Player Matchup

Chaac
Chaac
CP20
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,268 Elo+
Party 1
Ao Kuang
Ao Kuang
KovyTheGod
Ao Kuang
Level 20
God Stats
2W - 2L
1,160 SR
Queue Stats
72W - 44L
1,600 Elo+
Solo
Apollo
Apollo
Lunasoul
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,268 Elo+
Party 1
Janus
Janus
SirGenksAlot
Janus
Level 24
God Stats
7W - 7L
1,500 SR
Queue Stats
18W - 23L
1,268 Elo+
Party 1
Ares
Ares
zeppiey
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,268 Elo+
Party 1
Team Averages
Level 33
1,432 SR
1,334 Elo+

VS

Team Averages
Level 6
1,500 SR
1,491 Elo+
Ra
Ra
Hinfanis
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,481 Elo+
Solo
Sylvanus
Sylvanus
LegionReborn2112
Sylvanus
Level 19
God Stats
9W - 7L
1,500 SR
Queue Stats
294W - 320L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Leotakuu
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Zerotakuu
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
九号的故事
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CP20
Chaac
8
2 / 1 / 1
5,069
634
3,154
3,171
1,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
KovyTheGod
Ao Kuang
8
2 / 0 / 0
5,057
632
670
4,415
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Lunasoul
Apollo
7
3 / 1 / 4
4,858
607
2,934
3,477
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 3
5,025
628
3,823
2,875
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
zeppiey
Ares
6
3 / 0 / 4
4,831
604
1,410
3,709
1,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,426
428
1,572
4,043
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 1
3,988
499
2,085
4,125
1,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Leotakuu
Jing Wei
3
1 / 3 / 0
3,483
435
1,196
3,000
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Zerotakuu
Neith
2
0 / 2 / 0
3,147
393
750
2,228
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 3 / 0
3,835
479
1,811
5,590
2,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
CP20
Chaac
2
1
1
2.5
L
0
3
0
0
W
Ao Kuang
KovyTheGod
Ao Kuang
2
0
0
2
L
0
1
1
0.5
L
Jing Wei
Leotakuu
Jing Wei
1
3
0
0.33
W
Apollo
Lunasoul
Apollo
3
1
4
5
W
1
0
3
2.5
L
Neith
Zerotakuu
Neith
0
2
0
0
W
Ares
zeppiey
Ares
3
0
4
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,991
Damage
7,414
17,647
Taken
18,986
5,689
Mitigated
6,201
4,263
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CP20
Chaac
3,154
1,106
0
274
3,171
1,489
376
0
3,046
0
15,663
L
1,572
319
0
0
4,043
1,119
0
2,173
1,526
6,270
0
W
Ao Kuang
KovyTheGod
Ao Kuang
670
207
0
1,339
4,415
1,063
0
0
4,390
20,168
0
L
2,085
741
587
1,803
4,125
1,668
0
2,037
1,990
12,766
0
L
Jing Wei
Leotakuu
Jing Wei
1,196
1,104
0
494
3,000
571
207
349
2,651
0
3,890
W
Apollo
Lunasoul
Apollo
2,934
1,486
0
1,528
3,477
887
800
1,050
2,427
0
15,357
W
3,823
360
0
750
2,875
855
1,342
1,517
1,358
25,190
0
L
Neith
Zerotakuu
Neith
750
584
0
440
2,228
488
87
284
1,944
0
4,529
W
Ares
zeppiey
Ares
1,410
259
0
372
3,709
1,395
276
1,090
2,619
3,149
0
L
1,811
709
0
406
5,590
2,355
0
580
4,972
0
6,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
17,879
170
Minions Killed
60
0
Camps Cleared
0
701,730
Distance Traveled
599,506
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,069
634
35
4
0
128,851
1
L
Ra
3,426
428
12
2
0
147,475
2
W
Ao Kuang
5,057
632
62
8
0
157,616
0
L
Sylvanus
3,988
499
21
3
0
130,580
1
L
Jing Wei
3,483
435
4
1
0
90,942
1
W
Apollo
4,858
607
29
4
0
139,261
0
W
Janus
5,025
628
40
5
0
129,498
1
L
Neith
3,147
393
7
1
0
64,159
1
W
Ares
4,831
604
4
1
0
146,504
0
L
Guan Yu
3,835
479
16
2
0
166,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role