Player Matchup

Mercury
Mercury
Oh My Fadez
Mercury
Level 65
God Stats
6W - 4L
1,956 SR
Queue Stats
395W - 293L
1,655 Elo+
Party 1
Khepri
Khepri
XRedNinjax
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Xvir ZER0
Xbalanque
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 125L
1,709 Elo+
Party 1
Kukulkan
Kukulkan
metalhead170
Kukulkan
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 77L
1,705 Elo+
Party 1
Artio
Artio
xTHExPATRI0Tx
Artio
Level 121
God Stats
2W - 1L
1,872 SR
Queue Stats
12W - 9L
1,678 Elo+
Party 1
Team Averages
Level 121
1,666 SR
1,649 Elo+

VS

Team Averages
Level 132
1,496 SR
1,599 Elo+
Jormungandr
Jormungandr
Deathbycandy
Jormungandr
Level 128
God Stats
8W - 10L
1,533 SR
Queue Stats
191W - 199L
1,566 Elo+
Solo
Danzaburou
Danzaburou
boommendez
Danzaburou
Level 105
God Stats
17W - 9L
1,460 SR
Queue Stats
117W - 92L
1,650 Elo+
Solo
Sun Wukong
Sun Wukong
cole1424
Sun Wukong
Level 160
God Stats
27W - 20L
1,701 SR
Queue Stats
516W - 427L
1,679 Elo+
Solo
Thoth
Thoth
gotdambam
Thoth
Level 123
God Stats
42W - 43L
1,216 SR
Queue Stats
535W - 507L
1,603 Elo+
Solo
Awilix
Awilix
warxa9mas
Awilix
Level 143
God Stats
4W - 4L
1,573 SR
Queue Stats
258W - 237L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Oh My Fadez
Mercury
14
3 / 5 / 0
8,591
505
5,452
13,202
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
XRedNinjax
Khepri
10
0 / 3 / 2
6,749
397
2,350
11,400
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Xvir ZER0
Xbalanque
14
0 / 3 / 1
8,269
486
5,310
9,767
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
metalhead170
Kukulkan
14
1 / 2 / 2
8,145
479
8,216
9,674
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 2 / 4
7,915
466
5,179
13,422
11,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deathbycandy
Jormungandr
12
1 / 1 / 8
8,300
488
5,228
9,013
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
boommendez
Danzaburou
14
4 / 2 / 1
9,222
542
9,705
9,813
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
cole1424
Sun Wukong
15
4 / 1 / 2
9,588
564
13,019
13,491
8,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
gotdambam
Thoth
16
4 / 1 / 0
9,730
572
7,453
8,946
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
warxa9mas
Awilix
14
2 / 1 / 3
8,638
508
6,674
8,644
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
15
15
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Deathbycandy
Jormungandr
1
1
8
5
L
Mercury
Oh My Fadez
Mercury
3
5
0
0.6
L
Khepri
XRedNinjax
Khepri
0
3
2
0.33
L
Xbalanque
Xvir ZER0
Xbalanque
0
3
1
0.17
W
Danzaburou
boommendez
Danzaburou
4
2
1
2.25
W
Sun Wukong
cole1424
Sun Wukong
4
1
2
5
W
Thoth
gotdambam
Thoth
4
1
0
4
L
Kukulkan
metalhead170
Kukulkan
1
2
2
1
W
Awilix
warxa9mas
Awilix
2
1
3
3.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
42,079
57,465
Taken
49,907
31,728
Mitigated
27,209
16,902
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Deathbycandy
Jormungandr
5,228
1,369
0
1,108
9,013
6,431
275
3,227
5,786
17,681
0
L
Mercury
Oh My Fadez
Mercury
5,452
1,852
0
3,958
13,202
4,540
0
2,466
10,736
0
58,979
L
Khepri
XRedNinjax
Khepri
2,350
505
0
1,806
11,400
6,721
0
2,297
9,084
18,439
0
L
Xbalanque
Xvir ZER0
Xbalanque
5,310
2,365
0
3,590
9,767
5,520
210
1,565
8,171
0
55,965
W
Danzaburou
boommendez
Danzaburou
9,705
3,735
0
2,584
9,813
5,463
1,062
2,149
7,664
0
64,277
W
Sun Wukong
cole1424
Sun Wukong
13,019
3,058
0
5,694
13,491
8,882
1,498
6,488
7,003
0
67,346
W
Thoth
gotdambam
Thoth
7,453
244
0
2,378
8,946
3,223
0
2,335
6,611
67,461
0
L
Kukulkan
metalhead170
Kukulkan
8,216
581
0
1,220
9,674
3,212
0
4,056
5,294
62,427
0
W
Awilix
warxa9mas
Awilix
6,674
2,741
0
3,948
8,644
3,210
0
1,546
7,098
0
59,751
L
5,179
484
333
5,995
13,422
11,735
0
1,837
11,499
29,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
45,478
440
Minions Killed
508
0
Camps Cleared
0
1,615,406
Distance Traveled
1,773,280
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,300
488
22
1
0
342,645
6
L
Mercury
8,591
505
107
6
0
362,812
1
L
Khepri
6,749
397
26
2
0
337,450
3
L
Xbalanque
8,269
486
125
7
0
287,484
2
W
Danzaburou
9,222
542
110
6
0
324,428
1
W
Sun Wukong
9,588
564
134
8
0
375,178
1
W
Thoth
9,730
572
136
8
0
352,020
6
L
Kukulkan
8,145
479
122
7
0
320,225
1
W
Awilix
8,638
508
106
6
0
379,009
1
L
Artio
7,915
466
60
4
0
307,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role