Player Matchup

Danzaburou
Danzaburou
DAFPROGOD
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
Gaggala
Kukulkan
Level 26
God Stats
3W - 3L
1,877 SR
Queue Stats
8W - 8L
1,733 Elo+
Solo
Bellona
Bellona
Jeweley
Bellona
Level 8
God Stats
1W - 2L
1,322 SR
Queue Stats
50W - 40L
1,531 Elo+
Party 1
Ares
Ares
NuggetaCZ
Ares
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
9W - 15L
1,418 Elo+
Solo
Nemesis
Nemesis
SK1FARIM
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,265 Elo+
Party 1
Team Averages
Level 13
1,491 SR
1,476 Elo+

VS

Team Averages
Level 21
1,567 SR
1,493 Elo+
Neith
Neith
KattyG27
Neith
Level 28
God Stats
25W - 32L
1,424 SR
Queue Stats
51W - 60L
1,384 Elo+
Solo
Arachne
Arachne
MALFER8
Arachne
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
42W - 36L
1,448 Elo+
Solo
Serqet
Serqet
Reatrd
Serqet
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
XireCarry
Erlang Shen
Level 29
God Stats
4W - 1L
1,699 SR
Queue Stats
38W - 30L
1,618 Elo+
Solo
Ymir
Ymir
zousiniba
Ymir
Level 19
God Stats
2W - 0L
1,712 SR
Queue Stats
13W - 14L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DAFPROGOD
Danzaburou
18
2 / 10 / 9
12,154
486
13,832
19,147
6,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Gaggala
Kukulkan
19
8 / 9 / 5
13,308
532
21,089
16,984
6,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Jeweley
Bellona
20
8 / 4 / 3
13,136
525
11,322
19,552
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
16
1 / 11 / 7
10,996
440
9,589
26,491
26,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SK1FARIM
Nemesis
20
14 / 9 / 5
14,102
564
21,707
26,340
10,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KattyG27
Neith
18
6 / 5 / 16
13,392
536
15,373
18,746
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
MALFER8
Arachne
20
10 / 5 / 8
15,018
601
21,533
23,330
11,658
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Reatrd
Serqet
20
7 / 8 / 10
13,847
554
15,193
19,217
10,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
XireCarry
Erlang Shen
20
9 / 8 / 7
15,539
622
18,947
30,305
23,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
20
11 / 7 / 11
16,025
641
15,058
21,180
23,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
95
33
Kills
43
43
Deaths
33
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DAFPROGOD
Danzaburou
2
10
9
0.65
L
Kukulkan
Gaggala
Kukulkan
8
9
5
1.17
L
Bellona
Jeweley
Bellona
8
4
3
2.38
W
Neith
KattyG27
Neith
6
5
16
2.8
W
Arachne
MALFER8
Arachne
10
5
8
2.8
L
Ares
1
11
7
0.41
W
Serqet
Reatrd
Serqet
7
8
10
1.5
L
Nemesis
SK1FARIM
Nemesis
14
9
5
1.83
W
Erlang Shen
XireCarry
Erlang Shen
9
8
7
1.56
W
Ymir
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,539
Damage
86,104
108,514
Taken
112,778
68,313
Mitigated
75,498
16,574
Healing
35,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DAFPROGOD
Danzaburou
13,832
8,411
0
3,761
19,147
6,123
2,575
4,534
13,627
0
63,546
L
Kukulkan
Gaggala
Kukulkan
21,089
3,547
0
1,674
16,984
6,988
694
1,930
14,371
73,896
0
L
Bellona
Jeweley
Bellona
11,322
5,600
0
2,677
19,552
18,152
1,124
1,564
17,988
0
83,144
W
Neith
KattyG27
Neith
15,373
8,777
0
8,451
18,746
6,007
1,954
2,629
16,067
0
72,087
W
Arachne
MALFER8
Arachne
21,533
14,642
0
9,728
23,330
11,658
2,867
5,092
18,213
0
98,880
L
Ares
9,589
905
0
792
26,491
26,454
436
5,919
20,152
38,429
0
W
Serqet
Reatrd
Serqet
15,193
4,391
0
1,374
19,217
10,722
838
10,510
8,508
0
59,727
L
Nemesis
SK1FARIM
Nemesis
21,707
12,747
0
7,670
26,340
10,596
334
2,772
23,166
0
77,979
W
Erlang Shen
XireCarry
Erlang Shen
18,947
10,858
0
10,188
30,305
23,693
3,960
7,374
22,338
6,323
97,100
W
Ymir
15,058
2,422
977
5,204
21,180
23,418
533
7,106
14,028
64,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,696
Gold Earned
73,821
560
Minions Killed
550
0
Camps Cleared
0
2,023,211
Distance Traveled
2,127,083
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,154
486
124
5
0
356,966
0
L
Kukulkan
13,308
532
137
5
0
375,616
0
L
Bellona
13,136
525
160
6
0
463,412
0
W
Neith
13,392
536
83
3
0
369,426
4
W
Arachne
15,018
601
148
6
0
452,319
0
L
Ares
10,996
440
43
2
0
405,835
0
W
Serqet
13,847
554
68
3
0
448,679
1
L
Nemesis
14,102
564
96
4
0
421,382
2
W
Erlang Shen
15,539
622
139
6
0
453,004
2
W
Ymir
16,025
641
112
4
0
403,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role