Player Matchup

Skadi
Skadi
Armaggedon99
Skadi
Level 144
God Stats
0W - 2L
1,293 SR
Queue Stats
36W - 37L
1,393 Elo+
Party 2
Artio
Artio
Maximtroller
Artio
Level 125
God Stats
4W - 2L
1,619 SR
Queue Stats
43W - 35L
1,471 Elo+
Party 2
Ares
Ares
Meninas01
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
TheGreenPlayer
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 85L
1,451 Elo+
Party 2
Janus
Janus
envyRonMental
Janus
Level 37
God Stats
3W - 5L
1,311 SR
Queue Stats
67W - 77L
1,553 Elo+
Solo
Team Averages
Level 79
1,444 SR
1,474 Elo+

VS

Team Averages
Level 71
1,394 SR
1,580 Elo+
Cthulhu
Cthulhu
FriendlyOgre
Cthulhu
Level 36
God Stats
1W - 0L
1,304 SR
Queue Stats
55W - 74L
1,658 Elo+
Solo
Izanami
Izanami
GipsyGod
Izanami
Level 47
God Stats
13W - 9L
1,134 SR
Queue Stats
246W - 255L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
Madonnaddos
Jormungandr
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 171L
1,687 Elo+
Solo
Hera
Hera
Toked420
Hera
Level 127
God Stats
19W - 18L
1,340 SR
Queue Stats
213W - 207L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
pommittaja13
Erlang Shen
Level 69
God Stats
3W - 1L
1,693 SR
Queue Stats
124W - 102L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,468
498
7,112
11,995
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 5 / 4
8,836
520
9,066
20,097
12,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
10
0 / 8 / 1
6,998
412
785
13,386
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 3
9,600
565
5,658
13,186
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 1 / 3
9,887
582
8,989
7,654
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FriendlyOgre
Cthulhu
13
5 / 3 / 5
8,658
509
7,417
8,803
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
GipsyGod
Izanami
16
9 / 2 / 3
9,875
581
13,930
8,375
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Madonnaddos
Jormungandr
15
1 / 1 / 4
8,662
510
7,035
10,237
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
17
3 / 3 / 6
10,560
621
7,553
9,569
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
pommittaja13
Erlang Shen
16
7 / 1 / 7
10,099
594
14,048
12,968
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
25
25
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Cthulhu
FriendlyOgre
Cthulhu
5
3
5
2.5
W
Izanami
GipsyGod
Izanami
9
2
3
5.25
W
Jormungandr
Madonnaddos
Jormungandr
1
1
4
3
L
2
5
4
0.8
L
Ares
0
8
1
0.06
L
2
5
3
0.7
W
Hera
3
3
6
2
L
4
1
3
5.5
W
Erlang Shen
pommittaja13
Erlang Shen
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
49,983
66,318
Taken
49,952
32,725
Mitigated
29,268
15,416
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,112
3,752
0
2,314
11,995
3,399
0
3,261
8,734
0
54,370
W
Cthulhu
FriendlyOgre
Cthulhu
7,417
880
271
913
8,803
6,148
0
2,639
6,066
20,907
0
W
Izanami
GipsyGod
Izanami
13,930
7,895
0
2,084
8,375
4,632
416
1,560
6,785
0
80,238
W
Jormungandr
Madonnaddos
Jormungandr
7,035
1,899
0
3,975
10,237
7,167
344
5,099
5,043
40,662
0
L
9,066
1,029
1,378
10,298
20,097
12,515
0
8,165
11,507
45,491
0
L
Ares
785
359
0
510
13,386
8,316
0
3,453
9,858
9,632
0
L
5,658
1,333
0
656
13,186
5,859
638
3,616
9,545
0
70,417
W
Hera
7,553
2,263
0
439
9,569
3,210
224
4,717
4,708
85,178
0
L
8,989
197
0
260
7,654
2,636
0
2,960
4,669
77,402
0
W
Erlang Shen
pommittaja13
Erlang Shen
14,048
8,242
0
2,844
12,968
8,111
0
4,436
8,510
0
74,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
47,854
480
Minions Killed
518
0
Camps Cleared
0
1,648,175
Distance Traveled
1,726,090
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,468
498
108
6
0
299,461
9
W
Cthulhu
8,658
509
34
2
0
368,702
7
W
Izanami
9,875
581
123
7
0
305,653
0
W
Jormungandr
8,662
510
80
5
0
327,989
2
L
Artio
8,836
520
86
5
0
311,527
4
L
Ares
6,998
412
17
1
0
283,387
0
L
Nike
9,600
565
126
7
0
359,079
0
W
Hera
10,560
621
171
10
0
350,683
1
L
Janus
9,887
582
143
8
0
394,721
5
W
Erlang Shen
10,099
594
110
6
0
373,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role