Player Matchup

Tsukuyomi
Tsukuyomi
CallmePyroY
Tsukuyomi
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
23W - 43L
1,500 Elo+
Party 2
Fenrir
Fenrir
ICopsFighT-
Fenrir
Level 7
God Stats
0W - 1L
1,242 SR
Queue Stats
5W - 16L
1,105 Elo+
Solo
Zeus
Zeus
SkorpioBln
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,035 Elo+
Party 2
Aphrodite
Aphrodite
dirtysapper7293
Aphrodite
Level 26
God Stats
11W - 13L
1,388 SR
Queue Stats
67W - 72L
1,423 Elo+
Solo
Nu Wa
Nu Wa
xxSIPEZZ
Nu Wa
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 184L
1,035 Elo+
Party 2
Team Averages
Level 9
1,426 SR
1,220 Elo+

VS

Team Averages
Level 7
1,504 SR
1,233 Elo+
Danzaburou
Danzaburou
Indecensi
Danzaburou
Level 8
God Stats
6W - 2L
1,427 SR
Queue Stats
8W - 13L
1,148 Elo+
Party 1
Bakasura
Bakasura
OBroholm99
Bakasura
Level 5
God Stats
2W - 1L
1,832 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Putter_Briccolo
Jing Wei
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 14L
1,126 Elo+
Solo
Kukulkan
Kukulkan
Teyo16
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,262 Elo+
Solo
Artemis
Artemis
XxKitty250xX
Artemis
Level 13
God Stats
5W - 6L
1,261 SR
Queue Stats
5W - 8L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CallmePyroY
Tsukuyomi
16
6 / 11 / 4
10,564
480
9,891
18,054
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
12
2 / 14 / 3
8,231
374
4,146
14,801
4,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 12 / 6
11,922
542
9,147
17,898
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
dirtysapper7293
Aphrodite
15
1 / 7 / 0
9,393
427
3,842
16,412
7,082
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
xxSIPEZZ
Nu Wa
16
7 / 6 / 3
10,439
475
16,314
16,780
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Indecensi
Danzaburou
18
6 / 5 / 4
12,883
586
6,818
10,889
4,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
OBroholm99
Bakasura
20
20 / 2 / 4
15,025
683
17,276
19,399
9,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
16
8 / 4 / 10
11,782
536
13,884
13,253
4,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Teyo16
Kukulkan
11
1 / 9 / 2
8,535
388
1,716
9,424
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
XxKitty250xX
Artemis
19
10 / 2 / 6
13,252
602
17,244
18,095
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
20
Kills
45
50
Deaths
22
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CallmePyroY
Tsukuyomi
6
11
4
0.73
L
Fenrir
2
14
3
0.25
W
Danzaburou
Indecensi
Danzaburou
6
5
4
1.6
W
Bakasura
OBroholm99
Bakasura
20
2
4
11
W
Jing Wei
8
4
10
3.25
L
4
12
6
0.58
W
Kukulkan
Teyo16
Kukulkan
1
9
2
0.22
W
Artemis
XxKitty250xX
Artemis
10
2
6
6.5
L
Aphrodite
dirtysapper7293
Aphrodite
1
7
0
0.14
L
Nu Wa
xxSIPEZZ
Nu Wa
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,340
Damage
56,938
83,945
Taken
71,060
29,170
Mitigated
28,298
15,188
Healing
26,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CallmePyroY
Tsukuyomi
9,891
2,490
0
3,509
18,054
6,145
946
256
17,115
0
38,963
L
Fenrir
4,146
1,145
0
483
14,801
4,453
184
876
13,830
0
20,634
W
Danzaburou
Indecensi
Danzaburou
6,818
3,940
0
2,084
10,889
4,187
3,821
6,707
4,182
0
58,806
W
Bakasura
OBroholm99
Bakasura
17,276
14,355
135
11,938
19,399
9,196
2,790
4,050
15,349
0
109,968
W
Jing Wei
13,884
11,847
0
1,696
13,253
4,460
5,166
5,517
7,736
0
55,284
L
9,147
3,546
0
4,294
17,898
5,915
1,007
158
17,740
54,658
0
W
Kukulkan
Teyo16
Kukulkan
1,716
619
0
0
9,424
2,788
1,118
3,913
5,511
17,763
0
W
Artemis
XxKitty250xX
Artemis
17,244
11,044
0
10,215
18,095
7,667
6,130
9,116
8,979
0
86,455
L
Aphrodite
dirtysapper7293
Aphrodite
3,842
1,160
0
4,825
16,412
7,082
1,911
33
15,498
51,483
0
L
Nu Wa
xxSIPEZZ
Nu Wa
16,314
4,116
107
1,970
16,780
5,575
461
393
16,097
56,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,549
Gold Earned
61,477
350
Minions Killed
572
0
Camps Cleared
0
1,672,209
Distance Traveled
1,776,322
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,564
480
57
3
0
401,984
0
L
Fenrir
8,231
374
38
2
0
314,396
0
W
Danzaburou
12,883
586
127
6
0
369,112
0
W
Bakasura
15,025
683
179
8
0
447,649
1
W
Jing Wei
11,782
536
88
4
0
368,068
0
L
Zeus
11,922
542
100
5
0
310,081
0
W
Kukulkan
8,535
388
39
2
0
258,897
1
W
Artemis
13,252
602
139
6
0
332,596
1
L
Aphrodite
9,393
427
88
4
0
286,306
1
L
Nu Wa
10,439
475
67
3
0
359,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role