Player Matchup

Heimdallr
Heimdallr
M4ll4ss4
Heimdallr
Level 125
God Stats
8W - 2L
1,833 SR
Queue Stats
344W - 338L
1,552 Elo+
Party 1
Fenrir
Fenrir
MAndrei
Fenrir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
369W - 356L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
ShaDowChuan
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Антлант
Anhur
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 145L
1,523 Elo+
Solo
Hera
Hera
Глюка
Hera
Level 124
God Stats
8W - 8L
1,762 SR
Queue Stats
370W - 372L
1,492 Elo+
Solo
Team Averages
Level 126
1,619 SR
1,516 Elo+

VS

Team Averages
Level 114
1,500 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Fiorito
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,748 Elo+
Solo
Nu Wa
Nu Wa
YIHOUDEYIHOU
Nu Wa
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
332W - 309L
1,385 Elo+
Solo
Hel
Hel
javi_sk8
Hel
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 128L
1,582 Elo+
Solo
Osiris
Osiris
勋勋永远爱旭旭
Osiris
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 212L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
M4ll4ss4
Heimdallr
16
5 / 3 / 19
10,485
807
13,509
15,986
7,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
MAndrei
Fenrir
18
2 / 3 / 23
10,358
797
8,702
17,952
19,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
ShaDowChuan
Baron Samedi
17
3 / 3 / 21
10,220
786
18,783
13,632
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 4 / 14
10,484
806
10,132
13,179
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 2 / 15
11,470
882
19,516
8,416
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 3 / 9
10,139
780
11,209
16,970
22,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Fiorito
Camazotz
11
0 / 11 / 3
7,836
603
5,314
16,346
7,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

17
4 / 4 / 6
10,436
803
22,437
12,583
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 5 / 5
10,278
791
7,021
16,160
11,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 5
9,950
765
9,907
18,784
23,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
41
28
Kills
13
15
Deaths
28
92
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
9
2.17
L
Camazotz
Fiorito
Camazotz
0
11
3
0.14
W
Heimdallr
M4ll4ss4
Heimdallr
5
3
19
4.83
W
Fenrir
MAndrei
Fenrir
2
3
23
4.5
W
Baron Samedi
ShaDowChuan
Baron Samedi
3
3
21
4.5
L
4
4
6
1.75
L
4
5
5
1.3
W
8
4
14
3.75
W
10
2
15
8.75
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,642
Damage
55,888
69,165
Taken
80,843
43,253
Mitigated
71,266
33,111
Healing
28,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,209
370
0
1,451
16,970
22,448
66
6,333
10,531
17,565
0
L
Camazotz
Fiorito
Camazotz
5,314
798
0
1,025
16,346
7,044
531
9,597
6,601
0
10,591
W
Heimdallr
M4ll4ss4
Heimdallr
13,509
4,252
1,797
4,625
15,986
7,028
1,833
10,161
5,825
0
37,395
W
Fenrir
MAndrei
Fenrir
8,702
2,161
3,278
2,591
17,952
19,612
706
10,145
7,807
0
20,531
W
Baron Samedi
ShaDowChuan
Baron Samedi
18,783
1,244
9,319
4,843
13,632
6,902
1,444
7,522
6,110
40,109
0
L
22,437
3,754
274
655
12,583
6,377
1,823
5,464
7,113
45,122
0
L
7,021
525
13,754
8,073
16,160
11,518
245
7,466
8,588
26,029
0
W
10,132
5,170
2,175
1,521
13,179
6,057
793
7,491
5,688
0
14,998
W
19,516
3,230
2,031
931
8,416
3,654
883
5,348
3,068
42,425
0
L
9,907
1,490
1,138
1,650
18,784
23,879
502
8,967
9,711
0
17,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,017
Gold Earned
48,639
158
Minions Killed
108
0
Camps Cleared
0
1,224,062
Distance Traveled
1,240,448
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,139
780
9
1
0
254,354
1
L
Camazotz
7,836
603
4
0
0
247,089
0
W
Heimdallr
10,485
807
42
3
0
237,227
0
W
Fenrir
10,358
797
26
2
0
259,534
0
W
Baron Samedi
10,220
786
35
3
0
263,670
5
L
Nu Wa
10,436
803
31
2
0
209,347
4
L
Hel
10,278
791
53
4
0
280,540
0
W
Anhur
10,484
806
7
1
0
214,173
1
W
Hera
11,470
882
48
4
0
249,458
0
L
Osiris
9,950
765
11
1
0
249,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role