Player Matchup

Danzaburou
Danzaburou
Gold V
OhHaiThere
Danzaburou
Gold V
Level 146
God Stats
12W - 5L
1,500 SR
Queue Stats
158W - 157L
1,288 MMR
Solo
Camazotz
Camazotz
Bronze III
TacōsTaco
Camazotz
Bronze III
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,264 MMR
Solo
Khepri
Khepri
Silver I
Tehbeardedgamer
Khepri
Silver I
Level 88
God Stats
9W - 11L
1,318 SR
Queue Stats
414W - 408L
1,102 MMR
Party 1
Poseidon
Poseidon
Silver I
TroyLee1993
Poseidon
Silver I
Level 119
God Stats
9W - 14L
1,718 SR
Queue Stats
1,154W - 1,187L
1,286 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
boscoe910
Cu Chulainn
Silver I
Level 114
God Stats
2W - 2L
1,313 SR
Queue Stats
30W - 31L
1,290 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,470 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,461 SR
1,289 MMR
Chaac
Chaac
Silver I
HighonMuffins
Chaac
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
Imightbeg0000d
Kukulkan
Gold V
Level 71
God Stats
9W - 17L
1,296 SR
Queue Stats
657W - 659L
1,279 MMR
Party 2
Set
Set
Silver II
Infantshoe6174
Set
Silver II
Level 142
God Stats
20W - 11L
1,792 SR
Queue Stats
503W - 490L
1,126 MMR
Solo
Ymir
Ymir
Silver III
UgotRice
Ymir
Silver III
Level 122
God Stats
10W - 11L
1,213 SR
Queue Stats
564W - 579L
1,228 MMR
Solo
Izanami
Izanami
Gold V
Zeitrim
Izanami
Gold V
Level 77
God Stats
89W - 73L
1,504 SR
Queue Stats
566W - 566L
1,313 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OhHaiThere
Danzaburou
20
15 / 3 / 10
19,411
776
35,398
29,294
15,104
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
TacōsTaco
Camazotz
20
5 / 4 / 4
13,980
559
12,977
25,189
17,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 3 / 13
12,970
519
6,817
22,276
34,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
TroyLee1993
Poseidon
20
3 / 4 / 8
14,249
570
13,032
15,754
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
boscoe910
Cu Chulainn
20
10 / 2 / 6
15,948
638
16,683
23,636
22,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TsukuyomiApolloNu WaJanusNemesis

VS

Bans
CthulhuScyllaCupidThothBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 0
12,384
495
14,673
26,348
31,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
18
0 / 9 / 4
11,821
473
14,006
18,778
8,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 9 / 4
13,019
521
14,594
26,468
13,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
3 / 6 / 2
9,052
362
5,778
12,301
9,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Zeitrim
Izanami
20
5 / 8 / 2
13,501
540
18,099
24,399
12,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
37
Kills
16
16
Deaths
38
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Kukulkan
0
9
4
0.22
L
5
9
4
0.78
W
Danzaburou
OhHaiThere
Danzaburou
15
3
10
6.67
W
Camazotz
TacōsTaco
Camazotz
5
4
4
1.75
W
4
3
13
3.5
W
Poseidon
TroyLee1993
Poseidon
3
4
8
1.75
L
Ymir
3
6
2
0.67
L
Izanami
Zeitrim
Izanami
5
8
2
0.75
W
Cu Chulainn
boscoe910
Cu Chulainn
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,907
Damage
67,150
116,149
Taken
108,294
96,596
Mitigated
74,283
42,095
Healing
27,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,673
3,049
0
9,773
26,348
31,015
323
3,597
22,687
0
73,745
L
Kukulkan
14,006
1,323
0
2,123
18,778
8,020
0
3,993
14,633
78,719
0
L
14,594
6,446
0
7,180
26,468
13,125
0
5,503
20,819
0
94,900
W
Danzaburou
OhHaiThere
Danzaburou
35,398
25,488
0
17,046
29,294
15,104
8,364
5,435
23,698
0
160,225
W
Camazotz
TacōsTaco
Camazotz
12,977
3,425
0
11,878
25,189
17,080
1,762
4,128
20,914
0
102,229
W
6,817
1,097
0
3,106
22,276
34,508
580
5,372
16,829
22,684
0
W
Poseidon
TroyLee1993
Poseidon
13,032
1,875
0
4,024
15,754
7,138
21
2,681
12,930
114,515
0
L
Ymir
5,778
2,663
0
1,796
12,301
9,677
0
2,479
9,743
22,698
2,824
L
Izanami
Zeitrim
Izanami
18,099
13,406
0
7,118
24,399
12,446
963
3,874
20,449
0
120,384
W
Cu Chulainn
boscoe910
Cu Chulainn
16,683
5,038
0
6,041
23,636
22,766
1,962
6,378
16,649
304
105,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,558
Gold Earned
59,777
734
Minions Killed
697
0
Camps Cleared
0
2,403,902
Distance Traveled
1,866,141
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,384
495
132
5
0
441,548
8
L
Kukulkan
11,821
473
169
7
0
408,801
4
L
Set
13,019
521
161
6
0
416,802
4
W
Danzaburou
19,411
776
205
8
0
454,907
0
W
Camazotz
13,980
559
160
6
0
502,445
4
W
Khepri
12,970
519
16
1
0
476,955
2
W
Poseidon
14,249
570
184
7
0
511,999
6
L
Ymir
9,052
362
33
1
0
222,275
6
L
Izanami
13,501
540
202
8
0
376,715
4
W
Cu Chulainn
15,948
638
169
7
0
457,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role