Player Matchup

The Morrigan
The Morrigan
CarlosLogPlay
The Morrigan
Level 18
God Stats
2W - 5L
1,180 SR
Queue Stats
43W - 46L
1,102 Elo+
Solo
Ares
Ares
DarkEmperor1520
Ares
Level 27
God Stats
7W - 4L
1,300 SR
Queue Stats
258W - 350L
1,324 Elo+
Party 1
Fenrir
Fenrir
FiFaFu
Fenrir
Level 27
God Stats
29W - 34L
1,316 SR
Queue Stats
94W - 92L
1,483 Elo+
Solo
Persephone
Persephone
LoneWOLF04LB
Persephone
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
357W - 434L
1,330 Elo+
Party 1
King Arthur
King Arthur
MrAlexSanYa
King Arthur
Level 26
God Stats
9W - 10L
1,487 SR
Queue Stats
37W - 34L
1,398 Elo+
Solo
Team Averages
Level 25
1,357 SR
1,327 Elo+

VS

Team Averages
Level 17
1,542 SR
1,478 Elo+
Discordia
Discordia
BoneColl
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EpicLlama2345
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 3
Pele
Pele
Laffafel
Pele
Level 20
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 3
Artemis
Artemis
aze1247
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 129L
1,166 Elo+
Party 2
Odin
Odin
kripcio1247
Odin
Level 15
God Stats
27W - 29L
1,500 SR
Queue Stats
330W - 397L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CarlosLogPlay
The Morrigan
20
5 / 3 / 5
12,957
498
9,191
11,225
4,484
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 10
12,893
496
11,582
17,897
18,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
FiFaFu
Fenrir
18
11 / 2 / 3
12,733
490
11,501
14,353
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
LoneWOLF04LB
Persephone
18
5 / 7 / 8
12,024
462
10,429
13,840
5,463
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MrAlexSanYa
King Arthur
20
2 / 1 / 6
12,700
488
12,284
13,363
14,260
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoneColl
Discordia
18
3 / 2 / 1
11,313
435
13,054
11,234
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
EpicLlama2345
Baron Samedi
11
0 / 11 / 3
8,187
315
3,267
14,517
7,721
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
16
4 / 4 / 1
11,090
427
4,783
10,949
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
aze1247
Artemis
18
6 / 8 / 3
12,014
462
15,226
20,839
8,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
2 / 5 / 1
10,429
401
5,181
18,643
14,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
29
Kills
15
15
Deaths
30
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
BoneColl
Discordia
3
2
1
1.75
W
The Morrigan
CarlosLogPlay
The Morrigan
5
3
5
2.5
W
6
2
10
5.5
L
Baron Samedi
EpicLlama2345
Baron Samedi
0
11
3
0.14
W
Fenrir
FiFaFu
Fenrir
11
2
3
6.25
L
Pele
4
4
1
1.13
W
Persephone
LoneWOLF04LB
Persephone
5
7
8
1.29
W
King Arthur
MrAlexSanYa
King Arthur
2
1
6
5
L
Artemis
aze1247
Artemis
6
8
3
0.94
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,987
Damage
41,511
70,678
Taken
76,182
49,197
Mitigated
39,480
14,725
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BoneColl
Discordia
13,054
605
0
1,580
11,234
4,394
52
4,110
6,998
72,297
0
W
The Morrigan
CarlosLogPlay
The Morrigan
9,191
1,467
13
2,587
11,225
4,484
1,386
7,221
4,004
90,734
417
W
11,582
812
0
4,104
17,897
18,073
1,079
2,236
15,661
53,553
0
L
Baron Samedi
EpicLlama2345
Baron Samedi
3,267
581
90
1,098
14,517
7,721
0
7,415
6,946
17,551
0
W
Fenrir
FiFaFu
Fenrir
11,501
2,722
0
4,727
14,353
6,917
0
3,650
10,703
0
79,514
L
Pele
4,783
721
0
1,099
10,949
5,092
559
5,548
5,274
0
48,374
W
Persephone
LoneWOLF04LB
Persephone
10,429
1,161
0
2,988
13,840
5,463
1,064
2,530
11,304
58,848
0
W
King Arthur
MrAlexSanYa
King Arthur
12,284
1,446
0
306
13,363
14,260
1,064
684
12,679
0
81,816
L
Artemis
aze1247
Artemis
15,226
7,080
0
7,691
20,839
8,061
1,274
11,934
8,905
0
90,433
L
5,181
1,421
0
3,580
18,643
14,212
177
1,471
17,172
0
48,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,307
Gold Earned
53,033
570
Minions Killed
422
0
Camps Cleared
0
2,418,786
Distance Traveled
2,211,255
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,313
435
131
5
0
463,448
5
W
The Morrigan
12,957
498
157
6
0
510,648
2
W
Ares
12,893
496
61
2
0
485,366
1
L
Baron Samedi
8,187
315
21
1
0
450,562
2
W
Fenrir
12,733
490
102
4
0
501,990
9
L
Pele
11,090
427
74
3
0
481,247
0
W
Persephone
12,024
462
120
5
0
433,198
1
W
King Arthur
12,700
488
130
5
0
487,584
6
L
Artemis
12,014
462
113
4
0
381,407
0
L
Odin
10,429
401
83
3
0
434,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role