Player Matchup

Ymir
Ymir
Two_Slow_2_pro
Ymir
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
165W - 215L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YBANANASY
Ah Muzen Cab
Level 29
God Stats
22W - 24L
1,686 SR
Queue Stats
545W - 521L
1,692 Elo+
Solo
Agni
Agni
artemis_or_troll
Agni
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
127W - 123L
1,629 Elo+
Solo
Bellona
Bellona
brutas98
Bellona
Level 28
God Stats
3W - 5L
1,516 SR
Queue Stats
11W - 12L
1,621 Elo+
Solo
Ra
Ra
menacing-nest14
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,607 Elo+

VS

Team Averages
Level 17
1,496 SR
1,664 Elo+
Thor
Thor
Always-_-Mamba
Thor
Level 25
God Stats
6W - 6L
1,590 SR
Queue Stats
240W - 171L
1,673 Elo+
Solo
Anubis
Anubis
Thotimus_Prime2
Anubis
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,861 Elo+
Solo
Da Ji
Da Ji
inspired-hostel9
Da Ji
Level 7
God Stats
2W - 3L
1,534 SR
Queue Stats
3W - 4L
1,697 Elo+
Solo
Neith
Neith
lordly-million0
Neith
Level 17
God Stats
55W - 42L
1,441 SR
Queue Stats
239W - 249L
1,621 Elo+
Solo
Janus
Janus
xXHerbsteXx
Janus
Level 18
God Stats
18W - 20L
1,414 SR
Queue Stats
49W - 45L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,378
399
3,512
13,137
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
YBANANASY
Ah Muzen Cab
12
2 / 2 / 2
7,520
470
5,915
7,073
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 8 / 2
7,105
444
7,511
10,962
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
brutas98
Bellona
13
2 / 5 / 2
8,104
507
8,244
12,746
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 10 / 1
6,216
389
2,877
9,603
2,370
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 7
10,418
651
11,252
10,915
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
9 / 1 / 12
10,267
642
14,758
13,052
7,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 3
8,682
543
5,101
10,017
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 7
9,436
590
5,902
8,136
2,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 5
8,613
538
3,041
5,059
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
8
Kills
30
30
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
9
1
12
15
L
2
5
0
0.4
L
Ah Muzen Cab
YBANANASY
Ah Muzen Cab
2
2
2
1.5
L
1
8
2
0.25
L
Bellona
brutas98
Bellona
2
5
2
0.6
W
3
4
3
1.13
W
6
1
7
9.5
L
1
10
1
0.15
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,059
Damage
40,054
53,521
Taken
47,179
26,251
Mitigated
19,152
4,126
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,252
2,840
0
3,046
10,915
3,923
0
2,318
8,388
0
67,382
W
14,758
1,489
0
8,685
13,052
7,153
1,815
6,042
6,507
68,465
0
L
3,512
330
0
0
13,137
8,193
0
5,885
7,159
18,359
1,154
L
Ah Muzen Cab
YBANANASY
Ah Muzen Cab
5,915
1,354
0
1,566
7,073
3,068
0
2,055
4,978
0
41,551
L
7,511
496
0
984
10,962
2,518
0
4,572
6,390
41,080
0
L
Bellona
brutas98
Bellona
8,244
2,868
0
1,006
12,746
10,102
278
1,543
11,203
0
50,228
W
5,101
1,446
0
2,429
10,017
3,878
724
1,215
8,402
0
34,374
W
5,902
1,948
0
4,107
8,136
2,687
2,732
1,792
6,177
0
50,907
L
2,877
557
145
425
9,603
2,370
0
3,599
5,992
18,518
0
W
3,041
289
0
0
5,059
1,511
908
1,727
3,272
44,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,323
Gold Earned
47,416
318
Minions Killed
504
0
Camps Cleared
0
1,353,246
Distance Traveled
1,401,441
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,418
651
119
7
0
301,222
0
W
Anubis
10,267
642
98
6
0
246,829
2
L
Ymir
6,378
399
24
2
0
273,910
6
L
Ah Muzen Cab
7,520
470
72
5
0
270,746
0
L
Agni
7,105
444
79
5
0
254,548
2
L
Bellona
8,104
507
108
7
0
310,394
3
W
Da Ji
8,682
543
76
5
0
274,344
0
W
Neith
9,436
590
103
6
0
273,804
1
L
Ra
6,216
389
35
2
0
243,648
0
W
Janus
8,613
538
108
7
0
305,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role