Player Matchup

Ullr
Ullr
Diamond IV
CIinkz
Ullr
Diamond IV
Level 160
God Stats
12W - 7L
1,500 SR
Queue Stats
1,030W - 1,017L
2,116 MMR
Solo
King Arthur
King Arthur
Gold IV
Crimlin
King Arthur
Gold IV
Level 160
God Stats
4W - 4L
1,440 SR
Queue Stats
74W - 79L
1,529 MMR
Solo
Neith
Neith
Silver II
Hitsukaiya
Neith
Silver II
Level 88
God Stats
0W - 2L
1,255 SR
Queue Stats
26W - 36L
1,523 MMR
Solo
Nu Wa
Nu Wa
Gold III
JöhnTheBaptist
Nu Wa
Gold III
Level 108
God Stats
15W - 9L
1,800 SR
Queue Stats
239W - 248L
1,577 MMR
Solo
Aphrodite
Aphrodite
Gold III
Som3
Aphrodite
Gold III
Level 105
God Stats
12W - 7L
1,546 SR
Queue Stats
345W - 347L
1,520 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,508 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,668 SR
1,799 MMR
Ymir
Ymir
Silver I
ItsF0rest
Ymir
Silver I
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,519 MMR
Solo
Mulan
Mulan
Gold IV
OverGod11
Mulan
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
RealiSze7
Ao Kuang
Gold III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
RecnacK
Scylla
Gold II
Level 160
God Stats
14W - 6L
1,947 SR
Queue Stats
211W - 203L
1,606 MMR
Party 1
Izanami
Izanami
Grandmaster
Sizkk
Izanami
Grandmaster
Level 147
God Stats
54W - 24L
1,895 SR
Queue Stats
59W - 32L
2,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CIinkz
Ullr
20
6 / 3 / 6
17,005
654
17,744
23,628
13,428
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Crimlin
King Arthur
20
4 / 3 / 4
13,867
533
15,401
34,682
31,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
18
0 / 5 / 4
11,916
458
7,729
14,407
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 4
13,702
527
18,109
10,797
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Som3
Aphrodite
16
0 / 3 / 9
11,485
442
5,512
15,458
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Cu ChulainnSetGuan YuPersephoneDanzaburou

VS

Bans
ApolloSobekAwilixAresNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 2 / 7
12,695
488
4,868
23,778
28,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
OverGod11
Mulan
20
1 / 4 / 9
15,465
595
17,078
27,665
28,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
RealiSze7
Ao Kuang
20
5 / 5 / 3
16,168
622
9,547
22,770
10,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
RecnacK
Scylla
19
3 / 1 / 8
14,256
548
11,570
10,284
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Sizkk
Izanami
20
7 / 3 / 4
17,533
674
29,420
18,463
11,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
15
Kills
17
17
Deaths
15
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
CIinkz
Ullr
6
3
6
3
L
King Arthur
Crimlin
King Arthur
4
3
4
2
L
Neith
0
5
4
0.4
W
Ymir
1
2
7
2.25
L
5
3
4
2.33
W
Mulan
OverGod11
Mulan
1
4
9
1.38
W
Ao Kuang
RealiSze7
Ao Kuang
5
5
3
1.3
W
Scylla
RecnacK
Scylla
3
1
8
7
W
Izanami
Sizkk
Izanami
7
3
4
3
L
Aphrodite
Som3
Aphrodite
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,495
Damage
72,483
98,972
Taken
102,960
69,267
Mitigated
82,404
30,551
Healing
38,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
CIinkz
Ullr
17,744
10,268
0
4,725
23,628
13,428
2,217
5,099
18,455
0
188,831
L
King Arthur
Crimlin
King Arthur
15,401
1,907
0
10,734
34,682
31,452
44
7,791
26,751
1,390
99,432
L
Neith
7,729
2,977
0
2,567
14,407
7,162
0
1,328
13,052
0
80,173
W
Ymir
4,868
508
726
5,062
23,778
28,290
198
7,637
15,802
45,209
0
L
18,109
3,393
164
1,302
10,797
4,360
938
5,227
5,358
95,061
0
W
Mulan
OverGod11
Mulan
17,078
1,570
0
13,138
27,665
28,067
1,168
3,802
23,551
133
108,103
W
Ao Kuang
RealiSze7
Ao Kuang
9,547
2,214
0
7,893
22,770
10,885
2,675
6,830
15,723
126,207
0
W
Scylla
RecnacK
Scylla
11,570
888
991
4,111
10,284
3,777
4,620
4,961
5,157
100,007
0
W
Izanami
Sizkk
Izanami
29,420
22,738
0
6,259
18,463
11,385
11,579
4,433
13,872
0
190,322
L
Aphrodite
Som3
Aphrodite
5,512
246
4,234
6,825
15,458
12,865
251
5,936
9,328
37,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,975
Gold Earned
76,117
810
Minions Killed
872
0
Camps Cleared
0
2,520,822
Distance Traveled
2,610,858
33
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
17,005
654
270
10
0
522,078
7
L
King Arthur
13,867
533
177
7
0
533,075
3
L
Neith
11,916
458
146
6
0
498,897
8
W
Ymir
12,695
488
57
2
0
533,902
13
L
Nu Wa
13,702
527
171
7
0
481,726
0
W
Mulan
15,465
595
192
7
0
534,177
6
W
Ao Kuang
16,168
622
179
7
0
539,371
1
W
Scylla
14,256
548
166
6
0
517,236
13
W
Izanami
17,533
674
278
11
0
486,172
13
L
Aphrodite
11,485
442
46
2
0
485,046
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role