Player Matchup

Nu Wa
Nu Wa
FinalMystico
Nu Wa
Level 42
God Stats
3W - 4L
1,815 SR
Queue Stats
80W - 72L
1,386 Elo+
Solo
Pele
Pele
KROKODIL1848
Pele
Level 34
God Stats
1W - 5L
1,312 SR
Queue Stats
40W - 56L
1,219 Elo+
Solo
Danzaburou
Danzaburou
LR NovaLord
Danzaburou
Level 68
God Stats
32W - 25L
1,384 SR
Queue Stats
396W - 418L
1,536 Elo+
Solo
Ares
Ares
Ramspopo
Ares
Level 74
God Stats
6W - 5L
1,699 SR
Queue Stats
65W - 60L
1,559 Elo+
Solo
Janus
Janus
eviiiiiiil22
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,293 Elo+
Solo
Team Averages
Level 55
1,542 SR
1,399 Elo+

VS

Team Averages
Level 87
1,640 SR
1,485 Elo+
Tyr
Tyr
Kilobombe
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SanyaSAA
Discordia
Level 109
God Stats
23W - 22L
1,496 SR
Queue Stats
29W - 27L
1,365 Elo+
Solo
Raijin
Raijin
TheTestarossa
Raijin
Level 79
God Stats
7W - 3L
1,803 SR
Queue Stats
32W - 24L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
brytavlinjal
Sun Wukong
Level 46
God Stats
8W - 6L
1,744 SR
Queue Stats
60W - 54L
1,652 Elo+
Solo
Cupid
Cupid
markyboy117
Cupid
Level 132
God Stats
96W - 83L
1,659 SR
Queue Stats
565W - 592L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
8,791
676
15,443
11,756
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 4
8,120
625
1,967
6,427
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LR NovaLord
Danzaburou
17
4 / 3 / 1
9,817
755
5,573
8,340
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
14
2 / 4 / 4
8,380
645
6,619
17,532
17,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 6
7,835
603
6,233
12,695
4,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,831
756
8,376
13,184
8,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
SanyaSAA
Discordia
16
2 / 1 / 4
9,332
718
9,609
5,479
1,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 6
10,897
838
12,738
5,668
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
brytavlinjal
Sun Wukong
17
5 / 2 / 9
10,589
815
14,594
14,804
11,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 9
8,578
660
4,171
8,321
3,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
9
Kills
16
16
Deaths
9
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
1
0
4
3
W
3
0
6
6
L
Danzaburou
LR NovaLord
Danzaburou
4
3
1
1.5
L
Ares
2
4
4
1
W
Discordia
SanyaSAA
Discordia
2
1
4
4
W
5
2
6
4
W
Sun Wukong
brytavlinjal
Sun Wukong
5
2
9
4.75
L
0
6
6
0.5
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,835
Damage
49,488
56,750
Taken
47,456
34,478
Mitigated
26,873
9,485
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,443
3,548
108
3,386
11,756
5,176
1
4,620
6,996
37,952
0
L
1,967
466
1,291
639
6,427
3,538
0
2,276
4,088
0
17,011
W
8,376
932
0
7,342
13,184
8,837
163
6,941
5,925
537
26,003
L
Danzaburou
LR NovaLord
Danzaburou
5,573
2,026
0
658
8,340
3,760
0
3,048
5,220
0
38,284
L
Ares
6,619
268
500
1,067
17,532
17,586
0
5,617
11,713
14,935
0
W
Discordia
SanyaSAA
Discordia
9,609
61
0
894
5,479
1,442
1,595
4,023
1,214
37,926
0
W
12,738
407
0
794
5,668
2,430
620
3,538
2,040
55,521
0
W
Sun Wukong
brytavlinjal
Sun Wukong
14,594
3,461
0
1,446
14,804
11,143
365
7,960
6,443
478
37,659
L
6,233
205
794
1,042
12,695
4,418
0
6,938
5,423
24,635
0
W
4,171
1,231
2,087
1,998
8,321
3,021
1,284
4,878
3,233
0
13,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
49,227
267
Minions Killed
335
7
Camps Cleared
8
1,177,839
Distance Traveled
1,286,242
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,791
676
66
5
3
215,395
1
L
Pele
8,120
625
40
3
1
268,514
2
W
Tyr
9,831
756
43
3
1
266,077
0
L
Danzaburou
9,817
755
85
7
0
230,588
1
L
Ares
8,380
645
13
1
0
242,253
1
W
Discordia
9,332
718
81
6
1
245,791
5
W
Raijin
10,897
838
126
10
2
238,362
2
W
Sun Wukong
10,589
815
62
5
3
282,974
4
L
Janus
7,835
603
63
5
3
221,089
0
W
Cupid
8,578
660
23
2
1
253,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role