Player Matchup

Cernunnos
Cernunnos
CoralTheReef
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,360 Elo+
Solo
Bacchus
Bacchus
MLºRIO
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 121L
1,344 Elo+
Solo
Apollo
Apollo
Singed7518
Apollo
Level 18
God Stats
5W - 8L
1,423 SR
Queue Stats
48W - 46L
1,359 Elo+
Solo
Mulan
Mulan
TheKaaaNG
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,466 Elo+
Solo
Zeus
Zeus
凤人楚子
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,356 Elo+

VS

Team Averages
Level 14
1,536 SR
1,422 Elo+
Cerberus
Cerberus
LanceFreed
Cerberus
Level 8
God Stats
5W - 4L
1,758 SR
Queue Stats
35W - 35L
1,546 Elo+
Solo
Neith
Neith
NAMELESSKlNG
Neith
Level 8
God Stats
2W - 3L
1,689 SR
Queue Stats
13W - 11L
1,369 Elo+
Solo
Zeus
Zeus
NKKT64
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,279 Elo+
Solo
Merlin
Merlin
WeebNormie46
Merlin
Level 28
God Stats
9W - 9L
1,233 SR
Queue Stats
318W - 384L
1,415 Elo+
Solo
Chaac
Chaac
qRAVENp
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoralTheReef
Cernunnos
18
4 / 1 / 1
11,667
648
3,999
10,592
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
MLºRIO
Bacchus
14
2 / 4 / 5
9,594
533
4,619
10,594
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Singed7518
Apollo
15
4 / 3 / 5
10,000
556
8,787
14,905
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
TheKaaaNG
Mulan
17
3 / 1 / 4
11,306
628
4,496
12,651
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 1
9,911
551
6,008
5,526
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LanceFreed
Cerberus
2
0 / 1 / 0
5,013
279
31
768
202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 4 / 3
9,225
513
12,508
13,141
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
NKKT64
Zeus
11
0 / 6 / 1
6,802
378
4,110
11,852
3,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
3 / 5 / 0
8,708
484
6,290
11,984
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
qRAVENp
Chaac
6
0 / 1 / 3
5,790
322
1,522
4,413
2,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
9
10
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CoralTheReef
Cernunnos
4
1
1
4.5
L
Cerberus
LanceFreed
Cerberus
0
1
0
0
W
Bacchus
MLºRIO
Bacchus
2
4
5
1.13
L
6
4
3
1.88
L
Zeus
NKKT64
Zeus
0
6
1
0.08
W
Apollo
Singed7518
Apollo
4
3
5
2.17
W
Mulan
TheKaaaNG
Mulan
3
1
4
5
L
Merlin
3
5
0
0.6
L
Chaac
qRAVENp
Chaac
0
1
3
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
24,461
54,268
Taken
42,158
36,884
Mitigated
15,877
18,404
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CoralTheReef
Cernunnos
3,999
1,480
0
3,189
10,592
6,904
2,443
0
10,570
0
101,874
L
Cerberus
LanceFreed
Cerberus
31
0
0
25
768
202
0
0
718
600
0
W
Bacchus
MLºRIO
Bacchus
4,619
699
0
1,102
10,594
9,734
800
1,315
9,160
26,389
0
L
12,508
7,664
0
5,244
13,141
5,029
0
1,497
11,594
0
55,487
L
Zeus
NKKT64
Zeus
4,110
403
62
2,131
11,852
3,668
0
7,393
4,459
28,117
0
W
Apollo
Singed7518
Apollo
8,787
4,557
0
6,908
14,905
5,443
1,849
2,571
12,284
0
61,282
W
Mulan
TheKaaaNG
Mulan
4,496
492
0
6,218
12,651
12,745
1,702
4,728
7,923
0
58,669
L
Merlin
6,290
281
0
3,309
11,984
4,584
0
705
11,129
53,169
0
L
Chaac
qRAVENp
Chaac
1,522
385
0
1,483
4,413
2,394
0
1,032
3,381
0
10,079
W
6,008
562
0
987
5,526
2,058
2,178
1,817
3,684
49,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,478
Gold Earned
35,538
527
Minions Killed
280
0
Camps Cleared
0
1,596,102
Distance Traveled
1,086,497
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,667
648
161
9
0
354,674
2
L
Cerberus
5,013
279
1
0
0
53,984
0
W
Bacchus
9,594
533
32
2
0
332,285
3
L
Neith
9,225
513
99
6
0
279,754
7
L
Zeus
6,802
378
55
3
0
250,468
0
W
Apollo
10,000
556
91
5
0
296,641
1
W
Mulan
11,306
628
141
8
0
294,055
6
L
Merlin
8,708
484
110
6
0
275,138
0
L
Chaac
5,790
322
15
1
0
227,153
0
W
Zeus
9,911
551
102
6
0
318,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role