Player Matchup

Ao Kuang
Ao Kuang
Chiefshadow22
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,526 Elo+
Solo
Yemoja
Yemoja
GoddessUchiha
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Hel
Hel
Grgm4n
Hel
Level 38
God Stats
4W - 9L
1,364 SR
Queue Stats
125W - 112L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
LethalDagger
Jing Wei
Level 23
God Stats
2W - 2L
1,510 SR
Queue Stats
10W - 14L
1,351 Elo+
Solo
Amaterasu
Amaterasu
Satger1
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,474 Elo+

VS

Team Averages
Level 14
1,579 SR
1,469 Elo+
Kali
Kali
GiveMeAnimeTyn
Kali
Level 16
God Stats
0W - 1L
1,681 SR
Queue Stats
6W - 9L
1,495 Elo+
Solo
Scylla
Scylla
MALFER8
Scylla
Level 18
God Stats
8W - 5L
1,755 SR
Queue Stats
42W - 36L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
NicSalt
Baron Samedi
Level 21
God Stats
41W - 32L
1,460 SR
Queue Stats
52W - 45L
1,384 Elo+
Solo
Guan Yu
Guan Yu
Zedarnikas
Guan Yu
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
negujmosrbski
Tsukuyomi
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chiefshadow22
Ao Kuang
16
4 / 0 / 0
9,628
566
4,915
14,859
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 6
8,258
486
3,909
9,045
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Grgm4n
Hel
13
2 / 1 / 3
8,414
495
7,548
9,443
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
LethalDagger
Jing Wei
15
5 / 4 / 2
9,851
579
9,362
16,893
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Satger1
Amaterasu
12
1 / 10 / 0
7,777
457
1,517
13,435
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,259
486
4,379
11,481
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
MALFER8
Scylla
13
7 / 2 / 4
8,712
512
15,023
9,469
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
NicSalt
Baron Samedi
13
6 / 3 / 3
7,866
463
9,530
8,961
5,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Zedarnikas
Guan Yu
11
0 / 6 / 3
6,837
402
3,011
12,388
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
negujmosrbski
Tsukuyomi
4
1 / 0 / 0
5,292
311
51
498
86
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
16
17
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Chiefshadow22
Ao Kuang
4
0
0
4
L
2
1
3
3.5
W
0
2
6
1.5
W
Hel
Grgm4n
Hel
2
1
3
3.5
W
Jing Wei
LethalDagger
Jing Wei
5
4
2
1.5
L
Scylla
MALFER8
Scylla
7
2
4
4.5
L
Baron Samedi
NicSalt
Baron Samedi
6
3
3
2.5
W
Amaterasu
Satger1
Amaterasu
1
10
0
0.1
L
Guan Yu
Zedarnikas
Guan Yu
0
6
3
0.25
L
Tsukuyomi
negujmosrbski
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,251
Damage
31,994
63,675
Taken
42,797
27,110
Mitigated
19,350
33,584
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Chiefshadow22
Ao Kuang
4,915
2,023
0
11,236
14,859
5,280
486
989
13,707
70,188
0
L
4,379
1,874
0
5,369
11,481
4,179
0
2,317
9,086
0
45,080
W
3,909
481
1,765
1,980
9,045
5,794
161
5,678
3,233
16,131
0
W
Hel
Grgm4n
Hel
7,548
1,034
3,343
5,431
9,443
3,089
196
5,923
3,248
54,602
0
W
Jing Wei
LethalDagger
Jing Wei
9,362
7,624
0
8,927
16,893
5,262
1,755
8,405
8,099
0
64,183
L
Scylla
MALFER8
Scylla
15,023
721
0
1,330
9,469
3,215
420
4,691
4,728
48,206
0
L
Baron Samedi
NicSalt
Baron Samedi
9,530
107
1,627
3,536
8,961
5,041
297
4,340
4,621
34,700
0
W
Amaterasu
Satger1
Amaterasu
1,517
872
0
902
13,435
7,685
1,313
2,688
10,585
0
30,343
L
Guan Yu
Zedarnikas
Guan Yu
3,011
851
727
3,378
12,388
6,829
357
5,024
7,289
0
21,376
L
Tsukuyomi
negujmosrbski
Tsukuyomi
51
0
0
294
498
86
124
0
498
0
2,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,928
Gold Earned
36,966
422
Minions Killed
259
0
Camps Cleared
0
1,599,564
Distance Traveled
1,297,650
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,628
566
120
7
0
333,548
7
L
Kali
8,259
486
88
5
0
346,943
6
W
Yemoja
8,258
486
15
1
0
300,722
4
W
Hel
8,414
495
104
6
0
335,203
6
W
Jing Wei
9,851
579
122
7
0
307,372
4
L
Scylla
8,712
512
73
4
0
317,630
1
L
Baron Samedi
7,866
463
43
3
0
320,217
2
W
Amaterasu
7,777
457
61
4
0
322,719
0
L
Guan Yu
6,837
402
51
3
0
265,226
0
L
Tsukuyomi
5,292
311
4
0
0
47,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role