Player Matchup

Merlin
Merlin
Maybeccc
Merlin
Level 72
God Stats
4W - 3L
1,544 SR
Queue Stats
6W - 5L
1,322 Elo+
Party 3
Skadi
Skadi
Pro Mind Hacker
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,382 Elo+
Solo
Mulan
Mulan
PulseSpectral
Mulan
Level 64
God Stats
25W - 13L
1,662 SR
Queue Stats
588W - 529L
1,533 Elo+
Party 4
Loki
Loki
crazy_month091
Loki
Level 17
God Stats
3W - 2L
1,418 SR
Queue Stats
3W - 3L
1,322 Elo+
Party 3
Terra
Terra
karl22611
Terra
Level 100
God Stats
6W - 9L
1,500 SR
Queue Stats
254W - 222L
1,480 Elo+
Party 4
Team Averages
Level 59
1,525 SR
1,408 Elo+

VS

Team Averages
Level 52
1,544 SR
1,439 Elo+
Mercury
Mercury
COUSIN Benjamin
Mercury
Level 41
God Stats
51W - 87L
1,451 SR
Queue Stats
56W - 96L
1,372 Elo+
Party 1
Khepri
Khepri
HCS Jester
Khepri
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 60L
1,544 Elo+
Solo
Set
Set
RandomCody
Set
Level 63
God Stats
10W - 13L
1,545 SR
Queue Stats
277W - 260L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
StandDownPVT
Kukulkan
Level 25
God Stats
33W - 42L
1,401 SR
Queue Stats
34W - 43L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
kkashih0take
Danzaburou
Level 28
God Stats
25W - 26L
1,824 SR
Queue Stats
400W - 412L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Maybeccc
Merlin
18
11 / 4 / 7
11,880
540
14,210
12,659
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 5 / 8
11,754
534
15,772
16,803
8,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 1 / 2
11,395
518
9,187
14,213
11,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 3 / 7
10,757
489
7,020
12,249
4,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
karl22611
Terra
16
5 / 0 / 14
11,770
535
9,154
18,422
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
10,262
466
5,807
12,857
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
HCS Jester
Khepri
14
3 / 7 / 2
9,937
452
10,807
21,670
19,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 6 / 3
11,291
513
12,402
16,582
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
StandDownPVT
Kukulkan
16
2 / 8 / 0
10,692
486
11,883
10,437
4,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
kkashih0take
Danzaburou
14
0 / 8 / 3
8,974
408
7,354
15,440
5,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
32
Kills
12
13
Deaths
32
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Khepri
HCS Jester
Khepri
3
7
2
0.57
W
Merlin
Maybeccc
Merlin
11
4
7
3.63
W
11
5
8
3
W
2
1
2
3
L
7
6
3
1.42
L
Kukulkan
StandDownPVT
Kukulkan
2
8
0
0.25
W
3
3
7
2.17
W
Terra
karl22611
Terra
5
0
14
12
L
Danzaburou
kkashih0take
Danzaburou
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,343
Damage
48,253
74,346
Taken
76,986
48,497
Mitigated
45,025
26,055
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,807
2,663
0
4,497
12,857
4,796
2,574
1,963
10,894
0
59,794
L
Khepri
HCS Jester
Khepri
10,807
538
596
2,278
21,670
19,075
56
6,451
15,219
27,669
0
W
Merlin
Maybeccc
Merlin
14,210
878
1,119
3,388
12,659
6,187
2,208
4,848
7,811
76,827
0
W
15,772
8,908
0
2,865
16,803
8,375
2,669
4,014
12,789
0
73,688
W
9,187
812
0
7,249
14,213
11,103
1,268
3,538
10,675
0
65,587
L
12,402
6,831
0
1,289
16,582
11,236
276
3,125
13,457
0
75,009
L
Kukulkan
StandDownPVT
Kukulkan
11,883
548
0
0
10,437
4,209
2,504
4,599
5,838
73,734
0
W
7,020
1,463
0
1,748
12,249
4,699
632
2,687
9,562
0
56,139
W
Terra
karl22611
Terra
9,154
1,446
3,264
6,422
18,422
18,133
145
7,603
10,819
27,159
0
L
Danzaburou
kkashih0take
Danzaburou
7,354
2,867
0
3,742
15,440
5,709
1,200
7,226
8,214
0
45,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
51,156
476
Minions Killed
483
0
Camps Cleared
0
1,921,464
Distance Traveled
1,895,192
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,262
466
126
6
0
436,527
1
L
Khepri
9,937
452
34
2
0
375,328
0
W
Merlin
11,880
540
109
5
0
382,756
1
W
Skadi
11,754
534
101
5
0
320,660
3
W
Mulan
11,395
518
140
6
0
390,180
1
L
Set
11,291
513
103
5
0
390,263
1
L
Kukulkan
10,692
486
139
6
0
361,115
0
W
Loki
10,757
489
94
4
0
421,107
1
W
Terra
11,770
535
32
1
0
406,761
5
L
Danzaburou
8,974
408
81
4
0
331,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role