Player Matchup

Cerberus
Cerberus
Bronze III
Kizuna1
Cerberus
Bronze III
Level 59
God Stats
5W - 9L
1,500 SR
Queue Stats
76W - 91L
1,368 MMR
Party 2
Merlin
Merlin
Gold IV
MattyM0
Merlin
Gold IV
Level 134
God Stats
11W - 11L
1,671 SR
Queue Stats
185W - 198L
1,346 MMR
Solo
Nemesis
Nemesis
Bronze III
Mrtwister64
Nemesis
Bronze III
Level 38
God Stats
3W - 3L
1,753 SR
Queue Stats
76W - 91L
1,368 MMR
Party 2
Cupid
Cupid
Silver I
boscoe910
Cupid
Silver I
Level 114
God Stats
1W - 2L
1,745 SR
Queue Stats
30W - 31L
1,336 MMR
Solo
Sylvanus
Sylvanus
Gold V
spectrif19
Sylvanus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,634 SR
1,384 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,529 SR
1,352 MMR
Serqet
Serqet
Gold V
Botixz5
Serqet
Gold V
Level 106
God Stats
6W - 8L
1,646 SR
Queue Stats
453W - 450L
1,370 MMR
Solo
Ganesha
Ganesha
Silver IV
Veschelle
Ganesha
Silver IV
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,358 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Weeb420
Danzaburou
Silver IV
Level 39
God Stats
2W - 3L
1,167 SR
Queue Stats
16W - 15L
1,358 MMR
Party 1
Osiris
Osiris
Gold V
Xavitrauma
Osiris
Gold V
Level 155
God Stats
7W - 7L
1,721 SR
Queue Stats
257W - 261L
1,330 MMR
Solo
Janus
Janus
Gold V
pevxi
Janus
Gold V
Level 147
God Stats
14W - 9L
1,610 SR
Queue Stats
94W - 89L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kizuna1
Cerberus
15
3 / 8 / 1
9,884
430
9,550
19,593
16,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
MattyM0
Merlin
19
4 / 4 / 2
11,769
512
12,147
14,379
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Mrtwister64
Nemesis
15
1 / 10 / 7
9,692
421
8,934
23,754
8,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
boscoe910
Cupid
18
1 / 5 / 4
11,314
492
9,287
17,040
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
spectrif19
Sylvanus
13
3 / 7 / 4
8,690
378
10,137
21,321
18,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Erlang ShenSetCu ChulainnTsukuyomiScylla

VS

Bans
CthulhuApolloNu WaKing ArthurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Botixz5
Serqet
20
9 / 2 / 10
13,676
595
12,687
16,325
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Veschelle
Ganesha
18
0 / 1 / 21
12,390
539
10,095
16,534
20,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Weeb420
Danzaburou
20
11 / 1 / 1
16,372
712
23,659
22,351
10,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Xavitrauma
Osiris
20
6 / 4 / 7
14,053
611
13,358
20,724
19,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
pevxi
Janus
20
8 / 4 / 13
15,345
667
16,852
13,552
5,104
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
12
Kills
34
34
Deaths
12
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Serqet
Botixz5
Serqet
9
2
10
7
L
Cerberus
Kizuna1
Cerberus
3
8
1
0.44
L
Merlin
MattyM0
Merlin
4
4
2
1.25
L
Nemesis
Mrtwister64
Nemesis
1
10
7
0.45
W
Ganesha
Veschelle
Ganesha
0
1
21
10.5
W
Danzaburou
Weeb420
Danzaburou
11
1
1
11.5
W
Osiris
Xavitrauma
Osiris
6
4
7
2.38
L
Cupid
boscoe910
Cupid
1
5
4
0.6
W
Janus
pevxi
Janus
8
4
13
3.63
L
Sylvanus
spectrif19
Sylvanus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,055
Damage
76,651
96,087
Taken
89,486
57,789
Mitigated
63,677
24,335
Healing
40,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Botixz5
Serqet
12,687
2,350
0
4,844
16,325
7,496
791
7,041
9,092
0
74,771
L
Cerberus
Kizuna1
Cerberus
9,550
929
0
4,258
19,593
16,899
0
5,132
13,139
42,880
0
L
Merlin
MattyM0
Merlin
12,147
789
0
1,339
14,379
6,341
456
4,524
9,687
81,401
0
L
Nemesis
Mrtwister64
Nemesis
8,934
2,730
0
7,836
23,754
8,986
0
6,043
17,105
0
58,489
W
Ganesha
Veschelle
Ganesha
10,095
1,777
0
6,928
16,534
20,912
410
7,671
8,558
32,287
0
W
Danzaburou
Weeb420
Danzaburou
23,659
16,346
0
16,904
22,351
10,881
4,633
4,168
18,139
0
148,208
W
Osiris
Xavitrauma
Osiris
13,358
4,892
0
7,314
20,724
19,284
3,907
6,570
13,772
364
92,194
L
Cupid
boscoe910
Cupid
9,287
3,982
234
5,220
17,040
6,707
22
1,972
14,965
0
85,821
W
Janus
pevxi
Janus
16,852
1,725
398
4,252
13,552
5,104
2,466
5,142
8,040
118,719
0
L
Sylvanus
spectrif19
Sylvanus
10,137
2,824
1,631
3,817
21,321
18,856
275
9,078
11,761
27,697
6,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,349
Gold Earned
71,836
530
Minions Killed
709
0
Camps Cleared
0
1,967,873
Distance Traveled
2,284,197
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,676
595
127
6
0
531,305
3
L
Cerberus
9,884
430
81
4
0
363,019
2
L
Merlin
11,769
512
148
6
0
417,496
3
L
Nemesis
9,692
421
100
4
0
417,592
3
W
Ganesha
12,390
539
10
0
0
441,923
8
W
Danzaburou
16,372
712
221
10
0
415,520
4
W
Osiris
14,053
611
146
6
0
404,052
5
L
Cupid
11,314
492
166
7
0
420,590
2
W
Janus
15,345
667
205
9
0
491,397
6
L
Sylvanus
8,690
378
35
2
0
349,176
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role