Player Matchup

Bakasura
Bakasura
Dabombdotcom17
Bakasura
Level 27
God Stats
4W - 12L
1,334 SR
Queue Stats
15W - 22L
1,159 Elo+
Party 1
Aphrodite
Aphrodite
ioyoshi
Aphrodite
Level 108
God Stats
7W - 10L
1,363 SR
Queue Stats
75W - 150L
1,281 Elo+
Solo
Anhur
Anhur
xRisoxu
Anhur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 93L
1,235 Elo+
Party 1
Team Averages
Level 54
1,399 SR
1,225 Elo+

VS

Team Averages
Level 49
1,500 SR
1,278 Elo+
Merlin
Merlin
A Tireless Hare
Merlin
Level 81
God Stats
21W - 22L
1,322 SR
Queue Stats
293W - 356L
1,343 Elo+
Solo
Mercury
Mercury
D3au7h_
Mercury
Level 58
God Stats
9W - 6L
1,678 SR
Queue Stats
49W - 83L
1,319 Elo+
Solo
Cerberus
Cerberus
xDR4G0NM4ST3Rx7
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 3 / 7
10,212
681
7,882
15,851
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
ioyoshi
Aphrodite
14
5 / 3 / 8
10,733
716
5,993
12,858
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
xRisoxu
Anhur
15
8 / 3 / 4
11,650
777
8,990
11,946
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
10,508
701
15,404
7,835
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
D3au7h_
Mercury
15
5 / 5 / 4
10,859
724
7,234
12,150
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
7
0 / 9 / 3
7,804
520
2,050
10,283
2,770

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
8
9
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Mercury
D3au7h_
Mercury
5
5
4
1.4
W
Bakasura
4
3
7
2.5
W
Aphrodite
ioyoshi
Aphrodite
5
3
8
3
L
Cerberus
0
9
3
0.17
W
Anhur
xRisoxu
Anhur
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,865
Damage
24,688
40,655
Taken
30,268
14,795
Mitigated
9,314
20,637
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,404
521
0
750
7,835
2,522
0
291
7,194
56,127
0
L
Mercury
D3au7h_
Mercury
7,234
3,848
0
933
12,150
4,022
0
3,280
8,514
0
29,689
W
Bakasura
7,882
6,132
0
3,592
15,851
5,764
1,333
5,671
9,738
0
28,337
W
Aphrodite
ioyoshi
Aphrodite
5,993
746
6,503
8,222
12,858
5,017
1,117
6,606
5,808
43,332
0
L
Cerberus
2,050
447
0
1,832
10,283
2,770
0
2,566
6,871
8,060
0
W
Anhur
xRisoxu
Anhur
8,990
4,082
0
2,320
11,946
4,014
1,524
4,059
7,583
0
43,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
29,171
182
Minions Killed
166
0
Camps Cleared
0
823,872
Distance Traveled
653,693
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,508
701
91
6
0
233,694
5
L
Mercury
10,859
724
51
3
0
297,147
2
W
Bakasura
10,212
681
58
4
0
297,823
0
W
Aphrodite
10,733
716
73
5
0
256,171
0
L
Cerberus
7,804
520
24
2
0
122,852
2
W
Anhur
11,650
777
51
3
0
269,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role