Player Matchup

Ymir
Ymir
Evan_t04
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,388 Elo+
Solo
Arachne
Arachne
JJVV_cone
Arachne
Level 18
God Stats
28W - 33L
1,408 SR
Queue Stats
99W - 129L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
caf3cortado
Cu Chulainn
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 33L
1,658 Elo+
Solo
Nu Wa
Nu Wa
demkoray
Nu Wa
Level 27
God Stats
20W - 18L
1,719 SR
Queue Stats
80W - 94L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
gsinante
Erlang Shen
Level 26
God Stats
51W - 43L
1,414 SR
Queue Stats
115W - 224L
1,239 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,418 Elo+

VS

Team Averages
Level 7
1,524 SR
1,354 Elo+
Ymir
Ymir
BigDanGill
Ymir
Level 3
God Stats
0W - 1L
1,266 SR
Queue Stats
161W - 183L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DarkZekro
Heimdallr
Level 14
God Stats
2W - 1L
1,856 SR
Queue Stats
13W - 16L
1,507 Elo+
Solo
Artemis
Artemis
Nvds1710
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo
Neith
Neith
Tintenkiller7
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
igor_antonenko
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 0 / 7
7,838
523
3,359
6,421
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
JJVV_cone
Arachne
14
6 / 2 / 2
8,780
585
4,917
9,927
4,328
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
caf3cortado
Cu Chulainn
17
7 / 4 / 1
9,871
658
8,451
10,581
8,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
demkoray
Nu Wa
12
2 / 3 / 8
8,069
538
5,160
5,256
1,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
gsinante
Erlang Shen
15
10 / 0 / 5
9,383
626
10,397
8,610
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,417
494
3,951
14,173
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
DarkZekro
Heimdallr
11
2 / 6 / 2
7,047
470
6,104
11,071
3,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Nvds1710
Artemis
7
0 / 5 / 0
5,405
360
675
7,603
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 6 / 1
5,992
399
3,396
8,838
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 6 / 1
6,762
451
4,432
7,922
2,370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
29
Kills
9
9
Deaths
29
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Heimdallr
DarkZekro
Heimdallr
2
6
2
0.5
W
Ymir
4
0
7
7.5
W
Arachne
JJVV_cone
Arachne
6
2
2
3.5
L
Artemis
Nvds1710
Artemis
0
5
0
0
L
0
6
1
0.08
W
Cu Chulainn
caf3cortado
Cu Chulainn
7
4
1
1.88
W
Nu Wa
demkoray
Nu Wa
2
3
8
2
W
Erlang Shen
gsinante
Erlang Shen
10
0
5
12.5
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
18,558
40,795
Taken
49,607
26,182
Mitigated
18,080
9,584
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,951
1,226
0
442
14,173
7,824
0
2,478
11,695
23,676
0
L
Heimdallr
DarkZekro
Heimdallr
6,104
2,929
0
1,368
11,071
3,814
560
2,316
8,755
0
36,311
W
Ymir
3,359
783
342
1,056
6,421
5,635
392
853
5,568
11,563
0
W
Arachne
JJVV_cone
Arachne
4,917
3,104
0
3,141
9,927
4,328
1,308
0
9,927
0
53,762
L
Artemis
Nvds1710
Artemis
675
266
0
1,634
7,603
1,608
0
912
6,691
0
14,680
L
3,396
906
0
1,629
8,838
2,464
868
2,407
6,431
0
22,929
W
Cu Chulainn
caf3cortado
Cu Chulainn
8,451
1,845
0
2,666
10,581
8,621
2,153
780
9,801
7,817
67,530
W
Nu Wa
demkoray
Nu Wa
5,160
1,276
0
770
5,256
1,613
1,902
1,387
3,869
31,707
0
W
Erlang Shen
gsinante
Erlang Shen
10,397
5,687
0
1,609
8,610
5,985
478
931
7,679
0
44,822
L
4,432
2,189
0
928
7,922
2,370
325
1,205
6,717
0
19,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
32,623
377
Minions Killed
195
0
Camps Cleared
0
1,463,603
Distance Traveled
1,122,281
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,417
494
43
3
0
293,077
4
L
Heimdallr
7,047
470
62
4
0
220,074
3
W
Ymir
7,838
523
18
1
0
243,159
0
W
Arachne
8,780
585
88
6
0
319,662
0
L
Artemis
5,405
360
25
2
0
176,695
0
L
Neith
5,992
399
34
2
0
242,999
1
W
Cu Chulainn
9,871
658
139
9
0
281,540
1
W
Nu Wa
8,069
538
42
3
0
196,942
0
W
Erlang Shen
9,383
626
90
6
0
422,300
0
L
Medusa
6,762
451
31
2
0
189,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role