Player Matchup

Yemoja
Yemoja
Broë
Yemoja
Level 4
God Stats
1W - 1L
1,184 SR
Queue Stats
2W - 2L
1,219 Elo+
Party 3
Kukulkan
Kukulkan
Papatank32
Kukulkan
Level 22
God Stats
28W - 19L
1,509 SR
Queue Stats
188W - 178L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
iAm_Trailgunner
Hun Batz
Level 86
God Stats
1W - 0L
1,196 SR
Queue Stats
6W - 6L
1,236 Elo+
Party 3
Ullr
Ullr
xPunkerx
Ullr
Level 21
God Stats
14W - 18L
1,500 SR
Queue Stats
254W - 269L
1,458 Elo+
Party 2
Bellona
Bellona
zyzzke
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,219 Elo+
Party 3
Team Averages
Level 27
1,378 SR
1,322 Elo+

VS

Team Averages
Level 33
1,473 SR
1,334 Elo+
Cupid
Cupid
SmegmaStulle
Cupid
Level 7
God Stats
8W - 6L
1,365 SR
Queue Stats
12W - 16L
1,293 Elo+
Party 1
Ra
Ra
Tragvlod
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Mercury
Mercury
bleiderbak
Mercury
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,520 Elo+
Solo
Bellona
Bellona
michal2407
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Solo
Cthulhu
Cthulhu
robsecret66
Cthulhu
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
840W - 872L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Broë
Yemoja
8
0 / 4 / 5
5,828
448
2,575
6,754
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Papatank32
Kukulkan
12
5 / 1 / 1
7,434
572
6,663
3,496
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
11
4 / 3 / 3
6,894
530
4,825
8,320
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ullr
10
0 / 4 / 1
5,867
451
3,317
7,631
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
zyzzke
Bellona
10
4 / 2 / 1
6,399
492
5,011
5,235
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
6,712
516
5,174
6,718
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 7 / 2
5,271
405
1,192
7,275
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
bleiderbak
Mercury
14
3 / 1 / 2
7,725
594
4,940
7,774
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
michal2407
Bellona
8
0 / 3 / 2
5,405
416
1,866
7,971
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
robsecret66
Cthulhu
10
4 / 1 / 4
6,902
531
6,667
10,106
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
13
Kills
12
14
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Broë
Yemoja
0
4
5
0.63
W
Kukulkan
Papatank32
Kukulkan
5
1
1
5.5
L
5
2
5
3.75
L
0
7
2
0.14
L
Mercury
bleiderbak
Mercury
3
1
2
4
W
Hun Batz
4
3
3
1.83
L
Bellona
michal2407
Bellona
0
3
2
0.33
L
Cthulhu
robsecret66
Cthulhu
4
1
4
6
W
Ullr
0
4
1
0.13
W
Bellona
zyzzke
Bellona
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,391
Damage
19,839
31,436
Taken
39,844
11,741
Mitigated
17,721
6,053
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Broë
Yemoja
2,575
655
1,021
1,362
6,754
2,563
296
2,470
4,284
7,631
0
W
Kukulkan
Papatank32
Kukulkan
6,663
378
0
0
3,496
1,320
355
1,209
2,287
35,829
0
L
5,174
2,587
239
2,747
6,718
1,995
0
2,099
4,619
0
23,165
L
1,192
293
14
178
7,275
2,377
66
2,651
4,599
21,578
0
L
Mercury
bleiderbak
Mercury
4,940
1,789
0
440
7,774
2,806
0
877
6,897
0
59,628
W
Hun Batz
4,825
808
0
1,204
8,320
2,444
663
977
7,293
0
25,988
L
Bellona
michal2407
Bellona
1,866
370
0
327
7,971
5,246
0
458
7,188
0
11,950
L
Cthulhu
robsecret66
Cthulhu
6,667
660
160
1,665
10,106
5,297
0
3,153
6,928
28,533
0
W
Ullr
3,317
1,384
0
2,039
7,631
1,990
872
2,245
5,386
0
28,659
W
Bellona
zyzzke
Bellona
5,011
1,592
0
427
5,235
3,424
306
958
4,052
0
21,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
32,015
220
Minions Killed
266
0
Camps Cleared
0
1,244,838
Distance Traveled
1,221,823
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,828
448
7
1
0
233,604
2
W
Kukulkan
7,434
572
77
6
0
275,573
5
L
Cupid
6,712
516
48
4
0
229,308
0
L
Ra
5,271
405
36
3
0
206,503
1
L
Mercury
7,725
594
112
9
0
275,300
1
W
Hun Batz
6,894
530
41
3
0
285,399
5
L
Bellona
5,405
416
22
2
0
246,837
0
L
Cthulhu
6,902
531
48
4
0
263,875
2
W
Ullr
5,867
451
48
4
0
194,286
0
W
Bellona
6,399
492
47
4
0
255,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role