Player Matchup

Heimdallr
Heimdallr
BLANXH
Heimdallr
Level 25
God Stats
22W - 20L
1,466 SR
Queue Stats
93W - 137L
1,352 Elo+
Party 1
Arachne
Arachne
Galvinize
Arachne
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
99W - 83L
1,716 Elo+
Solo
Cupid
Cupid
SmegmaStulle
Cupid
Level 8
God Stats
8W - 6L
1,309 SR
Queue Stats
12W - 16L
1,260 Elo+
Party 3
Hel
Hel
ismarigo2002
Hel
Level 29
God Stats
19W - 27L
1,792 SR
Queue Stats
300W - 377L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
robsecret66
Baron Samedi
Level 128
God Stats
27W - 36L
1,500 SR
Queue Stats
840W - 872L
1,458 Elo+
Party 3
Team Averages
Level 42
1,513 SR
1,445 Elo+

VS

Team Averages
Level 24
1,486 SR
1,434 Elo+
Ares
Ares
DarkEmperor1520
Ares
Level 27
God Stats
7W - 4L
1,419 SR
Queue Stats
258W - 350L
1,338 Elo+
Party 2
Persephone
Persephone
LoneWOLF04LB
Persephone
Level 27
God Stats
1W - 4L
1,734 SR
Queue Stats
357W - 434L
1,344 Elo+
Party 2
Bellona
Bellona
ScorPerNoX
Bellona
Level 26
God Stats
28W - 28L
1,616 SR
Queue Stats
112W - 136L
1,453 Elo+
Solo
Nemesis
Nemesis
minapash
Nemesis
Level 26
God Stats
14W - 13L
1,547 SR
Queue Stats
91W - 83L
1,478 Elo+
Solo
Anubis
Anubis
肆无忌惮123
Anubis
Level 15
God Stats
41W - 45L
1,114 SR
Queue Stats
773W - 740L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLANXH
Heimdallr
19
6 / 5 / 4
12,413
591
13,143
14,867
7,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Galvinize
Arachne
20
8 / 1 / 8
12,736
606
16,704
23,099
11,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 2 / 5
11,278
537
10,488
11,507
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 6 / 4
11,290
538
13,247
15,967
6,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
robsecret66
Baron Samedi
18
5 / 3 / 14
11,386
542
14,602
17,672
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,415
448
9,272
22,749
18,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
LoneWOLF04LB
Persephone
13
1 / 9 / 4
8,352
398
8,449
14,282
4,649
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ScorPerNoX
Bellona
18
5 / 4 / 3
11,195
533
12,327
15,815
16,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
minapash
Nemesis
16
2 / 6 / 8
10,307
491
9,914
17,777
8,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 9 / 4
12,381
590
15,491
16,290
7,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
33
Kills
17
17
Deaths
34
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BLANXH
Heimdallr
6
5
4
1.6
L
3
6
3
0.75
W
Arachne
Galvinize
Arachne
8
1
8
12
L
Persephone
LoneWOLF04LB
Persephone
1
9
4
0.33
L
Bellona
ScorPerNoX
Bellona
5
4
3
1.63
W
7
2
5
4.75
W
7
6
4
1.5
L
Nemesis
minapash
Nemesis
2
6
8
1
W
Baron Samedi
robsecret66
Baron Samedi
5
3
14
4
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,184
Damage
55,453
83,112
Taken
86,913
45,517
Mitigated
55,060
40,811
Healing
19,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BLANXH
Heimdallr
13,143
6,544
0
4,200
14,867
7,327
1,577
2,219
12,648
0
72,242
L
9,272
643
0
3,171
22,749
18,017
0
9,052
13,577
32,985
0
W
Arachne
Galvinize
Arachne
16,704
11,380
0
11,047
23,099
11,804
809
6,802
16,297
0
85,251
L
Persephone
LoneWOLF04LB
Persephone
8,449
1,026
0
996
14,282
4,649
102
5,750
8,489
42,097
0
L
Bellona
ScorPerNoX
Bellona
12,327
4,944
219
4,156
15,815
16,386
594
2,335
13,356
0
71,945
W
10,488
6,816
963
5,773
11,507
3,888
2,102
6,578
4,929
0
68,513
W
13,247
1,522
1,241
5,384
15,967
6,833
1,199
6,956
9,011
62,144
0
L
Nemesis
minapash
Nemesis
9,914
3,576
0
5,590
17,777
8,212
663
3,427
14,206
0
60,262
W
Baron Samedi
robsecret66
Baron Samedi
14,602
2,053
3,537
8,666
17,672
15,665
911
10,657
7,015
58,073
0
L
15,491
698
0
4,964
16,290
7,796
1,209
6,528
9,428
88,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,103
Gold Earned
51,650
594
Minions Killed
545
0
Camps Cleared
0
1,930,341
Distance Traveled
1,908,764
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,413
591
144
7
0
360,326
5
L
Ares
9,415
448
35
2
0
367,617
1
W
Arachne
12,736
606
144
7
0
462,295
4
L
Persephone
8,352
398
76
4
0
339,350
4
L
Bellona
11,195
533
162
8
0
470,286
5
W
Cupid
11,278
537
123
6
0
359,210
0
W
Hel
11,290
538
110
5
0
398,151
1
L
Nemesis
10,307
491
98
5
0
388,171
3
W
Baron Samedi
11,386
542
73
3
0
350,359
2
L
Anubis
12,381
590
174
8
0
343,340
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role