Player Matchup

Izanami
Izanami
Di3ghi31
Izanami
Level 27
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 2L
1,623 Elo+
Solo
Thanatos
Thanatos
Fennirano4
Thanatos
Level 29
God Stats
0W - 1L
1,538 SR
Queue Stats
2W - 8L
1,245 Elo+
Solo
Yemoja
Yemoja
Sewilll_05
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 123L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
TTBM_JVLIVS
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,443 Elo+
Solo
Bacchus
Bacchus
ssstylish_gg
Bacchus
Level 6
God Stats
2W - 4L
1,438 SR
Queue Stats
66W - 89L
1,587 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,488 Elo+

VS

Team Averages
Level 16
1,505 SR
1,431 Elo+
Ra
Ra
AlexandarManolov
Ra
Level 21
God Stats
4W - 2L
1,589 SR
Queue Stats
24W - 34L
1,356 Elo+
Solo
Cerberus
Cerberus
Alivbjerg
Cerberus
Level 7
God Stats
4W - 1L
1,309 SR
Queue Stats
6W - 9L
1,295 Elo+
Solo
Thanatos
Thanatos
FuetDragon
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
FussiestInk5365
Ares
Level 18
God Stats
6W - 7L
1,358 SR
Queue Stats
120W - 146L
1,408 Elo+
Solo
Chiron
Chiron
smurf_FrogKnight
Chiron
Level 29
God Stats
4W - 0L
1,767 SR
Queue Stats
43W - 27L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Di3ghi31
Izanami
17
0 / 10 / 6
11,332
944
11,536
22,959
7,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Fennirano4
Thanatos
18
5 / 6 / 6
12,494
1,041
16,826
23,685
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Sewilll_05
Yemoja
17
0 / 9 / 6
11,167
931
3,304
19,528
14,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
TTBM_JVLIVS
Zhong Kui
18
3 / 12 / 6
11,969
997
16,079
26,197
15,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
ssstylish_gg
Bacchus
17
4 / 8 / 4
12,121
1,010
8,391
24,381
14,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 25
12,891
1,074
19,216
11,462
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Alivbjerg
Cerberus
19
6 / 3 / 22
12,725
1,060
11,019
15,245
10,966
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
FuetDragon
Thanatos
16
3 / 3 / 9
11,118
927
3,148
6,831
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 0 / 28
13,646
1,137
14,267
16,842
23,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
29 / 2 / 11
17,476
1,456
60,331
16,205
7,374
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
140
12
Kills
45
45
Deaths
12
28
Assists
95
Player
Kills
Deaths
Assists
KDA
W
4
4
25
4.13
W
Cerberus
Alivbjerg
Cerberus
6
3
22
5.67
L
Izanami
Di3ghi31
Izanami
0
10
6
0.3
L
Thanatos
Fennirano4
Thanatos
5
6
6
1.33
W
Thanatos
FuetDragon
Thanatos
3
3
9
2.5
W
3
0
28
17
L
Yemoja
Sewilll_05
Yemoja
0
9
6
0.33
L
Zhong Kui
TTBM_JVLIVS
Zhong Kui
3
12
6
0.5
W
29
2
11
17.25
L
Bacchus
ssstylish_gg
Bacchus
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,136
Damage
107,981
116,750
Taken
66,585
61,113
Mitigated
48,965
15,619
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,216
2,064
1,794
826
11,462
4,893
0
4,715
6,747
50,018
0
W
Cerberus
Alivbjerg
Cerberus
11,019
1,161
0
3,340
15,245
10,966
0
8,392
5,775
21,104
0
L
Izanami
Di3ghi31
Izanami
11,536
7,077
0
1,033
22,959
7,169
0
7,192
15,767
0
62,461
L
Thanatos
Fennirano4
Thanatos
16,826
2,996
0
6,338
23,685
8,665
0
6,769
16,916
0
38,238
W
Thanatos
FuetDragon
Thanatos
3,148
369
0
2,025
6,831
2,144
0
2,980
3,851
0
5,185
W
14,267
872
0
1,510
16,842
23,588
0
7,574
9,268
28,411
0
L
Yemoja
Sewilll_05
Yemoja
3,304
1,135
3,365
543
19,528
14,870
0
4,818
14,710
9,023
0
L
Zhong Kui
TTBM_JVLIVS
Zhong Kui
16,079
1,841
398
3,211
26,197
15,858
0
14,110
12,087
29,234
0
W
60,331
45,919
863
5,878
16,205
7,374
0
4,113
10,704
0
105,588
L
Bacchus
ssstylish_gg
Bacchus
8,391
813
0
731
24,381
14,551
0
11,613
12,768
19,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,083
Gold Earned
67,856
216
Minions Killed
230
3
Camps Cleared
15
948,694
Distance Traveled
913,555
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,891
1,074
82
7
0
210,387
0
W
Cerberus
12,725
1,060
18
2
1
179,804
0
L
Izanami
11,332
944
102
9
0
186,039
0
L
Thanatos
12,494
1,041
48
4
0
240,029
0
W
Thanatos
11,118
927
3
0
0
123,121
0
W
Ares
13,646
1,137
27
2
2
192,890
0
L
Yemoja
11,167
931
17
1
0
157,988
0
L
Zhong Kui
11,969
997
31
3
2
180,674
1
W
Chiron
17,476
1,456
100
8
12
207,353
0
L
Bacchus
12,121
1,010
18
2
1
183,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role