Player Matchup

Olorun
Olorun
Bardossa
Olorun
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,664 Elo+
Party 2
Nox
Nox
DysTheos
Nox
Level 15
God Stats
15W - 12L
1,400 SR
Queue Stats
65W - 69L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Irebleu
Cthulhu
Level 13
God Stats
5W - 2L
1,402 SR
Queue Stats
6W - 5L
1,393 Elo+
Solo
Chang'e
Chang'e
Kourdismenos
Chang'e
Level 29
God Stats
13W - 3L
1,255 SR
Queue Stats
190W - 185L
1,443 Elo+
Solo
Scylla
Scylla
Leonispast
Scylla
Level 18
God Stats
9W - 2L
1,664 SR
Queue Stats
21W - 6L
1,662 Elo+
Party 2
Team Averages
Level 19
1,444 SR
1,501 Elo+

VS

Team Averages
Level 24
1,448 SR
1,484 Elo+
Merlin
Merlin
CrazyHarlequin
Merlin
Level 34
God Stats
0W - 2L
1,291 SR
Queue Stats
84W - 79L
1,442 Elo+
Party 1
Nox
Nox
Graefin
Nox
Level 26
God Stats
10W - 14L
1,449 SR
Queue Stats
174W - 184L
1,478 Elo+
Party 1
Skadi
Skadi
LeaningMind
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Zytuhm
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
bikinoman
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bardossa
Olorun
16
3 / 1 / 13
10,046
1,005
10,678
11,537
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 1 / 12
9,888
989
6,443
5,958
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Irebleu
Cthulhu
16
3 / 1 / 11
9,669
967
9,233
8,752
6,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Kourdismenos
Chang'e
16
2 / 0 / 14
9,438
944
6,127
6,214
2,500
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Leonispast
Scylla
16
6 / 1 / 11
10,650
1,065
15,788
5,534
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
8,730
873
8,465
8,571
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
15
1 / 3 / 2
8,996
900
6,291
9,857
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 1
9,107
911
12,231
17,020
5,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Zytuhm
Cerberus
12
0 / 0 / 0
7,650
765
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
bikinoman
Ao Kuang
14
2 / 7 / 1
8,835
884
6,278
16,893
5,702
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
17
Kills
4
4
Deaths
17
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bardossa
Olorun
3
1
13
9.5
L
0
2
3
0.75
W
3
1
12
9
L
Nox
1
3
2
0.67
W
Cthulhu
Irebleu
Cthulhu
3
1
11
8.5
W
Chang'e
Kourdismenos
Chang'e
2
0
14
9
L
1
5
1
0.3
W
Scylla
Leonispast
Scylla
6
1
11
11.5
L
Cerberus
Zytuhm
Cerberus
0
0
0
0
L
Ao Kuang
bikinoman
Ao Kuang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,269
Damage
33,265
37,995
Taken
52,341
18,988
Mitigated
17,626
15,564
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bardossa
Olorun
10,678
5,740
2,030
6,302
11,537
5,115
0
6,263
5,274
25,461
0
L
8,465
53
0
68
8,571
2,916
0
8,056
515
20,091
0
W
6,443
453
0
629
5,958
2,467
0
3,514
2,444
18,635
0
L
Nox
6,291
520
0
0
9,857
3,306
0
8,671
1,186
20,904
0
W
Cthulhu
Irebleu
Cthulhu
9,233
308
965
270
8,752
6,850
0
5,453
3,299
24,110
0
W
Chang'e
Kourdismenos
Chang'e
6,127
301
2,254
1,773
6,214
2,500
0
3,217
2,997
15,260
0
L
12,231
4,813
0
467
17,020
5,702
0
15,707
1,313
0
35,039
W
Scylla
Leonispast
Scylla
15,788
869
606
735
5,534
2,056
0
2,587
2,947
45,492
0
L
Cerberus
Zytuhm
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
bikinoman
Ao Kuang
6,278
1,329
0
1,979
16,893
5,702
0
15,835
1,058
12,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,691
Gold Earned
43,318
194
Minions Killed
130
7
Camps Cleared
5
932,233
Distance Traveled
696,548
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,046
1,005
37
4
1
179,451
0
L
Merlin
8,730
873
29
3
0
181,352
1
W
Nox
9,888
989
33
3
2
177,609
1
L
Nox
8,996
900
46
5
0
157,549
0
W
Cthulhu
9,669
967
28
3
2
204,174
0
W
Chang'e
9,438
944
13
1
1
193,264
0
L
Skadi
9,107
911
37
4
3
174,490
0
W
Scylla
10,650
1,065
83
8
1
177,735
0
L
Cerberus
7,650
765
0
0
0
0
0
L
Ao Kuang
8,835
884
18
2
2
183,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role