Player Matchup

Sylvanus
Sylvanus
KajusaMaster
Sylvanus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,418 Elo+
Party 1
Bellona
Bellona
TFA SUMIKO CZ
Bellona
Level 84
God Stats
7W - 6L
1,372 SR
Queue Stats
272W - 269L
1,385 Elo+
Party 1
Neith
Neith
Thalack
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TommyFreakinTee
Thanatos
Level 25
God Stats
5W - 6L
1,359 SR
Queue Stats
66W - 77L
1,374 Elo+
Solo
Scylla
Scylla
lorenzosnuf
Scylla
Level 27
God Stats
4W - 2L
1,848 SR
Queue Stats
69W - 59L
1,669 Elo+
Solo
Team Averages
Level 28
1,516 SR
1,469 Elo+

VS

Team Averages
Level 14
1,492 SR
1,417 Elo+
Sobek
Sobek
Icon_Karti
Sobek
Level 7
God Stats
18W - 11L
1,713 SR
Queue Stats
36W - 25L
1,613 Elo+
Solo
Hades
Hades
Kr0wN-TeMeo0
Hades
Level 15
God Stats
4W - 1L
1,707 SR
Queue Stats
30W - 19L
1,526 Elo+
Solo
Artemis
Artemis
ThePlatinumSoul
Artemis
Level 28
God Stats
14W - 18L
1,041 SR
Queue Stats
156W - 235L
1,449 Elo+
Solo
Nemesis
Nemesis
badmacir
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,346 Elo+
Solo
Bastet
Bastet
kitCatq
Bastet
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KajusaMaster
Sylvanus
13
3 / 0 / 2
7,178
598
7,317
8,526
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
12
1 / 2 / 1
7,095
591
5,916
8,534
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Thalack
Neith
9
0 / 2 / 3
5,458
455
2,733
3,802
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
10
2 / 1 / 0
6,031
503
1,991
6,649
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
9
2 / 2 / 1
5,752
479
3,598
4,395
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 2 / 2
5,800
483
3,638
9,393
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 2
5,582
465
4,473
7,959
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 1 / 0
5,501
458
4,830
6,034
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
badmacir
Nemesis
10
2 / 1 / 2
5,558
463
2,786
6,720
2,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
kitCatq
Bastet
2
0 / 2 / 0
3,939
328
0
1,556
286
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
6
7
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
2
2
1
W
Sylvanus
KajusaMaster
Sylvanus
3
0
2
4
L
2
4
2
0.75
W
Bellona
1
2
1
0.75
W
Neith
Thalack
Neith
0
2
3
0.75
L
1
1
0
1
W
Thanatos
2
1
0
2
L
Nemesis
badmacir
Nemesis
2
1
2
3
L
Bastet
kitCatq
Bastet
0
2
0
0
W
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
15,727
31,906
Taken
31,662
17,649
Mitigated
11,865
17,499
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,638
357
0
4,344
9,393
4,565
60
4,302
4,927
18,804
0
W
Sylvanus
KajusaMaster
Sylvanus
7,317
2,047
778
4,763
8,526
5,374
0
1,850
6,676
36,448
5,918
L
4,473
867
133
2,507
7,959
3,586
210
1,873
5,901
21,892
0
W
Bellona
5,916
2,074
0
3,308
8,534
7,692
0
809
7,725
175
44,001
W
Neith
Thalack
Neith
2,733
848
0
730
3,802
1,176
768
2,672
1,130
0
14,453
L
4,830
1,740
0
2,435
6,034
1,416
0
3,394
2,600
0
27,080
W
Thanatos
1,991
609
0
7,202
6,649
2,079
0
662
5,987
0
31,982
L
Nemesis
badmacir
Nemesis
2,786
711
0
3,390
6,720
2,012
0
625
6,059
0
13,906
L
Bastet
kitCatq
Bastet
0
0
0
160
1,556
286
0
0
1,556
0
4,930
W
Scylla
3,598
639
0
718
4,395
1,328
189
2,118
2,277
21,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
26,380
300
Minions Killed
156
0
Camps Cleared
0
1,064,356
Distance Traveled
910,539
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,800
483
25
2
0
233,607
3
W
Sylvanus
7,178
598
81
7
0
189,325
0
L
Hades
5,582
465
42
4
0
198,820
4
W
Bellona
7,095
591
92
8
0
217,156
3
W
Neith
5,458
455
26
2
0
221,861
3
L
Artemis
5,501
458
55
5
0
177,693
0
W
Thanatos
6,031
503
66
6
0
235,348
5
L
Nemesis
5,558
463
24
2
0
235,225
3
L
Bastet
3,939
328
10
1
0
65,194
1
W
Scylla
5,752
479
35
3
0
200,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role