Player Matchup

Cerberus
Cerberus
DrunkDrummerG
Cerberus
Level 122
God Stats
24W - 21L
1,630 SR
Queue Stats
199W - 171L
1,645 Elo+
Party 1
Cupid
Cupid
FatBillSIim
Cupid
Level 102
God Stats
3W - 1L
1,820 SR
Queue Stats
79W - 55L
1,773 Elo+
Party 1
Sol
Sol
HeavensAngel15
Sol
Level 119
God Stats
6W - 9L
1,500 SR
Queue Stats
293W - 304L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Ko0lhoboe
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,535 Elo+
Party 1
Arachne
Arachne
hoboemike25
Arachne
Level 151
God Stats
5W - 2L
1,500 SR
Queue Stats
229W - 211L
1,661 Elo+
Party 1
Team Averages
Level 130
1,590 SR
1,601 Elo+

VS

Team Averages
Level 100
1,556 SR
1,477 Elo+
Xbalanque
Xbalanque
DnS BossEasy
Xbalanque
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,401 Elo+
Party 3
Bellona
Bellona
DnSKpitan
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 196L
1,457 Elo+
Party 3
Awilix
Awilix
Endo6Legion
Awilix
Level 66
God Stats
2W - 4L
1,828 SR
Queue Stats
16W - 16L
1,574 Elo+
Solo
Ullr
Ullr
JoeRaeGuu
Ullr
Level 159
God Stats
3W - 10L
1,500 SR
Queue Stats
343W - 320L
1,473 Elo+
Party 2
Geb
Geb
McMalesh
Geb
Level 149
God Stats
3W - 4L
1,450 SR
Queue Stats
26W - 31L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrunkDrummerG
Cerberus
17
5 / 4 / 7
10,404
452
11,874
13,383
11,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
4 / 2 / 6
11,277
490
11,229
15,083
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 5
9,936
432
9,064
18,443
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Ko0lhoboe
Sun Wukong
18
6 / 6 / 7
11,690
508
18,079
21,503
20,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
hoboemike25
Arachne
18
5 / 8 / 2
11,342
493
10,680
24,910
10,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DnS BossEasy
Xbalanque
15
1 / 6 / 2
9,501
413
10,418
16,597
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DnSKpitan
Bellona
19
10 / 4 / 3
12,000
522
18,696
21,068
23,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
17
5 / 4 / 4
10,976
477
8,078
16,303
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
19
5 / 4 / 7
11,948
519
15,209
15,468
7,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 7
10,449
454
11,027
20,392
23,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
21
Kills
25
25
Deaths
21
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DnS BossEasy
Xbalanque
1
6
2
0.33
L
Bellona
DnSKpitan
Bellona
10
4
3
2.88
W
Cerberus
DrunkDrummerG
Cerberus
5
4
7
2.13
L
Awilix
5
4
4
1.75
W
4
2
6
3.5
W
1
5
5
0.7
L
Ullr
5
4
7
2.13
W
Sun Wukong
Ko0lhoboe
Sun Wukong
6
6
7
1.58
L
4
3
7
2.5
W
Arachne
hoboemike25
Arachne
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,926
Damage
63,428
93,322
Taken
89,828
54,772
Mitigated
65,553
34,735
Healing
17,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DnS BossEasy
Xbalanque
10,418
5,412
0
3,579
16,597
5,177
184
4,573
11,804
0
62,939
L
Bellona
DnSKpitan
Bellona
18,696
5,104
0
4,372
21,068
23,710
259
2,300
17,962
0
73,339
W
Cerberus
DrunkDrummerG
Cerberus
11,874
92
0
1,194
13,383
11,183
0
1,800
11,558
40,594
0
L
Awilix
8,078
3,225
0
4,874
16,303
5,752
0
4,620
11,262
0
67,884
W
11,229
7,950
319
8,239
15,083
5,820
2,532
1,345
13,738
0
73,464
W
9,064
1,047
972
8,245
18,443
6,462
0
2,392
15,976
77,580
0
L
Ullr
15,209
4,597
0
500
15,468
7,527
166
4,468
10,687
0
107,638
W
Sun Wukong
Ko0lhoboe
Sun Wukong
18,079
2,679
0
4,524
21,503
20,598
346
3,119
17,484
0
69,208
L
11,027
1,264
0
4,569
20,392
23,387
0
3,948
16,100
36,306
0
W
Arachne
hoboemike25
Arachne
10,680
7,062
0
11,242
24,910
10,709
327
2,371
22,364
0
70,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,649
Gold Earned
54,874
560
Minions Killed
600
0
Camps Cleared
0
2,039,753
Distance Traveled
2,102,142
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,501
413
111
5
0
396,572
2
L
Bellona
12,000
522
132
6
0
409,442
4
W
Cerberus
10,404
452
69
3
0
426,434
0
L
Awilix
10,976
477
102
4
0
505,704
1
W
Cupid
11,277
490
128
6
0
382,862
3
W
Sol
9,936
432
123
5
0
377,440
7
L
Ullr
11,948
519
207
9
0
392,462
5
W
Sun Wukong
11,690
508
123
5
0
433,916
2
L
Geb
10,449
454
48
2
0
397,962
5
W
Arachne
11,342
493
117
5
0
419,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role