Player Matchup

Sol
Sol
DAILYHITMAN
Sol
Level 159
God Stats
2W - 3L
1,274 SR
Queue Stats
178W - 160L
1,534 Elo+
Solo
Merlin
Merlin
MagicKoolaid 41
Merlin
Level 88
God Stats
1W - 3L
1,232 SR
Queue Stats
20W - 25L
1,386 Elo+
Party 3
Horus
Horus
MisterStumpy
Horus
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 52L
1,680 Elo+
Solo
Bastet
Bastet
MrMcChungo
Bastet
Level 26
God Stats
12W - 4L
1,500 SR
Queue Stats
165W - 136L
1,478 Elo+
Party 3
Heimdallr
Heimdallr
TheGodlyspud
Heimdallr
Level 54
God Stats
3W - 6L
1,750 SR
Queue Stats
71W - 65L
1,663 Elo+
Solo
Team Averages
Level 94
1,451 SR
1,548 Elo+

VS

Team Averages
Level 74
1,434 SR
1,629 Elo+
Cupid
Cupid
GALINT
Cupid
Level 60
God Stats
13W - 3L
1,865 SR
Queue Stats
145W - 28L
1,898 Elo+
Party 1
Scylla
Scylla
Jiråchi
Scylla
Level 67
God Stats
4W - 1L
1,238 SR
Queue Stats
59W - 17L
1,846 Elo+
Party 1
Kuzenbo
Kuzenbo
OnlyCurePHD
Kuzenbo
Level 82
God Stats
4W - 3L
1,396 SR
Queue Stats
108W - 110L
1,469 Elo+
Party 2
Osiris
Osiris
YouKnowPoo
Osiris
Level 100
God Stats
13W - 16L
1,301 SR
Queue Stats
418W - 395L
1,462 Elo+
Solo
Loki
Loki
Zinqa
Loki
Level 62
God Stats
19W - 18L
1,371 SR
Queue Stats
161W - 133L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,295
461
4,741
11,857
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 3 / 1
8,676
482
5,969
7,068
3,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 9 / 2
6,959
387
2,891
18,919
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
MrMcChungo
Bastet
10
0 / 7 / 1
6,615
368
3,641
14,309
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
TheGodlyspud
Heimdallr
13
1 / 5 / 1
8,160
453
7,877
11,854
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GALINT
Cupid
18
4 / 0 / 10
11,147
619
14,104
12,776
5,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Jiråchi
Scylla
20
21 / 1 / 4
13,399
744
22,006
7,567
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
OnlyCurePHD
Kuzenbo
15
2 / 1 / 13
9,816
545
5,662
12,484
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
YouKnowPoo
Osiris
17
2 / 0 / 4
10,634
591
1,758
11,192
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
Zinqa
Loki
15
2 / 1 / 5
9,457
525
2,405
11,376
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
1
Kills
31
31
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Cupid
GALINT
Cupid
4
0
10
9
W
Scylla
Jiråchi
Scylla
21
1
4
23
L
0
3
1
0.17
L
0
9
2
0.11
L
Bastet
MrMcChungo
Bastet
0
7
1
0.07
W
Kuzenbo
OnlyCurePHD
Kuzenbo
2
1
13
8.5
L
Heimdallr
TheGodlyspud
Heimdallr
1
5
1
0.3
W
Osiris
YouKnowPoo
Osiris
2
0
4
4
W
Loki
Zinqa
Loki
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
45,935
64,007
Taken
55,395
24,526
Mitigated
36,357
17,631
Healing
26,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,741
627
0
2,847
11,857
3,529
0
7,831
3,860
53,786
0
W
Cupid
GALINT
Cupid
14,104
9,324
295
8,764
12,776
5,875
2,755
1,549
11,137
0
91,674
W
Scylla
Jiråchi
Scylla
22,006
2,404
0
2,630
7,567
3,077
1,719
1,772
5,653
104,652
0
L
5,969
123
0
1,900
7,068
3,034
0
3,043
3,973
53,001
0
L
2,891
1,297
545
4,816
18,919
9,760
0
9,247
9,500
0
12,218
L
Bastet
MrMcChungo
Bastet
3,641
953
0
3,100
14,309
4,066
0
5,397
8,799
0
33,619
W
Kuzenbo
OnlyCurePHD
Kuzenbo
5,662
1,674
0
1,662
12,484
15,168
586
2,287
10,138
22,003
0
L
Heimdallr
TheGodlyspud
Heimdallr
7,877
3,446
0
4,423
11,854
4,137
0
2,629
9,143
0
62,724
W
Osiris
YouKnowPoo
Osiris
1,758
145
0
6,719
11,192
8,100
1,199
3,450
7,702
0
61,398
W
Loki
Zinqa
Loki
2,405
84
0
6,638
11,376
4,137
0
1,281
10,055
0
62,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
54,453
475
Minions Killed
620
0
Camps Cleared
0
1,511,311
Distance Traveled
1,797,956
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,295
461
133
7
0
292,923
3
W
Cupid
11,147
619
167
9
0
318,999
4
W
Scylla
13,399
744
191
11
0
381,968
5
L
Merlin
8,676
482
126
7
0
304,537
4
L
Horus
6,959
387
10
1
0
310,277
12
L
Bastet
6,615
368
63
4
0
335,750
0
W
Kuzenbo
9,816
545
25
1
0
392,766
3
L
Heimdallr
8,160
453
143
8
0
267,824
9
W
Osiris
10,634
591
139
8
0
346,462
2
W
Loki
9,457
525
98
5
0
357,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role