Player Matchup

Cerberus
Cerberus
Gold V
CursedLamp
Cerberus
Gold V
Level 160
God Stats
1W - 2L
1,217 SR
Queue Stats
69W - 63L
1,604 MMR
Party 2
Scylla
Scylla
Platinum III
NecaboRS
Scylla
Platinum III
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 172L
1,741 MMR
Solo
Fenrir
Fenrir
Gold II
Storkman101
Fenrir
Gold II
Level 151
God Stats
7W - 2L
1,919 SR
Queue Stats
32W - 20L
1,741 MMR
Party 3
Apollo
Apollo
Platinum IV
kepwii
Apollo
Platinum IV
Level 147
God Stats
25W - 25L
1,575 SR
Queue Stats
822W - 795L
1,848 MMR
Party 2
Chronos
Chronos
Platinum IV
steventjes
Chronos
Platinum IV
Level 157
God Stats
38W - 29L
1,654 SR
Queue Stats
234W - 215L
1,833 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,573 SR
1,753 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,546 SR
1,757 MMR
Khepri
Khepri
Gold I
ElAzra14
Khepri
Gold I
Level 126
God Stats
1W - 2L
1,966 SR
Queue Stats
38W - 39L
1,714 MMR
Solo
Tyr
Tyr
Platinum V
ElfoHD
Tyr
Platinum V
Level 115
God Stats
0W - 1L
1,266 SR
Queue Stats
83W - 75L
1,714 MMR
Solo
Ravana
Ravana
Gold I
Hønest
Ravana
Gold I
Level 84
God Stats
3W - 5L
1,417 SR
Queue Stats
125W - 108L
1,721 MMR
Solo
Chang'e
Chang'e
Platinum IV
iArceePrime
Chang'e
Platinum IV
Level 47
God Stats
9W - 9L
1,581 SR
Queue Stats
159W - 153L
1,844 MMR
Party 1
Medusa
Medusa
Platinum V
xK3ROx
Medusa
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 527L
1,793 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CursedLamp
Cerberus
12
2 / 1 / 2
6,417
642
5,946
9,879
6,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
NecaboRS
Scylla
11
1 / 0 / 3
6,129
613
3,920
4,373
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
10
1 / 1 / 2
6,018
602
3,637
6,543
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
kepwii
Apollo
13
9 / 0 / 4
7,910
791
7,462
4,446
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
steventjes
Chronos
12
1 / 1 / 1
6,596
660
3,396
3,910
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
NemesisDanzaburouPersephoneSetThe Morrigan

VS

Bans
Nu WaCu ChulainnGebOsirisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ElAzra14
Khepri
8
0 / 2 / 2
5,288
529
1,069
7,008
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
ElfoHD
Tyr
10
0 / 2 / 1
5,831
583
4,833
9,110
3,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
Hønest
Ravana
10
1 / 4 / 0
5,607
561
4,062
5,417
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
iArceePrime
Chang'e
9
0 / 4 / 0
5,223
522
4,299
6,189
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
xK3ROx
Medusa
10
2 / 2 / 0
5,653
565
3,656
7,225
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CursedLamp
Cerberus
2
1
2
3
L
Khepri
ElAzra14
Khepri
0
2
2
0.5
L
Tyr
ElfoHD
Tyr
0
2
1
0.25
L
Ravana
Hønest
Ravana
1
4
0
0.25
W
Scylla
NecaboRS
Scylla
1
0
3
2.5
W
Fenrir
1
1
2
2
L
Chang'e
iArceePrime
Chang'e
0
4
0
0
W
Apollo
kepwii
Apollo
9
0
4
11
W
Chronos
steventjes
Chronos
1
1
1
1.5
L
Medusa
xK3ROx
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
17,919
29,151
Taken
34,949
13,946
Mitigated
12,565
11,603
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CursedLamp
Cerberus
5,946
698
0
5,517
9,879
6,626
0
0
9,879
35,241
0
L
Khepri
ElAzra14
Khepri
1,069
37
0
2,040
7,008
3,852
0
2,436
4,512
11,606
0
L
Tyr
ElfoHD
Tyr
4,833
1,619
0
4,279
9,110
3,396
66
4,899
4,211
0
33,611
L
Ravana
Hønest
Ravana
4,062
680
0
1,179
5,417
1,619
0
1,233
4,148
0
34,034
W
Scylla
NecaboRS
Scylla
3,920
488
0
1,177
4,373
1,391
0
2,437
1,718
39,055
0
W
Fenrir
3,637
835
0
3,092
6,543
3,304
0
1,953
4,432
0
12,305
L
Chang'e
iArceePrime
Chang'e
4,299
105
139
1,780
6,189
1,836
0
2,016
3,963
29,770
0
W
Apollo
kepwii
Apollo
7,462
4,662
0
344
4,446
1,379
0
439
3,993
0
48,613
W
Chronos
steventjes
Chronos
3,396
1,555
0
1,473
3,910
1,246
470
149
3,761
49,717
0
L
Medusa
xK3ROx
Medusa
3,656
1,620
0
2,095
7,225
1,862
0
2,372
4,853
0
28,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
27,602
363
Minions Killed
302
0
Camps Cleared
0
1,057,037
Distance Traveled
1,005,667
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,417
642
81
8
0
186,876
1
L
Khepri
5,288
529
26
3
0
206,260
3
L
Tyr
5,831
583
72
7
0
198,332
5
L
Ravana
5,607
561
76
8
0
212,040
4
W
Scylla
6,129
613
84
8
0
186,120
3
W
Fenrir
6,018
602
10
1
0
232,276
4
L
Chang'e
5,223
522
58
6
0
200,120
5
W
Apollo
7,910
791
89
9
0
244,945
2
W
Chronos
6,596
660
99
10
0
206,820
1
L
Medusa
5,653
565
70
7
0
188,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role