Player Matchup

Fafnir
Fafnir
Sat-an-Sings-
Fafnir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
373W - 434L
1,323 Elo+
Party 1
Hel
Hel
Steak15
Hel
Level 109
God Stats
2W - 4L
1,585 SR
Queue Stats
434W - 378L
1,451 Elo+
Solo
Arachne
Arachne
Yung-Gush
Arachne
Level 109
God Stats
13W - 11L
1,662 SR
Queue Stats
248W - 261L
1,510 Elo+
Solo
Artemis
Artemis
r12r4
Artemis
Level 17
God Stats
15W - 34L
1,194 SR
Queue Stats
27W - 64L
1,303 Elo+
Party 1
Bellona
Bellona
wiskerusmaximus-
Bellona
Level 43
God Stats
5W - 9L
1,724 SR
Queue Stats
509W - 596L
1,206 Elo+
Party 1
Team Averages
Level 65
1,533 SR
1,358 Elo+

VS

Team Averages
Level 81
1,532 SR
1,550 Elo+
Cu Chulainn
Cu Chulainn
BobbyIsReal
Cu Chulainn
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 93L
1,620 Elo+
Solo
Terra
Terra
KillaSwag36
Terra
Level 90
God Stats
142W - 133L
1,464 SR
Queue Stats
457W - 492L
1,417 Elo+
Solo
Ra
Ra
Mac23407
Ra
Level 86
God Stats
55W - 40L
1,693 SR
Queue Stats
331W - 343L
1,539 Elo+
Solo
King Arthur
King Arthur
OriginRage
King Arthur
Level 47
God Stats
3W - 4L
1,502 SR
Queue Stats
19W - 21L
1,499 Elo+
Solo
Izanami
Izanami
nicomart_92
Izanami
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
8,397
400
4,832
12,630
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
16
4 / 6 / 3
10,409
496
12,859
15,576
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Yung-Gush
Arachne
19
5 / 3 / 4
11,187
533
10,481
22,562
10,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
r12r4
Artemis
14
0 / 4 / 0
8,474
404
5,465
8,287
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 8 / 5
9,651
460
6,476
12,165
11,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BobbyIsReal
Cu Chulainn
17
7 / 5 / 2
11,490
547
12,082
14,857
12,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 1 / 6
10,342
492
8,543
15,573
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 2 / 4
12,529
597
7,944
11,403
6,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
OriginRage
King Arthur
19
7 / 2 / 6
11,992
571
11,277
17,253
11,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
nicomart_92
Izanami
17
4 / 2 / 7
10,683
509
9,440
12,474
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
23
23
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BobbyIsReal
Cu Chulainn
7
5
2
1.6
W
2
1
6
5
W
3
2
4
2.5
W
King Arthur
OriginRage
King Arthur
7
2
6
5
L
0
2
2
0.5
L
Hel
4
6
3
0.92
L
Arachne
Yung-Gush
Arachne
5
3
4
2.33
W
Izanami
nicomart_92
Izanami
4
2
7
3.75
L
Artemis
r12r4
Artemis
0
4
0
0
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,113
Damage
49,286
71,220
Taken
71,560
44,826
Mitigated
47,593
28,535
Healing
27,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BobbyIsReal
Cu Chulainn
12,082
3,271
0
3,360
14,857
12,925
408
1,672
13,185
8,597
52,422
W
8,543
405
3,993
7,427
15,573
11,702
216
4,384
11,189
31,608
0
W
7,944
176
692
6,700
11,403
6,277
561
3,944
7,459
111,140
0
W
King Arthur
OriginRage
King Arthur
11,277
1,250
0
955
17,253
11,469
0
4,902
12,351
0
94,165
L
4,832
2,427
696
4,544
12,630
13,561
0
3,267
9,363
20,996
0
L
Hel
12,859
1,052
2,751
5,620
15,576
6,579
0
4,773
10,659
72,557
0
L
Arachne
Yung-Gush
Arachne
10,481
7,767
0
12,897
22,562
10,158
0
4,480
18,002
0
86,369
W
Izanami
nicomart_92
Izanami
9,440
6,037
0
4,850
12,474
5,220
3,304
2,789
9,685
0
80,452
L
Artemis
r12r4
Artemis
5,465
2,302
0
1,126
8,287
2,808
0
3,172
5,115
0
51,537
L
6,476
2,160
203
698
12,165
11,720
574
2,485
9,680
0
32,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
57,036
475
Minions Killed
638
0
Camps Cleared
0
1,780,313
Distance Traveled
1,940,619
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,490
547
97
5
0
360,141
0
W
Terra
10,342
492
58
3
0
413,549
5
W
Ra
12,529
597
195
9
0
408,592
1
W
King Arthur
11,992
571
149
7
0
435,957
6
L
Fafnir
8,397
400
28
1
0
361,334
0
L
Hel
10,409
496
132
6
0
370,348
6
L
Arachne
11,187
533
156
7
0
416,752
4
W
Izanami
10,683
509
139
7
0
322,380
3
L
Artemis
8,474
404
99
5
0
285,056
0
L
Bellona
9,651
460
60
3
0
346,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role