Player Matchup

Osiris
Osiris
Silver I
Bazzo1996
Osiris
Silver I
Level 150
God Stats
1W - 0L
1,298 SR
Queue Stats
91W - 71L
1,492 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
YouSeeMyskill96
Nu Wa
Gold IV
Level 154
God Stats
11W - 5L
1,655 SR
Queue Stats
258W - 232L
1,586 MMR
Party 1
Ymir
Ymir
Silver I
ixFinnel
Ymir
Silver I
Level 124
God Stats
2W - 2L
1,687 SR
Queue Stats
34W - 29L
1,542 MMR
Solo
Apollo
Apollo
Gold III
oyi987
Apollo
Gold III
Level 155
God Stats
7W - 5L
1,656 SR
Queue Stats
255W - 242L
1,579 MMR
Solo
Thanatos
Thanatos
Gold V
xGlennkie
Thanatos
Gold V
Level 149
God Stats
3W - 7L
1,444 SR
Queue Stats
136W - 138L
1,577 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,548 SR
1,555 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,635 SR
1,524 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
Deantje038_
Hun Batz
Silver II
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 117L
1,450 MMR
Party 2
Anubis
Anubis
Gold III
KeLLoGGs88
Anubis
Gold III
Level 160
God Stats
32W - 26L
1,706 SR
Queue Stats
133W - 128L
1,583 MMR
Solo
Skadi
Skadi
Silver III
PiS1213
Skadi
Silver III
Level 45
God Stats
2W - 2L
1,723 SR
Queue Stats
13W - 14L
1,586 MMR
Solo
Bellona
Bellona
Bronze III
finn1703
Bellona
Bronze III
Level 69
God Stats
0W - 1L
1,747 SR
Queue Stats
16W - 17L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bazzo1996
Osiris
14
6 / 1 / 4
9,146
653
5,999
10,850
7,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 1 / 5
7,864
562
7,902
6,013
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
13
2 / 0 / 9
8,377
598
5,500
6,833
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
oyi987
Apollo
16
4 / 1 / 2
10,029
716
5,186
7,965
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
xGlennkie
Thanatos
16
11 / 0 / 4
9,666
690
9,838
11,533
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetHadesCu ChulainnArachneBakasura

VS

Bans
CthulhuLokiNemesisKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 0
6,796
485
2,330
9,125
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
Deantje038_
Hun Batz
12
2 / 5 / 0
7,187
513
2,674
10,829
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
KeLLoGGs88
Anubis
11
0 / 5 / 1
6,521
466
5,208
9,365
4,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
PiS1213
Skadi
11
0 / 5 / 1
6,441
460
4,761
9,876
2,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
finn1703
Bellona
11
0 / 8 / 0
6,611
472
4,035
11,066
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
25
Kills
3
3
Deaths
25
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
0
0.5
W
Osiris
Bazzo1996
Osiris
6
1
4
8
L
Hun Batz
Deantje038_
Hun Batz
2
5
0
0.4
L
Anubis
KeLLoGGs88
Anubis
0
5
1
0.1
L
Skadi
PiS1213
Skadi
0
5
1
0.1
W
2
1
5
4.5
L
Bellona
finn1703
Bellona
0
8
0
0
W
Ymir
2
0
9
6.5
W
Apollo
oyi987
Apollo
4
1
2
5
W
Thanatos
xGlennkie
Thanatos
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
19,008
43,194
Taken
50,261
21,238
Mitigated
23,099
28,203
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,330
67
0
3,276
9,125
4,968
0
3,267
5,732
23,704
0
W
Osiris
Bazzo1996
Osiris
5,999
2,591
0
5,937
10,850
7,867
861
0
10,850
0
47,276
L
Hun Batz
Deantje038_
Hun Batz
2,674
1,123
0
3,016
10,829
3,060
0
958
9,761
0
41,563
L
Anubis
KeLLoGGs88
Anubis
5,208
202
0
3,126
9,365
4,333
0
4,890
4,149
46,115
0
L
Skadi
PiS1213
Skadi
4,761
1,866
0
2,752
9,876
2,656
606
2,434
7,372
0
39,902
W
7,902
1,598
0
772
6,013
1,824
1,345
2,298
3,715
49,797
0
L
Bellona
finn1703
Bellona
4,035
1,555
0
484
11,066
8,082
304
1,156
9,845
0
34,493
W
Ymir
5,500
1,222
0
3,044
6,833
4,347
0
1,694
5,139
23,428
0
W
Apollo
oyi987
Apollo
5,186
3,623
0
3,878
7,965
2,661
2,809
1,237
6,728
0
69,094
W
Thanatos
xGlennkie
Thanatos
9,838
2,151
0
14,572
11,533
4,539
0
2,309
9,224
0
54,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
33,556
450
Minions Killed
373
0
Camps Cleared
0
1,419,916
Distance Traveled
1,309,698
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,796
485
51
4
0
271,792
4
W
Osiris
9,146
653
96
7
0
291,843
1
L
Hun Batz
7,187
513
90
6
0
298,847
4
L
Anubis
6,521
466
88
6
0
228,021
5
L
Skadi
6,441
460
73
5
0
235,765
2
W
Nu Wa
7,864
562
81
6
0
267,294
5
L
Bellona
6,611
472
71
5
0
275,273
2
W
Ymir
8,377
598
16
1
0
289,706
6
W
Apollo
10,029
716
157
11
0
256,330
5
W
Thanatos
9,666
690
100
7
0
314,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role