Player Matchup

Nemesis
Nemesis
JarSaez
Nemesis
Level 16
God Stats
8W - 5L
1,719 SR
Queue Stats
8W - 5L
1,694 Elo+
Party 2
Jing Wei
Jing Wei
Lechavoruco
Jing Wei
Level 15
God Stats
1W - 2L
1,755 SR
Queue Stats
14W - 9L
1,697 Elo+
Party 2
Sylvanus
Sylvanus
dekirante
Sylvanus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 164L
1,668 Elo+
Party 2
Team Averages
Level 62
1,658 SR
1,687 Elo+

VS

Team Averages
Level 47
1,372 SR
1,522 Elo+
Hercules
Hercules
Teecollings
Hercules
Level 23
God Stats
17W - 10L
1,183 SR
Queue Stats
160W - 119L
1,612 Elo+
Solo
Heimdallr
Heimdallr
TheJoker8609
Heimdallr
Level 90
God Stats
33W - 36L
1,433 SR
Queue Stats
253W - 387L
1,473 Elo+
Party 1
Bakasura
Bakasura
Xx505PlaYuHAGxX
Bakasura
Level 28
God Stats
199W - 294L
1,501 SR
Queue Stats
199W - 296L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JarSaez
Nemesis
16
4 / 10 / 4
13,480
642
13,629
20,939
9,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Lechavoruco
Jing Wei
16
4 / 6 / 6
13,532
644
10,593
18,708
11,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
dekirante
Sylvanus
16
3 / 5 / 7
14,108
672
20,288
25,422
42,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Teecollings
Hercules
18
7 / 4 / 9
14,221
677
17,994
27,463
24,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
TheJoker8609
Heimdallr
17
6 / 5 / 15
14,426
687
19,584
15,293
5,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
19
8 / 2 / 8
15,357
731
16,800
20,739
10,040
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
11
Kills
21
21
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JarSaez
Nemesis
4
10
4
0.6
L
Jing Wei
Lechavoruco
Jing Wei
4
6
6
1.17
W
Hercules
Teecollings
Hercules
7
4
9
2.88
W
Heimdallr
TheJoker8609
Heimdallr
6
5
15
2.7
W
Bakasura
8
2
8
6
L
Sylvanus
dekirante
Sylvanus
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,510
Damage
54,378
65,069
Taken
63,495
63,201
Mitigated
40,013
22,489
Healing
22,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JarSaez
Nemesis
13,629
6,133
0
3,703
20,939
9,747
1,057
0
19,654
0
59,198
L
Jing Wei
Lechavoruco
Jing Wei
10,593
7,267
537
2,177
18,708
11,008
1,722
0
17,153
0
42,508
W
Hercules
Teecollings
Hercules
17,994
5,022
0
7,620
27,463
24,385
355
11,206
15,757
0
64,689
W
Heimdallr
TheJoker8609
Heimdallr
19,584
9,331
0
2,625
15,293
5,588
1,641
4,641
10,527
0
70,150
W
Bakasura
16,800
11,017
0
12,297
20,739
10,040
1,842
5,129
15,435
0
91,077
L
Sylvanus
dekirante
Sylvanus
20,288
3,211
5,230
10,842
25,422
42,446
447
16
23,914
47,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
44,004
182
Minions Killed
297
0
Camps Cleared
0
1,179,469
Distance Traveled
1,128,253
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,480
642
61
3
0
401,546
8
L
Jing Wei
13,532
644
63
3
0
352,790
6
W
Hercules
14,221
677
86
4
0
371,333
1
W
Heimdallr
14,426
687
80
4
0
328,961
0
W
Bakasura
15,357
731
131
6
0
427,959
3
L
Sylvanus
14,108
672
58
3
0
425,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role