Player Matchup

He Bo
He Bo
Addictioη
He Bo
Level 27
God Stats
2W - 2L
1,325 SR
Queue Stats
162W - 126L
1,728 Elo+
Party 3
Agni
Agni
Danitb333
Agni
Level 27
God Stats
5W - 2L
1,682 SR
Queue Stats
14W - 16L
1,562 Elo+
Solo
Artio
Artio
Defles
Artio
Level 27
God Stats
3W - 1L
1,740 SR
Queue Stats
52W - 50L
1,509 Elo+
Solo
Skadi
Skadi
Lixanthum
Skadi
Level 27
God Stats
10W - 9L
1,509 SR
Queue Stats
59W - 49L
1,560 Elo+
Solo
Apollo
Apollo
ReformedBrother
Apollo
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 28
1,551 SR
1,572 Elo+

VS

Team Averages
Level 14
1,739 SR
1,650 Elo+
Cthulhu
Cthulhu
Amidamaru45
Cthulhu
Level 3
God Stats
1W - 1L
1,815 SR
Queue Stats
2W - 4L
1,805 Elo+
Party 1
Apollo
Apollo
IniTisT
Apollo
Level 22
God Stats
18W - 17L
1,819 SR
Queue Stats
265W - 274L
1,498 Elo+
Party 2
Neith
Neith
LaykLayk
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,561 Elo+
Solo
Horus
Horus
Wikyman04
Horus
Level 4
God Stats
1W - 1L
1,815 SR
Queue Stats
3W - 4L
1,798 Elo+
Party 1
Anubis
Anubis
panda2612
Anubis
Level 29
God Stats
30W - 22L
1,747 SR
Queue Stats
385W - 377L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
7 / 3 / 6
9,337
622
6,679
8,020
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
15
7 / 0 / 1
9,537
636
8,617
6,849
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Defles
Artio
12
2 / 1 / 13
8,446
563
2,068
10,620
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
Lixanthum
Skadi
16
8 / 2 / 7
10,700
713
14,145
8,178
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 0 / 2
10,399
693
12,847
11,195
4,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amidamaru45
Cthulhu
11
1 / 3 / 2
6,446
430
5,521
8,020
4,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
IniTisT
Apollo
9
1 / 6 / 1
6,263
418
3,447
10,223
2,902
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
LaykLayk
Neith
8
1 / 8 / 2
5,829
389
4,804
10,921
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Wikyman04
Horus
9
0 / 7 / 1
5,781
385
2,089
11,700
5,417
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
panda2612
Anubis
10
2 / 11 / 1
6,522
435
6,416
13,049
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
35
Kills
5
6
Deaths
35
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
7
3
6
3.33
L
Cthulhu
Amidamaru45
Cthulhu
1
3
2
0.67
W
Agni
7
0
1
7.5
W
Artio
Defles
Artio
2
1
13
8.5
L
Apollo
IniTisT
Apollo
1
6
1
0.25
L
Neith
LaykLayk
Neith
1
8
2
0.25
W
Skadi
Lixanthum
Skadi
8
2
7
5.75
W
11
0
2
12
L
Horus
Wikyman04
Horus
0
7
1
0.07
L
Anubis
panda2612
Anubis
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,356
Damage
22,277
44,862
Taken
53,913
21,119
Mitigated
21,116
21,181
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
6,679
257
0
3,219
8,020
2,679
123
1,769
6,251
50,491
0
L
Cthulhu
Amidamaru45
Cthulhu
5,521
850
0
2,005
8,020
4,898
0
2,245
5,775
17,347
0
W
Agni
8,617
940
0
3,177
6,849
2,357
2,068
513
6,336
46,514
0
W
Artio
Defles
Artio
2,068
350
304
4,434
10,620
9,318
807
4,164
6,056
13,030
0
L
Apollo
IniTisT
Apollo
3,447
1,805
0
0
10,223
2,902
0
3,403
6,820
0
25,591
L
Neith
LaykLayk
Neith
4,804
2,722
0
2,118
10,921
2,495
0
1,260
9,661
0
16,925
W
Skadi
Lixanthum
Skadi
14,145
7,660
0
1,590
8,178
2,467
3,805
3,481
4,697
0
73,714
W
12,847
8,374
0
8,457
11,195
4,298
4,129
1,435
9,585
0
90,511
L
Horus
Wikyman04
Horus
2,089
942
0
347
11,700
5,417
174
7,313
4,387
0
14,210
L
Anubis
panda2612
Anubis
6,416
293
537
2,296
13,049
5,404
76
3,143
9,906
21,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
30,841
505
Minions Killed
167
0
Camps Cleared
0
1,329,205
Distance Traveled
1,107,345
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,337
622
86
6
0
284,316
1
L
Cthulhu
6,446
430
23
2
0
231,114
1
W
Agni
9,537
636
101
7
0
275,479
0
W
Artio
8,446
563
19
1
0
248,881
0
L
Apollo
6,263
418
49
3
0
226,227
0
L
Neith
5,829
389
37
2
0
184,698
0
W
Skadi
10,700
713
139
9
0
269,089
3
W
Apollo
10,399
693
160
11
0
251,440
3
L
Horus
5,781
385
26
2
0
248,657
0
L
Anubis
6,522
435
32
2
0
216,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role