Player Matchup

Medusa
Medusa
Coo13aRi
Medusa
Level 18
God Stats
2W - 3L
1,233 SR
Queue Stats
32W - 54L
1,283 Elo+
Solo
Cu Chulainn
Cu Chulainn
LaykLayk
Cu Chulainn
Level 13
God Stats
2W - 0L
1,687 SR
Queue Stats
29W - 35L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Maxus89
Kukulkan
Level 5
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 5L
1,349 Elo+
Solo
Ne Zha
Ne Zha
Th0rn12331
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 87L
1,481 Elo+
Solo
Geb
Geb
stance1010
Geb
Level 29
God Stats
2W - 1L
1,455 SR
Queue Stats
28W - 17L
1,567 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,445 Elo+

VS

Team Averages
Level 19
1,500 SR
1,488 Elo+
Skadi
Skadi
Ehvas
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,574 Elo+
Solo
Hun Batz
Hun Batz
MrEzean
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,233 Elo+
Solo
Olorun
Olorun
S1rDouchbag
Olorun
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,632 Elo+
Solo
Sobek
Sobek
TheSleepyTauren
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
latilillo
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coo13aRi
Medusa
10
1 / 4 / 0
6,123
437
4,581
8,512
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
LaykLayk
Cu Chulainn
11
1 / 3 / 1
6,650
475
4,252
6,244
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Maxus89
Kukulkan
10
2 / 2 / 2
6,139
439
2,643
5,176
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Th0rn12331
Ne Zha
13
4 / 0 / 2
7,439
531
7,410
10,917
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 4
6,878
491
3,712
6,861
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ehvas
Skadi
11
0 / 3 / 3
6,780
484
5,826
6,315
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
MrEzean
Hun Batz
10
1 / 4 / 2
6,459
461
4,339
8,597
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
5 / 2 / 0
7,725
552
7,452
8,986
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 3
7,311
522
5,099
7,987
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
1
0 / 0 / 0
4,296
307
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
9
9
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Coo13aRi
Medusa
1
4
0
0.25
L
Skadi
Ehvas
Skadi
0
3
3
0.5
W
Cu Chulainn
LaykLayk
Cu Chulainn
1
3
1
0.5
W
Kukulkan
Maxus89
Kukulkan
2
2
2
1.5
L
Hun Batz
MrEzean
Hun Batz
1
4
2
0.5
L
Olorun
5
2
0
2.5
W
Ne Zha
Th0rn12331
Ne Zha
4
0
2
5
L
3
0
3
4.5
L
Thor
0
0
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
22,716
37,710
Taken
31,885
15,689
Mitigated
15,146
11,068
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Coo13aRi
Medusa
4,581
2,203
0
1,989
8,512
3,102
0
5,855
2,657
0
30,419
L
Skadi
Ehvas
Skadi
5,826
2,777
0
1,699
6,315
1,913
1,959
1,637
4,678
0
34,870
W
Cu Chulainn
LaykLayk
Cu Chulainn
4,252
1,390
0
928
6,244
3,729
1,204
2,152
4,092
0
24,982
W
Kukulkan
Maxus89
Kukulkan
2,643
188
0
0
5,176
1,525
581
965
4,211
22,892
0
L
Hun Batz
MrEzean
Hun Batz
4,339
1,764
0
1,328
8,597
2,926
0
1,046
7,551
0
23,244
L
Olorun
7,452
4,248
426
5,256
8,986
3,466
1,832
1,087
7,899
44,107
0
W
Ne Zha
Th0rn12331
Ne Zha
7,410
2,880
0
7,132
10,917
3,781
0
2,089
8,828
0
50,726
L
5,099
486
0
3,153
7,987
6,841
0
2,585
5,402
26,846
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
3,712
355
0
1,019
6,861
3,552
0
1,490
5,371
26,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
32,571
296
Minions Killed
240
0
Camps Cleared
0
1,258,048
Distance Traveled
960,625
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,123
437
53
4
0
241,176
0
L
Skadi
6,780
484
79
6
0
236,443
4
W
Cu Chulainn
6,650
475
61
4
0
192,560
1
W
Kukulkan
6,139
439
51
4
0
282,575
1
L
Hun Batz
6,459
461
47
3
0
231,057
1
L
Olorun
7,725
552
81
6
0
225,114
2
W
Ne Zha
7,439
531
96
7
0
243,827
12
L
Sobek
7,311
522
33
2
0
264,326
4
L
Thor
4,296
307
0
0
0
3,685
0
W
Geb
6,878
491
35
3
0
297,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role