Player Matchup

Danzaburou
Danzaburou
Gold II
Cristhiangoga1
Danzaburou
Gold II
Level 128
God Stats
2W - 1L
1,869 SR
Queue Stats
49W - 49L
1,834 MMR
Solo
Nemesis
Nemesis
Platinum IV
Dannу
Nemesis
Platinum IV
Level 158
God Stats
5W - 4L
1,726 SR
Queue Stats
102W - 29L
1,934 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
Ghillie Real
Guan Yu
Platinum II
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 160L
1,847 MMR
Solo
Loki
Loki
Gold V
UKoolaidria
Loki
Gold V
Level 97
God Stats
2W - 2L
1,843 SR
Queue Stats
46W - 19L
1,770 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
vArctic Rex
Nu Wa
Platinum III
Level 107
God Stats
1W - 2L
1,521 SR
Queue Stats
79W - 66L
1,870 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,692 SR
1,851 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,642 SR
1,842 MMR
Sol
Sol
Platinum IV
Chofis-Rosa
Sol
Platinum IV
Level 159
God Stats
10W - 1L
1,730 SR
Queue Stats
145W - 130L
1,961 MMR
Party 1
Tyr
Tyr
Gold II
Definily_Mst
Tyr
Gold II
Level 57
God Stats
7W - 13L
1,500 SR
Queue Stats
171W - 139L
1,856 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
HinduSin
Cthulhu
Platinum III
Level 111
God Stats
21W - 24L
1,653 SR
Queue Stats
463W - 472L
1,804 MMR
Solo
Bellona
Bellona
Platinum IV
Icantdienow
Bellona
Platinum IV
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
486W - 473L
1,738 MMR
Solo
Apollo
Apollo
Platinum III
xTheGameTG
Apollo
Platinum III
Level 160
God Stats
32W - 23L
1,829 SR
Queue Stats
372W - 353L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cristhiangoga1
Danzaburou
16
2 / 6 / 6
10,199
443
15,380
20,475
10,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Dannу
Nemesis
19
4 / 6 / 8
11,918
518
17,819
22,248
11,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Ghillie Real
Guan Yu
18
6 / 6 / 5
12,162
529
12,715
30,338
30,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 4 / 9
12,158
529
12,688
20,929
22,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 6 / 8
10,071
438
17,911
13,338
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetCu ChulainnPersephoneJanusTsukuyomi

VS

Bans
ScyllaGebFenrirKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
13,784
599
12,187
22,518
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 2 / 12
15,030
653
20,060
23,794
20,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
HinduSin
Cthulhu
16
3 / 6 / 10
12,452
541
13,225
24,816
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Icantdienow
Bellona
20
8 / 4 / 7
14,998
652
24,488
22,403
22,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
xTheGameTG
Apollo
20
5 / 3 / 4
15,275
664
17,382
21,183
10,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
66
18
Kills
28
28
Deaths
18
36
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Danzaburou
Cristhiangoga1
Danzaburou
2
6
6
0.83
L
Nemesis
Dannу
Nemesis
4
6
8
1.33
W
8
2
12
7
L
Guan Yu
Ghillie Real
Guan Yu
6
6
5
1.42
W
Cthulhu
HinduSin
Cthulhu
3
6
10
1.33
W
Bellona
Icantdienow
Bellona
8
4
7
2.88
L
6
4
9
2.63
L
0
6
8
0.67
W
Apollo
xTheGameTG
Apollo
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,513
Damage
87,342
107,328
Taken
114,714
79,836
Mitigated
75,956
25,318
Healing
44,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,187
3,390
0
14,817
22,518
6,820
2,152
4,751
17,164
111,369
0
L
Danzaburou
Cristhiangoga1
Danzaburou
15,380
7,747
0
6,779
20,475
10,325
0
4,488
15,987
0
71,283
L
Nemesis
Dannу
Nemesis
17,819
9,373
0
2,730
22,248
11,270
0
3,786
18,462
0
90,692
W
20,060
2,960
0
11,230
23,794
20,163
1,938
4,353
19,001
0
119,813
L
Guan Yu
Ghillie Real
Guan Yu
12,715
1,482
1,408
10,994
30,338
30,595
0
5,006
25,332
0
62,327
W
Cthulhu
HinduSin
Cthulhu
13,225
515
521
3,995
24,816
16,597
0
5,318
19,058
48,438
0
W
Bellona
Icantdienow
Bellona
24,488
12,282
0
7,361
22,403
22,073
2,642
2,823
19,382
0
95,399
L
12,688
3,323
0
1,738
20,929
22,893
0
7,092
13,837
0
46,916
L
17,911
2,451
0
1,669
13,338
4,753
0
5,147
8,191
79,596
0
W
Apollo
xTheGameTG
Apollo
17,382
11,953
0
6,634
21,183
10,303
4,508
2,160
18,516
0
128,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
71,539
550
Minions Killed
754
0
Camps Cleared
0
2,115,661
Distance Traveled
2,288,266
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,784
599
154
7
0
412,997
3
L
Danzaburou
10,199
443
133
6
0
373,400
2
L
Nemesis
11,918
518
131
6
0
473,068
2
W
Tyr
15,030
653
151
7
0
509,161
1
L
Guan Yu
12,162
529
113
5
0
453,403
1
W
Cthulhu
12,452
541
67
3
0
486,088
4
W
Bellona
14,998
652
167
7
0
438,811
3
L
Loki
12,158
529
48
2
0
462,242
1
L
Nu Wa
10,071
438
125
5
0
353,548
2
W
Apollo
15,275
664
215
9
0
441,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role