Player Matchup

Guan Yu
Guan Yu
Deaqos
Guan Yu
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
102W - 92L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
Ganzt
Heimdallr
Level 17
God Stats
16W - 18L
1,455 SR
Queue Stats
36W - 36L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Tetsucabra
Sun Wukong
Level 24
God Stats
12W - 14L
1,454 SR
Queue Stats
124W - 109L
1,702 Elo+
Solo
Hel
Hel
xPercz
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 327L
1,336 Elo+
Party 1
Loki
Loki
玩德贼6
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,475 Elo+

VS

Team Averages
Level 32
1,500 SR
1,585 Elo+
Izanami
Izanami
Lambotomy
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,697 Elo+
Party 2
Nike
Nike
SolStrummed
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,730 Elo+
Party 2
Da Ji
Da Ji
SweetMec
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
khaldrid
Kukulkan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Yemoja
Yemoja
mikoluj
Yemoja
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deaqos
Guan Yu
13
1 / 6 / 5
7,294
384
4,776
15,977
15,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Ganzt
Heimdallr
12
0 / 8 / 2
6,817
359
10,345
14,630
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Tetsucabra
Sun Wukong
16
2 / 0 / 0
9,708
511
6,621
14,073
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
xPercz
Hel
13
2 / 7 / 1
7,932
417
6,425
13,897
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 6 / 3
9,615
506
9,930
12,654
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lambotomy
Izanami
16
8 / 2 / 10
10,202
537
19,439
17,331
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 6
9,988
526
11,050
15,513
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
SweetMec
Da Ji
15
8 / 1 / 0
9,667
509
6,568
9,652
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
khaldrid
Kukulkan
14
3 / 6 / 5
9,216
485
7,322
8,726
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
mikoluj
Yemoja
14
2 / 2 / 9
9,859
519
6,536
7,500
5,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
25
27
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Deaqos
Guan Yu
1
6
5
0.58
L
Heimdallr
Ganzt
Heimdallr
0
8
2
0.13
W
Izanami
Lambotomy
Izanami
8
2
10
6.5
W
4
1
6
7
W
Da Ji
SweetMec
Da Ji
8
1
0
8
L
Sun Wukong
Tetsucabra
Sun Wukong
2
0
0
2
W
Kukulkan
khaldrid
Kukulkan
3
6
5
0.92
W
Yemoja
mikoluj
Yemoja
2
2
9
3.25
L
Hel
xPercz
Hel
2
7
1
0.36
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
50,915
71,231
Taken
58,722
40,904
Mitigated
27,584
23,330
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Deaqos
Guan Yu
4,776
730
1,358
5,048
15,977
15,099
0
4,065
11,862
0
23,702
L
Heimdallr
Ganzt
Heimdallr
10,345
2,640
263
1,509
14,630
7,545
462
2,639
11,947
0
46,075
W
Izanami
Lambotomy
Izanami
19,439
13,223
583
9,274
17,331
5,647
3,758
1,390
15,647
0
87,845
W
11,050
1,682
0
4,769
15,513
9,267
1,747
320
14,750
0
52,081
W
Da Ji
SweetMec
Da Ji
6,568
3,091
0
2,263
9,652
3,956
0
1,033
8,484
0
43,814
L
Sun Wukong
Tetsucabra
Sun Wukong
6,621
1,325
0
8,487
14,073
9,218
300
450
13,273
0
54,988
W
Kukulkan
khaldrid
Kukulkan
7,322
696
0
0
8,726
3,291
692
3,060
5,216
44,572
0
W
Yemoja
mikoluj
Yemoja
6,536
1,508
1,773
817
7,500
5,423
648
0
7,310
28,607
0
L
Hel
xPercz
Hel
6,425
1,075
154
4,485
13,897
4,786
818
3,639
10,133
38,548
0
L
9,930
2,564
0
2,026
12,654
4,256
0
3,065
9,519
0
46,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
48,932
351
Minions Killed
441
0
Camps Cleared
0
1,636,598
Distance Traveled
1,770,280
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,294
384
34
2
0
355,029
0
L
Heimdallr
6,817
359
69
4
0
262,369
1
W
Izanami
10,202
537
154
8
0
330,181
3
W
Nike
9,988
526
88
5
0
409,626
5
W
Da Ji
9,667
509
77
4
0
389,875
2
L
Sun Wukong
9,708
511
103
5
0
378,934
0
W
Kukulkan
9,216
485
82
4
0
299,552
1
W
Yemoja
9,859
519
40
2
0
341,046
1
L
Hel
7,932
417
71
4
0
272,921
2
L
Loki
9,615
506
74
4
0
367,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role