Player Matchup

Raijin
Raijin
ChronoxLogic
Raijin
Level 27
God Stats
7W - 12L
1,560 SR
Queue Stats
105W - 104L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
ErinaMyWaifu
Cthulhu
Level 14
God Stats
3W - 3L
1,521 SR
Queue Stats
19W - 28L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
LimonJ11
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,487 Elo+
Party 1
Bacchus
Bacchus
MyDietDrKelp1
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,509 Elo+
Party 1
Susano
Susano
soykyle
Susano
Level 8
God Stats
3W - 6L
1,511 SR
Queue Stats
20W - 29L
1,447 Elo+
Party 1
Team Averages
Level 14
1,518 SR
1,496 Elo+

VS

Team Averages
Level 15
1,664 SR
1,604 Elo+
Kali
Kali
FreeBobbybihh
Kali
Level 27
God Stats
5W - 1L
1,711 SR
Queue Stats
92W - 84L
1,588 Elo+
Solo
Ullr
Ullr
MoistyPhalangies
Ullr
Level 15
God Stats
4W - 3L
1,829 SR
Queue Stats
169W - 187L
1,727 Elo+
Solo
Scylla
Scylla
MyRustyBarnacles
Scylla
Level 26
God Stats
19W - 6L
1,806 SR
Queue Stats
61W - 46L
1,584 Elo+
Solo
Nu Wa
Nu Wa
PompasDe44Hz
Nu Wa
Level 5
God Stats
7W - 2L
1,688 SR
Queue Stats
26W - 15L
1,748 Elo+
Solo
Cerberus
Cerberus
Snoozzzing
Cerberus
Level 2
God Stats
2W - 1L
1,289 SR
Queue Stats
5W - 1L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 5 / 1
7,690
549
3,680
11,593
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ErinaMyWaifu
Cthulhu
8
0 / 2 / 0
5,160
369
1,314
6,032
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
LimonJ11
Jing Wei
10
3 / 6 / 5
6,509
465
3,289
9,570
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
10
4 / 5 / 3
7,135
510
4,297
10,960
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
soykyle
Susano
12
3 / 7 / 4
7,767
555
4,223
11,582
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 6
10,064
719
12,043
9,023
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 4 / 2
6,366
455
2,750
6,219
1,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 3 / 3
8,942
639
6,223
4,880
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 5
9,910
708
10,660
5,713
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Snoozzzing
Cerberus
11
2 / 4 / 6
7,423
530
4,798
7,273
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
13
Kills
25
25
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
5
1
0.7
L
Cthulhu
ErinaMyWaifu
Cthulhu
0
2
0
0
W
13
2
6
8
L
Jing Wei
LimonJ11
Jing Wei
3
6
5
0.92
W
0
4
2
0.25
L
Bacchus
4
5
3
1.1
W
4
3
3
1.83
W
6
1
5
8.5
W
Cerberus
Snoozzzing
Cerberus
2
4
6
1.25
L
Susano
soykyle
Susano
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
36,474
49,737
Taken
33,108
20,092
Mitigated
17,382
5,280
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,680
441
0
500
11,593
2,916
0
6,670
4,564
42,999
0
L
Cthulhu
ErinaMyWaifu
Cthulhu
1,314
28
0
322
6,032
2,909
0
3,626
2,153
14,633
0
W
12,043
6,542
0
2,246
9,023
6,987
707
2,060
6,889
0
46,615
L
Jing Wei
LimonJ11
Jing Wei
3,289
2,601
0
1,644
9,570
2,143
193
3,337
6,141
0
25,228
W
2,750
726
500
690
6,219
1,940
1,412
2,169
4,008
0
24,633
L
Bacchus
4,297
1,021
0
1,063
10,960
9,213
13
2,977
7,890
12,209
0
W
6,223
303
0
871
4,880
1,409
2,298
1,409
3,367
44,885
0
W
10,660
4,106
0
1,970
5,713
2,186
3,744
1,304
4,232
66,659
0
W
Cerberus
Snoozzzing
Cerberus
4,798
740
0
1,010
7,273
4,860
821
1,912
5,321
16,820
0
L
Susano
soykyle
Susano
4,223
1,316
0
1,751
11,582
2,911
0
4,104
7,308
0
31,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
42,705
241
Minions Killed
370
0
Camps Cleared
0
1,154,010
Distance Traveled
1,279,672
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,690
549
104
7
0
244,720
2
L
Cthulhu
5,160
369
27
2
0
190,776
3
W
Kali
10,064
719
76
5
0
281,086
0
L
Jing Wei
6,509
465
34
2
0
223,068
4
W
Ullr
6,366
455
40
3
0
244,842
0
L
Bacchus
7,135
510
15
1
0
222,808
3
W
Scylla
8,942
639
94
7
0
234,137
1
W
Nu Wa
9,910
708
132
9
0
238,680
2
W
Cerberus
7,423
530
28
2
0
280,927
0
L
Susano
7,767
555
61
4
0
272,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role