Player Matchup

Neith
Neith
Alperzk
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Artemis
Artemis
Bogipat
Artemis
Level 17
God Stats
4W - 1L
1,683 SR
Queue Stats
14W - 8L
1,502 Elo+
Solo
Ra
Ra
Krma_flo
Ra
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 105L
1,500 Elo+
Solo
Da Ji
Da Ji
SuperBleh22
Da Ji
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,528 Elo+
Solo
Ares
Ares
XGeraltDeRiviaX
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,229 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,452 Elo+

VS

Team Averages
Level 21
1,580 SR
1,499 Elo+
Cernunnos
Cernunnos
Damien_ryr
Cernunnos
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,384 Elo+
Party 1
Olorun
Olorun
Leentje92
Olorun
Level 18
God Stats
1W - 1L
1,690 SR
Queue Stats
22W - 25L
1,485 Elo+
Solo
Ymir
Ymir
Luckyxka
Ymir
Level 10
God Stats
3W - 6L
1,527 SR
Queue Stats
6W - 8L
1,570 Elo+
Solo
King Arthur
King Arthur
Necrid-kronoss
King Arthur
Level 29
God Stats
2W - 1L
1,682 SR
Queue Stats
92W - 120L
1,488 Elo+
Party 1
Camazotz
Camazotz
PiekarzChlebka
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alperzk
Neith
15
3 / 6 / 2
9,991
500
9,210
10,290
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Bogipat
Artemis
18
13 / 2 / 7
12,429
621
17,189
14,677
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 4
12,070
604
10,859
12,796
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
13 / 2 / 4
12,673
634
15,176
12,711
8,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 6
9,024
451
4,262
13,783
12,074
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Damien_ryr
Cernunnos
12
0 / 10 / 2
7,638
382
2,905
15,021
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Leentje92
Olorun
13
1 / 7 / 3
8,544
427
4,925
14,149
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
1 / 8 / 3
9,147
457
7,165
22,254
15,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Necrid-kronoss
King Arthur
13
1 / 10 / 0
8,649
432
3,514
14,500
7,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
17
15 / 4 / 1
11,344
567
13,724
16,383
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
38
Kills
18
22
Deaths
39
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Alperzk
Neith
3
6
2
0.67
W
Artemis
Bogipat
Artemis
13
2
7
8.25
L
Cernunnos
Damien_ryr
Cernunnos
0
10
2
0.1
W
6
7
4
1.14
L
Olorun
Leentje92
Olorun
1
7
3
0.36
L
Ymir
1
8
3
0.31
L
King Arthur
Necrid-kronoss
King Arthur
1
10
0
0.1
L
Camazotz
15
4
1
3.88
W
13
2
4
7.5
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,696
Damage
32,233
64,257
Taken
82,307
34,173
Mitigated
38,348
19,075
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alperzk
Neith
9,210
5,451
0
1,810
10,290
3,657
2,622
4,299
5,991
0
44,993
W
Artemis
Bogipat
Artemis
17,189
11,670
0
7,830
14,677
5,748
2,335
3,460
11,067
0
70,412
L
Cernunnos
Damien_ryr
Cernunnos
2,905
1,960
0
2,054
15,021
4,135
1,240
3,265
11,756
0
22,586
W
10,859
2,458
1,432
3,338
12,796
4,410
1,526
4,649
8,147
69,729
0
L
Olorun
Leentje92
Olorun
4,925
1,913
0
4,653
14,149
4,932
807
4,993
9,156
46,060
0
L
Ymir
7,165
645
0
2,580
22,254
15,670
361
3,214
19,040
52,103
0
L
King Arthur
Necrid-kronoss
King Arthur
3,514
1,224
0
1,460
14,500
7,493
382
922
13,578
0
31,169
L
Camazotz
13,724
5,123
0
9,479
16,383
6,118
0
2,727
13,656
0
69,164
W
15,176
6,042
0
4,220
12,711
8,284
1,377
1,472
11,151
0
95,911
W
4,262
425
0
445
13,783
12,074
876
4,488
9,170
15,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
45,322
443
Minions Killed
389
0
Camps Cleared
0
1,663,346
Distance Traveled
1,560,610
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,991
500
70
4
0
273,340
1
W
Artemis
12,429
621
98
5
0
336,409
1
L
Cernunnos
7,638
382
38
2
0
288,079
1
W
Ra
12,070
604
128
6
0
358,453
5
L
Olorun
8,544
427
77
4
0
255,325
4
L
Ymir
9,147
457
98
5
0
327,872
1
L
King Arthur
8,649
432
59
3
0
344,353
0
L
Camazotz
11,344
567
117
6
0
344,981
3
W
Da Ji
12,673
634
135
7
0
389,781
5
W
Ares
9,024
451
12
1
0
305,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role