Player Matchup

Apollo
Apollo
GoblinSmasher69
Apollo
Level 145
God Stats
12W - 9L
1,495 SR
Queue Stats
729W - 692L
1,543 Elo+
Solo
Arachne
Arachne
Jowi-ix
Arachne
Level 27
God Stats
13W - 17L
1,625 SR
Queue Stats
126W - 161L
1,561 Elo+
Party 1
Bellona
Bellona
franknet
Bellona
Level 49
God Stats
23W - 20L
1,453 SR
Queue Stats
374W - 373L
1,394 Elo+
Party 1
Olorun
Olorun
lilkizo
Olorun
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 292L
1,481 Elo+
Party 1
Yemoja
Yemoja
lnchu
Yemoja
Level 69
God Stats
2W - 1L
1,619 SR
Queue Stats
81W - 84L
1,450 Elo+
Party 1
Team Averages
Level 72
1,538 SR
1,486 Elo+

VS

Team Averages
Level 115
1,520 SR
1,532 Elo+
Nu Wa
Nu Wa
CocoChipCrumb
Nu Wa
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,581 Elo+
Party 2
Pele
Pele
Evaene
Pele
Level 126
God Stats
1W - 2L
1,170 SR
Queue Stats
24W - 42L
1,471 Elo+
Solo
Apollo
Apollo
HalfbagoDoritos
Apollo
Level 145
God Stats
13W - 14L
1,839 SR
Queue Stats
348W - 366L
1,576 Elo+
Party 2
Bellona
Bellona
littledemon94
Bellona
Level 116
God Stats
21W - 11L
1,591 SR
Queue Stats
887W - 924L
1,501 Elo+
Solo
Ymir
Ymir
xWxke
Ymir
Level 76
God Stats
3W - 7L
1,500 SR
Queue Stats
881W - 903L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,633
507
13,190
12,862
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jowi-ix
Arachne
14
3 / 3 / 4
8,884
468
5,760
14,635
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
franknet
Bellona
14
0 / 4 / 1
8,390
442
6,092
14,551
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
lilkizo
Olorun
12
0 / 7 / 2
7,435
391
4,733
14,740
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
lnchu
Yemoja
13
0 / 3 / 2
7,877
415
6,527
14,428
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
10,309
543
12,643
7,817
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Evaene
Pele
16
2 / 4 / 9
10,099
532
8,603
17,439
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
7 / 0 / 7
11,167
588
14,125
12,609
5,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
17
6 / 2 / 3
11,554
608
8,810
12,563
14,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
xWxke
Ymir
14
2 / 1 / 12
9,445
497
6,187
17,162
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
20
20
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Pele
Evaene
Pele
2
4
9
1.63
L
6
3
2
2.33
W
7
0
7
10.5
L
Arachne
Jowi-ix
Arachne
3
3
4
1.67
L
Bellona
franknet
Bellona
0
4
1
0.13
L
Olorun
lilkizo
Olorun
0
7
2
0.14
W
Bellona
6
2
3
3.75
L
Yemoja
lnchu
Yemoja
0
3
2
0.33
W
Ymir
xWxke
Ymir
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,302
Damage
50,368
71,216
Taken
67,590
37,586
Mitigated
42,865
25,241
Healing
28,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,643
1,746
511
2,181
7,817
2,668
724
585
7,232
64,033
0
W
Pele
Evaene
Pele
8,603
2,578
0
9,231
17,439
6,910
531
1,566
15,873
0
77,776
L
13,190
6,841
0
6,677
12,862
5,955
0
4,030
8,552
0
66,536
W
14,125
7,361
0
7,791
12,609
5,627
451
4,370
8,214
0
79,938
L
Arachne
Jowi-ix
Arachne
5,760
4,226
0
6,404
14,635
5,119
0
3,767
10,660
0
53,482
L
Bellona
franknet
Bellona
6,092
752
0
4,086
14,551
10,945
0
3,601
10,742
265
48,705
L
Olorun
lilkizo
Olorun
4,733
1,556
707
5,211
14,740
4,628
0
3,380
11,240
40,367
0
W
Bellona
8,810
3,084
0
4,600
12,563
14,534
900
0
12,233
0
61,293
L
Yemoja
lnchu
Yemoja
6,527
1,055
757
1,399
14,428
10,939
0
3,080
11,192
39,315
0
W
Ymir
xWxke
Ymir
6,187
299
0
3,728
17,162
13,126
242
5,918
11,194
24,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,219
Gold Earned
52,574
450
Minions Killed
534
0
Camps Cleared
0
1,663,397
Distance Traveled
1,729,225
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,309
543
128
7
0
347,630
4
W
Pele
10,099
532
115
6
0
355,693
0
L
Apollo
9,633
507
117
6
0
284,157
3
W
Apollo
11,167
588
143
8
0
354,712
1
L
Arachne
8,884
468
93
5
0
391,330
2
L
Bellona
8,390
442
118
6
0
328,567
6
L
Olorun
7,435
391
72
4
0
323,066
2
W
Bellona
11,554
608
125
7
0
343,553
0
L
Yemoja
7,877
415
50
3
0
336,277
2
W
Ymir
9,445
497
23
1
0
327,637
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role