Player Matchup

Thoth
Thoth
GARRANWEED
Thoth
Level 69
God Stats
15W - 15L
1,560 SR
Queue Stats
265W - 293L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Irebleu
Cthulhu
Level 14
God Stats
2W - 0L
1,436 SR
Queue Stats
2W - 1L
1,490 Elo+
Solo
Ne Zha
Ne Zha
portokalotripa
Ne Zha
Level 105
God Stats
67W - 86L
1,515 SR
Queue Stats
334W - 485L
1,414 Elo+
Solo
Team Averages
Level 63
1,504 SR
1,427 Elo+

VS

Team Averages
Level 15
1,647 SR
1,470 Elo+
Neith
Neith
Ashdroft
Neith
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ares
Ares
ramu93
Ares
Level 32
God Stats
13W - 7L
1,940 SR
Queue Stats
131W - 70L
1,731 Elo+
Solo
Ra
Ra
superyolomen
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
7 / 4 / 5
10,788
771
12,033
6,568
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Irebleu
Cthulhu
13
2 / 5 / 11
10,271
734
10,149
14,852
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 3 / 6
10,350
739
8,990
11,371
6,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ashdroft
Neith
11
0 / 8 / 8
8,345
596
4,672
9,683
3,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ramu93
Ares
13
10 / 3 / 2
10,883
777
15,202
17,606
21,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 4 / 4
8,705
622
5,819
9,239
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
12
12
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Ashdroft
Neith
0
8
8
0.5
W
Thoth
7
4
5
2.38
W
Cthulhu
Irebleu
Cthulhu
2
5
11
1.5
W
6
3
6
3
L
Ares
ramu93
Ares
10
3
2
3.67
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
25,693
32,791
Taken
36,528
22,895
Mitigated
29,483
3,399
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ashdroft
Neith
4,672
2,850
0
839
9,683
3,656
0
4,884
4,663
0
19,134
W
Thoth
12,033
576
0
160
6,568
2,513
73
3,914
2,654
45,933
0
W
Cthulhu
Irebleu
Cthulhu
10,149
689
854
1,100
14,852
13,769
217
9,730
5,122
29,211
0
W
8,990
1,632
0
1,285
11,371
6,613
666
7,412
3,959
0
36,771
L
Ares
ramu93
Ares
15,202
1,379
0
2,460
17,606
21,691
194
9,975
7,059
30,118
0
L
5,819
1,020
1,822
1,425
9,239
4,136
0
6,379
2,588
24,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
27,933
158
Minions Killed
90
0
Camps Cleared
0
779,663
Distance Traveled
706,485
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,345
596
32
2
0
218,530
0
W
Thoth
10,788
771
78
6
0
242,497
2
W
Cthulhu
10,271
734
32
2
0
271,029
0
W
Ne Zha
10,350
739
48
3
0
266,137
0
L
Ares
10,883
777
19
1
0
248,628
3
L
Ra
8,705
622
39
3
0
239,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role