Player Matchup

Odin
Odin
Dat_Elch
Odin
Level 29
God Stats
3W - 3L
1,466 SR
Queue Stats
64W - 68L
1,549 Elo+
Solo
Ares
Ares
HenriFPinguicha
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Party 2
Hera
Hera
Leamaus
Hera
Level 33
God Stats
6W - 7L
1,536 SR
Queue Stats
101W - 178L
1,343 Elo+
Party 3
Hachiman
Hachiman
Lucky111Saturno
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,163 Elo+
Party 2
Heimdallr
Heimdallr
roman-dean02
Heimdallr
Level 17
God Stats
24W - 44L
1,695 SR
Queue Stats
32W - 68L
1,370 Elo+
Party 3
Team Averages
Level 20
1,539 SR
1,348 Elo+

VS

Team Averages
Level 17
1,510 SR
1,262 Elo+
Thanatos
Thanatos
Diamond0Hero
Thanatos
Level 26
God Stats
18W - 17L
1,557 SR
Queue Stats
18W - 20L
1,285 Elo+
Party 1
Apollo
Apollo
Gregedark093
Apollo
Level 16
God Stats
20W - 24L
1,500 SR
Queue Stats
392W - 398L
1,252 Elo+
Solo
Discordia
Discordia
Mikasa-1417
Discordia
Level 17
God Stats
5W - 2L
1,495 SR
Queue Stats
7W - 2L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
badmacir
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,319 Elo+
Solo
Yemoja
Yemoja
philbeen
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 76L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 8 / 0
10,833
433
10,751
22,035
23,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
9,561
382
3,346
16,922
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Leamaus
Hera
18
4 / 6 / 0
11,506
460
9,543
13,114
12,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
14
0 / 7 / 0
8,412
336
6,189
16,143
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
roman-dean02
Heimdallr
15
0 / 8 / 2
9,575
383
6,090
16,416
6,609
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diamond0Hero
Thanatos
20
13 / 0 / 5
14,449
578
22,110
17,975
8,514
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
18
6 / 2 / 8
12,261
490
12,171
16,135
7,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Mikasa-1417
Discordia
20
5 / 2 / 3
13,676
547
8,706
9,816
4,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
badmacir
Jing Wei
17
5 / 3 / 8
11,152
446
10,753
14,888
6,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
philbeen
Yemoja
17
2 / 0 / 14
12,304
492
11,108
12,020
11,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
5
Kills
31
32
Deaths
7
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Odin
1
8
0
0.13
W
Thanatos
Diamond0Hero
Thanatos
13
0
5
15.5
W
Apollo
6
2
8
5
L
0
3
1
0.17
L
Hera
Leamaus
Hera
4
6
0
0.67
L
Hachiman
0
7
0
0
W
Discordia
Mikasa-1417
Discordia
5
2
3
3.25
W
Jing Wei
badmacir
Jing Wei
5
3
8
3
W
Yemoja
philbeen
Yemoja
2
0
14
9
L
Heimdallr
roman-dean02
Heimdallr
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,919
Damage
64,848
84,630
Taken
70,834
64,908
Mitigated
37,770
9,983
Healing
30,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
10,751
2,461
0
901
22,035
23,969
0
9,049
12,986
0
50,228
W
Thanatos
Diamond0Hero
Thanatos
22,110
13,741
0
17,617
17,975
8,514
5,884
1,220
16,605
0
113,890
W
Apollo
12,171
5,989
592
2,870
16,135
7,136
2,467
5,968
10,117
0
67,023
L
3,346
147
0
1,563
16,922
15,488
2,014
3,443
13,479
22,490
0
L
Hera
Leamaus
Hera
9,543
2,108
0
1,750
13,114
12,675
676
790
12,324
65,972
0
L
Hachiman
6,189
3,257
0
4,049
16,143
6,167
1,419
3,928
12,215
0
36,299
W
Discordia
Mikasa-1417
Discordia
8,706
806
0
0
9,816
4,080
2,603
1,558
7,983
90,190
0
W
Jing Wei
badmacir
Jing Wei
10,753
8,542
0
6,041
14,888
6,840
2,094
2,323
12,494
0
46,745
W
Yemoja
philbeen
Yemoja
11,108
1,920
1,781
1,430
12,020
11,200
676
1,820
10,200
41,060
0
L
Heimdallr
roman-dean02
Heimdallr
6,090
720
0
1,720
16,416
6,609
145
2,604
13,812
0
52,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
63,842
370
Minions Killed
590
0
Camps Cleared
0
1,973,696
Distance Traveled
2,247,046
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,833
433
92
4
0
366,740
1
W
Thanatos
14,449
578
175
7
0
476,351
0
W
Apollo
12,261
490
106
4
0
495,472
0
L
Ares
9,561
382
42
2
0
443,928
4
L
Hera
11,506
460
103
4
0
322,675
0
L
Hachiman
8,412
336
57
2
0
392,369
6
W
Discordia
13,676
547
175
7
0
330,079
0
W
Jing Wei
11,152
446
82
3
0
451,480
5
W
Yemoja
12,304
492
52
2
0
493,664
2
L
Heimdallr
9,575
383
76
3
0
447,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role