,267 Elo+
Party 1
Team Averages
Level 97
1,637 SR
1,503 Elo+

VS

Team Averages
Level 109
1,373 SR
1,551 Elo+
Sun Wukong
Sun Wukong
FastNOIZYBoy
Sun Wukong
Level 116
God Stats
4W - 14L
1,409 SR
Queue Stats
278W - 324L
1,516 Elo+
Solo
Merlin
Merlin
SSJxFlorez
Merlin
Level 107
God Stats
0W - 5L
1,211 SR
Queue Stats
64W - 78L
1,509 Elo+
Solo
Hun Batz
Hun Batz
SainttDesu
Hun Batz
Level 103
God Stats
0W - 5L
1,500 SR
Queue Stats
139W - 151L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
16
8 / 3 / 6
11,887
743
11,107
12,369
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Wallstreet
Cerberus
15
5 / 3 / 10
11,012
688
12,592
15,527
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
uxtwyxu
Zeus
15
5 / 2 / 11
11,467
717
11,936
5,833
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FastNOIZYBoy
Sun Wukong
14
2 / 6 / 3
10,147
634
8,222
13,711
9,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
SSJxFlorez
Merlin
12
0 / 6 / 3
9,126
570
3,617
11,298
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
SainttDesu
Hun Batz
14
6 / 6 / 2
11,498
719
10,241
16,506
4,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
8
8
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FastNOIZYBoy
Sun Wukong
2
6
3
0.58
W
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
8
3
6
3.67
L
Merlin
SSJxFlorez
Merlin
0
6
3
0.25
L
Hun Batz
SainttDesu
Hun Batz
6
6
2
1.17
W
Cerberus
Wallstreet
Cerberus
5
3
10
3.33
W
Zeus
uxtwyxu
Zeus
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
22,080
33,729
Taken
41,515
21,137
Mitigated
17,046
11,693
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FastNOIZYBoy
Sun Wukong
8,222
1,927
0
847
13,711
9,441
0
7,203
6,040
0
44,153
W
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
11,107
3,589
0
6,658
12,369
4,481
2,005
841
11,528
0
83,317
L
Merlin
SSJxFlorez
Merlin
3,617
126
0
646
11,298
2,735
0
6,099
4,912
28,537
0
L
Hun Batz
SainttDesu
Hun Batz
10,241
628
0
1,074
16,506
4,870
0
9,913
5,976
0
43,130
W
Cerberus
Wallstreet
Cerberus
12,592
250
0
4,194
15,527
14,868
545
2,187
13,340
26,088
0
W
Zeus
uxtwyxu
Zeus
11,936
410
0
841
5,833
1,788
619
646
5,187
36,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
30,771
182
Minions Killed
189
0
Camps Cleared
0
808,631
Distance Traveled
776,545
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,147
634
59
4
0
245,337
3
W
Ah Muzen Cab
11,887
743
101
6
0
284,265
2
L
Merlin
9,126
570
56
4
0
234,016
4
L
Hun Batz
11,498
719
74
5
0
297,192
1
W
Cerberus
11,012
688
38
2
0
284,894
1
W
Zeus
11,467
717
43
3
0
239,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role