Player Matchup

Scylla
Scylla
Calenai
Scylla
Level 143
God Stats
3W - 2L
1,713 SR
Queue Stats
657W - 394L
1,790 Elo+
Party 1
Nike
Nike
Punisher1722
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 125L
1,514 Elo+
Solo
Ne Zha
Ne Zha
Zelinai
Ne Zha
Level 154
God Stats
41W - 14L
1,733 SR
Queue Stats
542W - 324L
1,728 Elo+
Party 1
Team Averages
Level 149
1,649 SR
1,677 Elo+

VS

Team Averages
Level 128
1,437 SR
1,639 Elo+
The Morrigan
The Morrigan
PadméofNaboo
The Morrigan
Level 127
God Stats
2W - 3L
1,254 SR
Queue Stats
44W - 30L
1,662 Elo+
Solo
King Arthur
King Arthur
SvenThePerv
King Arthur
Level 141
God Stats
18W - 16L
1,556 SR
Queue Stats
571W - 404L
1,701 Elo+
Solo
Kali
Kali
ИдеГас
Kali
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Calenai
Scylla
17
6 / 5 / 2
13,486
674
14,319
12,664
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 7
12,166
608
10,870
20,921
23,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
Zelinai
Ne Zha
14
1 / 6 / 6
11,724
586
8,370
14,920
8,642
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PadméofNaboo
The Morrigan
20
6 / 4 / 7
14,217
711
17,648
11,526
4,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SvenThePerv
King Arthur
20
10 / 2 / 3
14,025
701
18,422
28,152
25,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
0 / 2 / 1
9,784
489
899
4,197
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
16
16
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Calenai
Scylla
6
5
2
1.4
W
The Morrigan
PadméofNaboo
The Morrigan
6
4
7
2.38
L
1
5
7
0.9
W
King Arthur
SvenThePerv
King Arthur
10
2
3
5.75
L
Ne Zha
Zelinai
Ne Zha
1
6
6
0.67
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,559
Damage
36,969
48,505
Taken
43,875
37,160
Mitigated
31,750
4,236
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Calenai
Scylla
14,319
1,676
0
570
12,664
4,579
1,001
6,559
6,105
85,453
0
W
The Morrigan
PadméofNaboo
The Morrigan
17,648
2,750
6
1,719
11,526
4,564
2,143
3,835
7,448
86,453
4,690
L
10,870
2,289
0
250
20,921
23,939
889
4,416
16,053
0
59,621
W
King Arthur
SvenThePerv
King Arthur
18,422
3,723
0
12,786
28,152
25,479
456
8,711
19,079
266
74,446
L
Ne Zha
Zelinai
Ne Zha
8,370
2,834
863
2,553
14,920
8,642
199
4,581
10,339
0
52,654
W
899
252
0
1,312
4,197
1,707
0
1,174
2,921
0
8,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
38,026
278
Minions Killed
224
0
Camps Cleared
0
1,018,230
Distance Traveled
811,827
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,486
674
135
7
0
310,926
3
W
The Morrigan
14,217
711
145
7
0
338,671
4
L
Nike
12,166
608
80
4
0
359,854
2
W
King Arthur
14,025
701
69
3
0
361,828
4
L
Ne Zha
11,724
586
63
3
0
347,450
0
W
Kali
9,784
489
10
1
0
111,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role