Player Matchup

Bellona
Bellona
Apacolypso
Bellona
Level 17
God Stats
1W - 1L
1,485 SR
Queue Stats
24W - 23L
1,833 Elo+
Solo
Bacchus
Bacchus
NaughtyBooms
Bacchus
Level 19
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
xpawww
Nemesis
Level 4
God Stats
2W - 2L
1,604 SR
Queue Stats
19W - 15L
1,586 Elo+
Solo
Team Averages
Level 13
1,601 SR
1,640 Elo+

VS

Team Averages
Level 114
1,500 SR
1,371 Elo+
Sobek
Sobek
ExtremeAtheist
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JantheMan
Kumbhakarna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,315 Elo+
Party 1
Fenrir
Fenrir
ScreamingPebble
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apacolypso
Bellona
11
1 / 4 / 6
9,069
605
6,704
10,917
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
NaughtyBooms
Bacchus
12
4 / 2 / 3
9,675
645
15,455
10,308
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xpawww
Nemesis
11
2 / 5 / 5
8,918
595
8,061
9,426
3,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
10,048
670
8,609
15,184
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
JantheMan
Kumbhakarna
13
4 / 3 / 5
10,224
682
6,055
10,475
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 5
9,991
666
9,012
11,468
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
7
Kills
11
11
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Apacolypso
Bellona
1
4
6
1
W
2
1
7
5.5
W
Kumbhakarna
JantheMan
Kumbhakarna
4
3
5
2.17
L
Bacchus
NaughtyBooms
Bacchus
4
2
3
2.75
W
5
3
5
2.5
L
Nemesis
xpawww
Nemesis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
23,676
30,651
Taken
37,127
16,353
Mitigated
28,634
3,504
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Apacolypso
Bellona
6,704
1,720
0
1,494
10,917
7,101
10
5,409
5,354
0
24,056
W
8,609
551
528
4,794
15,184
14,311
350
5,519
9,221
20,604
0
W
Kumbhakarna
JantheMan
Kumbhakarna
6,055
745
0
0
10,475
6,279
483
4,094
6,142
38,682
2,723
L
Bacchus
NaughtyBooms
Bacchus
15,455
1,943
0
1,028
10,308
5,969
0
4,712
5,412
45,763
0
W
9,012
2,581
0
1,870
11,468
8,044
348
5,003
6,113
0
29,417
L
Nemesis
xpawww
Nemesis
8,061
3,143
0
982
9,426
3,283
0
4,599
4,727
0
13,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
30,263
95
Minions Killed
118
0
Camps Cleared
0
804,742
Distance Traveled
892,209
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,069
605
35
2
0
265,383
3
W
Sobek
10,048
670
20
1
0
296,053
7
W
Kumbhakarna
10,224
682
70
5
0
300,299
2
L
Bacchus
9,675
645
44
3
0
269,951
4
W
Fenrir
9,991
666
28
2
0
295,857
4
L
Nemesis
8,918
595
16
1
0
269,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role