Player Matchup

Thanatos
Thanatos
Dmitrix2x2
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
VictorCoomerhand
Skadi
Level 25
God Stats
35W - 34L
1,483 SR
Queue Stats
56W - 74L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WolfRam321
Tsukuyomi
Level 25
God Stats
14W - 22L
1,379 SR
Queue Stats
68W - 87L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
YmirFrozeMyKids
Kuzenbo
Level 25
God Stats
19W - 14L
1,872 SR
Queue Stats
93W - 80L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
zeziok
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,442 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,476 Elo+

VS

Team Averages
Level 45
1,531 SR
1,421 Elo+
Tyr
Tyr
BonkaB
Tyr
Level 29
God Stats
3W - 4L
1,339 SR
Queue Stats
168W - 169L
1,483 Elo+
Solo
Thor
Thor
Michalides7002
Thor
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 71L
1,335 Elo+
Solo
Medusa
Medusa
UnstopabbleKert
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,128 Elo+
Party 1
Athena
Athena
Ysabele
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
安静不言语
Agni
Level 26
God Stats
15W - 5L
1,817 SR
Queue Stats
36W - 19L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dmitrix2x2
Thanatos
8
0 / 10 / 0
5,708
357
2,059
9,668
3,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 6 / 2
6,697
419
7,391
11,207
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
WolfRam321
Tsukuyomi
12
3 / 4 / 2
7,774
486
6,892
10,411
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 1
7,292
456
5,481
12,706
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
zeziok
Sun Wukong
12
2 / 3 / 2
7,603
475
5,507
10,535
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BonkaB
Tyr
15
4 / 1 / 1
9,200
575
8,159
10,612
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 2
7,850
491
1,103
9,424
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 1 / 3
8,146
509
9,741
8,883
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Ysabele
Athena
12
2 / 1 / 12
8,352
522
4,103
11,760
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
15 / 2 / 2
12,039
752
18,089
9,181
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
26
26
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
BonkaB
Tyr
4
1
1
4.5
L
Thanatos
Dmitrix2x2
Thanatos
0
10
0
0
W
0
3
2
0.33
W
5
1
3
6.5
L
1
6
2
0.33
L
Tsukuyomi
WolfRam321
Tsukuyomi
3
4
2
1
L
2
3
1
0.83
W
Athena
Ysabele
Athena
2
1
12
8
L
Sun Wukong
zeziok
Sun Wukong
2
3
2
1
W
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
41,195
54,527
Taken
49,860
23,457
Mitigated
25,634
12,170
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
BonkaB
Tyr
8,159
1,271
0
4,876
10,612
6,672
339
0
10,187
0
45,385
L
Thanatos
Dmitrix2x2
Thanatos
2,059
522
0
2,630
9,668
3,009
0
4,347
5,155
0
16,055
W
1,103
224
0
1,840
9,424
2,877
0
195
9,204
0
47,721
W
9,741
5,232
0
5,137
8,883
3,688
1,912
2,344
6,320
0
47,662
L
7,391
4,198
258
2,419
11,207
3,108
542
5,492
5,569
0
38,142
L
Tsukuyomi
WolfRam321
Tsukuyomi
6,892
1,306
456
1,258
10,411
3,236
0
3,594
6,584
0
34,454
L
5,481
2,278
0
3,055
12,706
8,539
581
5,609
6,987
24,775
0
W
Athena
Ysabele
Athena
4,103
1,549
0
2,084
11,760
9,188
822
2,520
9,240
16,327
0
L
Sun Wukong
zeziok
Sun Wukong
5,507
1,331
0
2,094
10,535
5,565
405
2,529
7,665
0
25,596
W
18,089
1,991
0
3,466
9,181
3,209
0
422
8,684
105,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
45,587
239
Minions Killed
461
0
Camps Cleared
0
1,250,960
Distance Traveled
1,468,074
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,200
575
82
5
0
311,852
0
L
Thanatos
5,708
357
33
2
0
203,107
3
W
Thor
7,850
491
90
6
0
305,496
3
W
Medusa
8,146
509
91
6
0
258,315
3
L
Skadi
6,697
419
69
4
0
234,678
0
L
Tsukuyomi
7,774
486
63
4
0
277,241
6
L
Kuzenbo
7,292
456
31
2
0
269,772
2
W
Athena
8,352
522
17
1
0
271,150
4
L
Sun Wukong
7,603
475
43
3
0
266,162
1
W
Agni
12,039
752
181
11
0
321,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role