Player Matchup

Yemoja
Yemoja
BrrrHammer
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,341 Elo+
Solo
Chaac
Chaac
Guxw
Chaac
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 96L
1,490 Elo+
Party 2
Bakasura
Bakasura
LaurenSenp
Bakasura
Level 24
God Stats
1W - 1L
1,650 SR
Queue Stats
78W - 89L
1,356 Elo+
Solo
Ra
Ra
Mehlaeel
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
Picohh
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 89L
1,580 Elo+
Party 2
Team Averages
Level 15
1,530 SR
1,453 Elo+

VS

Team Averages
Level 18
1,529 SR
1,555 Elo+
Tsukuyomi
Tsukuyomi
CursedRaider
Tsukuyomi
Level 28
God Stats
12W - 7L
1,715 SR
Queue Stats
20W - 11L
1,639 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Damastoklesses
Ah Muzen Cab
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 65L
1,455 Elo+
Solo
Yemoja
Yemoja
JUSTTHETIP777
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Bellona
Bellona
JohnRacial
Bellona
Level 7
God Stats
1W - 2L
1,428 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Merlin
Merlin
TheCrazyGod
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BrrrHammer
Yemoja
13
1 / 7 / 4
8,909
371
8,539
18,172
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Guxw
Chaac
16
2 / 9 / 1
9,971
415
13,147
22,914
26,195
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
LaurenSenp
Bakasura
7
0 / 7 / 0
7,010
292
2,268
10,021
2,411
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 15 / 3
9,590
400
7,279
15,658
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Picohh
Loki
15
3 / 9 / 1
9,720
405
2,897
14,947
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CursedRaider
Tsukuyomi
20
19 / 1 / 5
15,187
633
13,544
14,811
6,328
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Damastoklesses
Ah Muzen Cab
18
8 / 2 / 3
12,795
533
16,956
17,506
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 4
11,402
475
3,312
6,216
4,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
JohnRacial
Bellona
19
7 / 1 / 11
13,613
567
15,302
15,345
13,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
20
9 / 3 / 8
14,304
596
15,929
14,383
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
7
Kills
44
47
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BrrrHammer
Yemoja
1
7
4
0.43
W
Tsukuyomi
CursedRaider
Tsukuyomi
19
1
5
21.5
W
Ah Muzen Cab
Damastoklesses
Ah Muzen Cab
8
2
3
4.75
L
Chaac
Guxw
Chaac
2
9
1
0.28
W
1
1
4
3
W
Bellona
JohnRacial
Bellona
7
1
11
12.5
L
Bakasura
LaurenSenp
Bakasura
0
7
0
0
L
1
15
3
0.17
L
Loki
Picohh
Loki
3
9
1
0.39
W
Merlin
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,130
Damage
65,043
81,712
Taken
68,261
50,596
Mitigated
37,942
10,669
Healing
27,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BrrrHammer
Yemoja
8,539
765
807
571
18,172
12,296
22
6,512
11,294
20,448
0
W
Tsukuyomi
CursedRaider
Tsukuyomi
13,544
2,714
0
9,691
14,811
6,328
1,105
1,576
13,034
0
132,619
W
Ah Muzen Cab
Damastoklesses
Ah Muzen Cab
16,956
7,235
0
10,105
17,506
7,397
4,852
4,522
12,984
0
71,911
L
Chaac
Guxw
Chaac
13,147
2,275
868
4,663
22,914
26,195
378
3,574
19,054
0
67,135
W
3,312
415
973
64
6,216
4,834
1,466
2,086
4,130
35,270
0
W
Bellona
JohnRacial
Bellona
15,302
4,205
0
1,305
15,345
13,318
2,686
4,384
10,733
0
75,178
L
Bakasura
LaurenSenp
Bakasura
2,268
1,467
0
2,234
10,021
2,411
0
38
9,908
0
14,473
L
7,279
566
472
797
15,658
5,085
761
5,446
9,757
54,963
0
L
Loki
Picohh
Loki
2,897
563
0
257
14,947
4,609
21
2,913
11,838
0
21,739
W
Merlin
15,929
1,091
0
5,422
14,383
6,065
3,297
3,250
11,133
112,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,200
Gold Earned
67,301
290
Minions Killed
635
0
Camps Cleared
0
1,743,403
Distance Traveled
2,000,641
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,909
371
17
1
0
375,419
4
W
Tsukuyomi
15,187
633
166
7
0
541,178
1
W
Ah Muzen Cab
12,795
533
111
5
0
314,273
1
L
Chaac
9,971
415
106
4
0
357,789
4
W
Yemoja
11,402
475
62
3
0
285,089
0
W
Bellona
13,613
567
122
5
0
468,448
3
L
Bakasura
7,010
292
35
1
0
227,777
3
L
Ra
9,590
400
93
4
0
383,363
2
L
Loki
9,720
405
39
2
0
399,055
1
W
Merlin
14,304
596
174
7
0
391,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role