Player Matchup

Amaterasu
Amaterasu
A5338
Amaterasu
Level 90
God Stats
2W - 5L
1,500 SR
Queue Stats
667W - 853L
1,517 Elo+
Solo
Khepri
Khepri
Biffffy
Khepri
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,166 Elo+
Party 1
Nemesis
Nemesis
Dostiny
Nemesis
Level 127
God Stats
4W - 6L
1,202 SR
Queue Stats
94W - 104L
1,386 Elo+
Party 1
Izanami
Izanami
Haytons
Izanami
Level 137
God Stats
1W - 4L
1,516 SR
Queue Stats
179W - 218L
1,500 Elo+
Party 1
Ra
Ra
virnox1108
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,338 Elo+
Solo
Team Averages
Level 76
1,444 SR
1,381 Elo+

VS

Team Averages
Level 68
1,501 SR
1,424 Elo+
Osiris
Osiris
Aqara
Osiris
Level 42
God Stats
4W - 7L
1,259 SR
Queue Stats
116W - 264L
1,358 Elo+
Party 2
Chronos
Chronos
Auqk
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jzone176
Bacchus
Level 61
God Stats
3W - 1L
1,787 SR
Queue Stats
111W - 263L
1,325 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KvNG-IX
Cu Chulainn
Level 60
God Stats
11W - 10L
1,473 SR
Queue Stats
120W - 282L
1,357 Elo+
Party 2
Chernobog
Chernobog
Saltphin
Chernobog
Level 69
God Stats
4W - 2L
1,487 SR
Queue Stats
100W - 95L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A5338
Amaterasu
11
0 / 5 / 1
6,784
452
3,468
10,680
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Biffffy
Khepri
10
1 / 7 / 1
7,029
469
3,220
10,460
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Dostiny
Nemesis
13
1 / 6 / 2
7,783
519
2,811
9,936
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Haytons
Izanami
14
4 / 5 / 0
8,486
566
7,161
10,011
3,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 1
6,218
415
1,329
7,948
2,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aqara
Osiris
14
5 / 0 / 4
8,387
559
8,345
9,487
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Auqk
Chronos
14
9 / 2 / 7
8,905
594
8,981
6,284
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Jzone176
Bacchus
14
5 / 0 / 4
8,183
546
5,146
5,118
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
KvNG-IX
Cu Chulainn
14
5 / 2 / 10
8,237
549
5,468
9,437
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Saltphin
Chernobog
16
6 / 2 / 6
9,785
652
6,255
8,777
4,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
30
30
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A5338
Amaterasu
0
5
1
0.1
W
Osiris
Aqara
Osiris
5
0
4
7
W
Chronos
Auqk
Chronos
9
2
7
6.25
L
Khepri
Biffffy
Khepri
1
7
1
0.21
L
Nemesis
Dostiny
Nemesis
1
6
2
0.33
L
Izanami
Haytons
Izanami
4
5
0
0.8
W
Bacchus
Jzone176
Bacchus
5
0
4
7
W
Cu Chulainn
KvNG-IX
Cu Chulainn
5
2
10
5
W
Chernobog
Saltphin
Chernobog
6
2
6
4.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,989
Damage
34,195
49,035
Taken
39,103
27,298
Mitigated
22,674
7,104
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A5338
Amaterasu
3,468
1,526
0
2,626
10,680
7,386
0
2,448
8,188
0
32,254
W
Osiris
Aqara
Osiris
8,345
2,764
0
3,190
9,487
8,154
0
642
8,395
3,407
46,234
W
Chronos
Auqk
Chronos
8,981
3,615
0
2,700
6,284
1,980
0
1,272
4,668
51,052
0
L
Khepri
Biffffy
Khepri
3,220
413
0
664
10,460
7,875
84
1,921
8,499
11,726
0
L
Nemesis
Dostiny
Nemesis
2,811
876
0
591
9,936
5,636
0
3,177
6,736
0
48,237
L
Izanami
Haytons
Izanami
7,161
4,058
0
2,784
10,011
3,702
1,446
2,494
7,381
0
62,303
W
Bacchus
Jzone176
Bacchus
5,146
505
0
1,251
5,118
2,822
436
230
4,888
42,470
0
W
Cu Chulainn
KvNG-IX
Cu Chulainn
5,468
1,689
0
2,524
9,437
5,636
0
1,005
8,387
0
39,468
W
Chernobog
Saltphin
Chernobog
6,255
4,766
0
2,922
8,777
4,082
1,077
634
7,910
0
71,679
L
1,329
52
9
430
7,948
2,699
171
4,483
3,167
23,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
43,497
364
Minions Killed
451
0
Camps Cleared
0
1,250,808
Distance Traveled
1,416,063
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,784
452
72
5
0
269,837
0
W
Osiris
8,387
559
84
6
0
284,358
3
W
Chronos
8,905
594
86
6
0
280,895
5
L
Khepri
7,029
469
21
1
0
252,394
1
L
Nemesis
7,783
519
104
7
0
273,119
1
L
Izanami
8,486
566
122
8
0
240,940
2
W
Bacchus
8,183
546
85
6
0
313,777
3
W
Cu Chulainn
8,237
549
59
4
0
289,760
2
W
Chernobog
9,785
652
137
9
0
247,273
2
L
Ra
6,218
415
45
3
0
214,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role