Player Matchup

Neith
Neith
Braddersxx
Neith
Level 18
God Stats
2W - 3L
1,299 SR
Queue Stats
27W - 52L
1,190 Elo+
Solo
Kukulkan
Kukulkan
Nmaas
Kukulkan
Level 16
God Stats
3W - 2L
1,701 SR
Queue Stats
31W - 31L
1,409 Elo+
Party 3
Jing Wei
Jing Wei
Serallya
Jing Wei
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ПервыйВыстрел
Merlin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,403 Elo+
Party 3
Zeus
Zeus
爱笑的小小兔
Zeus
Level 14
God Stats
32W - 21L
1,847 SR
Queue Stats
33W - 28L
1,496 Elo+
Solo
Team Averages
Level 12
1,569 SR
1,400 Elo+

VS

Team Averages
Level 12
1,518 SR
1,437 Elo+
Nemesis
Nemesis
Ilgaras
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,300 Elo+
Party 1
Olorun
Olorun
Mountans
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,493 Elo+
Solo
Loki
Loki
Rakso1111
Loki
Level 15
God Stats
4W - 8L
1,333 SR
Queue Stats
27W - 34L
1,384 Elo+
Party 2
Chaac
Chaac
benmaliyim
Chaac
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,661 Elo+
Party 1
Hel
Hel
macksistkuuuul7
Hel
Level 13
God Stats
4W - 3L
1,759 SR
Queue Stats
23W - 33L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 7
6,399
1,067
2,136
2,594
841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Nmaas
Kukulkan
12
5 / 2 / 3
7,285
1,214
6,442
4,405
1,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Serallya
Jing Wei
12
1 / 1 / 6
6,368
1,061
3,482
4,908
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 7
7,101
1,184
3,140
3,040
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 6
7,040
1,173
7,383
2,189
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

370

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ilgaras
Nemesis
11
5 / 5 / 0
7,207
1,201
5,394
9,423
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Mountans
Olorun
11
0 / 3 / 3
5,938
990
1,766
5,108
1,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
12
1 / 1 / 1
6,430
1,072
3,925
6,314
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
10
1 / 1 / 1
5,739
957
1,335
1,130
871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 3 / 4
6,075
1,013
2,461
6,401
2,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
13
Kills
7
7
Deaths
13
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
7
4.5
L
Nemesis
Ilgaras
Nemesis
5
5
0
1
L
Olorun
Mountans
Olorun
0
3
3
0.5
W
Kukulkan
Nmaas
Kukulkan
5
2
3
3.25
L
Loki
1
1
1
1.5
W
Jing Wei
Serallya
Jing Wei
1
1
6
4
L
Chaac
1
1
1
1.5
L
0
3
4
0.67
W
3
2
7
3.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
14,881
17,136
Taken
28,376
5,601
Mitigated
10,329
1,308
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,136
323
0
354
2,594
841
0
347
2,247
0
6,981
L
Nemesis
Ilgaras
Nemesis
5,394
2,367
0
972
9,423
3,314
0
6,175
3,248
0
13,172
L
Olorun
Mountans
Olorun
1,766
943
378
719
5,108
1,888
0
3,873
1,235
8,395
0
W
Kukulkan
Nmaas
Kukulkan
6,442
1,003
0
0
4,405
1,528
0
1,708
2,697
17,525
0
L
Loki
3,925
873
342
1,151
6,314
2,160
0
1,603
4,711
0
24,803
W
Jing Wei
Serallya
Jing Wei
3,482
2,230
0
944
4,908
1,616
0
1,152
3,731
0
11,755
L
Chaac
1,335
0
0
50
1,130
871
0
654
476
0
5,053
L
2,461
448
572
338
6,401
2,096
0
4,660
1,741
6,223
0
W
3,140
389
0
10
3,040
956
0
348
2,692
11,315
0
W
7,383
732
0
0
2,189
660
0
672
1,492
21,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,193
Gold Earned
31,389
120
Minions Killed
82
4
Camps Cleared
3
571,328
Distance Traveled
416,039
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,399
1,067
13
2
3
120,321
0
L
Nemesis
7,207
1,201
13
2
0
116,903
0
L
Olorun
5,938
990
17
3
2
73,813
0
W
Kukulkan
7,285
1,214
29
5
1
120,756
2
L
Loki
6,430
1,072
41
7
0
113,618
0
W
Jing Wei
6,368
1,061
19
3
0
117,595
1
L
Chaac
5,739
957
3
1
1
27,904
0
L
Hel
6,075
1,013
8
1
0
83,801
1
W
Merlin
7,101
1,184
27
5
0
102,724
0
W
Zeus
7,040
1,173
32
5
0
109,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role