Player Matchup

Kumbhakarna
Kumbhakarna
Platinum III
Detes88
Kumbhakarna
Platinum III
Level 149
God Stats
2W - 1L
1,727 SR
Queue Stats
103W - 90L
1,901 MMR
Party 2
Poseidon
Poseidon
Platinum III
Lapzil
Poseidon
Platinum III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 249L
1,901 MMR
Party 2
Set
Set
Platinum II
RReactives
Set
Platinum II
Level 118
God Stats
16W - 8L
1,774 SR
Queue Stats
357W - 279L
1,960 MMR
Solo
Bellona
Bellona
Platinum I
XxBiGxDriPxX
Bellona
Platinum I
Level 127
God Stats
25W - 18L
1,859 SR
Queue Stats
373W - 358L
1,935 MMR
Solo
Olorun
Olorun
Platinum I
fxBlackmedusa
Olorun
Platinum I
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 224L
1,967 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,672 SR
1,933 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,649 SR
1,950 MMR
Baron Samedi
Baron Samedi
Gold I
DaCapalot
Baron Samedi
Gold I
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
283W - 273L
1,870 MMR
Solo
Apollo
Apollo
Diamond V
JayyMelt
Apollo
Diamond V
Level 55
God Stats
27W - 15L
1,701 SR
Queue Stats
60W - 46L
2,035 MMR
Party 3
Agni
Agni
Diamond V
MRGTRIXSTERX
Agni
Diamond V
Level 159
God Stats
5W - 4L
1,813 SR
Queue Stats
145W - 148L
2,015 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
extremebeasty
Sun Wukong
Platinum I
Level 160
God Stats
44W - 31L
1,895 SR
Queue Stats
431W - 364L
1,747 MMR
Party 3
Thanatos
Thanatos
Diamond V
prepairthycheeks
Thanatos
Diamond V
Level 153
God Stats
5W - 6L
1,335 SR
Queue Stats
154W - 129L
2,082 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Detes88
Kumbhakarna
14
1 / 5 / 6
9,698
422
5,045
21,028
20,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Lapzil
Poseidon
17
0 / 7 / 5
10,175
442
8,664
12,520
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 7 / 2
12,090
526
14,840
23,135
13,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
XxBiGxDriPxX
Bellona
17
2 / 7 / 1
10,745
467
13,735
18,367
17,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 7 / 3
11,895
517
7,063
20,061
8,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Cu ChulainnScyllaJanusDanzaburouNu Wa

VS

Bans
NemesisPersephoneCthulhuKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaCapalot
Baron Samedi
18
1 / 3 / 15
13,644
593
9,425
16,399
11,149
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
JayyMelt
Apollo
20
7 / 2 / 12
14,133
614
13,147
17,655
6,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 2 / 13
14,121
614
17,037
13,604
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
extremebeasty
Sun Wukong
20
8 / 1 / 13
15,133
658
17,260
24,515
20,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 3 / 9
14,565
633
15,554
17,320
9,062
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
11
Kills
33
33
Deaths
11
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaCapalot
Baron Samedi
1
3
15
2.83
L
Kumbhakarna
Detes88
Kumbhakarna
1
5
6
0.8
W
Apollo
JayyMelt
Apollo
7
2
12
6.5
L
Poseidon
Lapzil
Poseidon
0
7
5
0.36
W
6
2
13
6.25
L
5
7
2
0.86
L
Bellona
XxBiGxDriPxX
Bellona
2
7
1
0.36
W
Sun Wukong
extremebeasty
Sun Wukong
8
1
13
14.5
L
3
7
3
0.64
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,347
Damage
72,423
95,111
Taken
89,493
65,593
Mitigated
52,643
21,623
Healing
52,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaCapalot
Baron Samedi
9,425
652
848
5,107
16,399
11,149
79
4,106
12,213
43,489
0
L
Kumbhakarna
Detes88
Kumbhakarna
5,045
198
0
2,763
21,028
20,967
0
7,108
13,920
19,786
0
W
Apollo
JayyMelt
Apollo
13,147
8,152
0
7,773
17,655
6,935
9,831
5,465
12,128
0
102,800
L
Poseidon
Lapzil
Poseidon
8,664
663
0
678
12,520
4,209
0
3,221
9,299
87,055
0
W
17,037
1,142
346
7,417
13,604
5,207
2,523
3,452
9,990
104,349
0
L
14,840
5,832
0
6,750
23,135
13,794
0
6,863
16,272
0
95,740
L
Bellona
XxBiGxDriPxX
Bellona
13,735
3,953
0
2,948
18,367
17,968
0
3,917
14,450
0
74,724
W
Sun Wukong
extremebeasty
Sun Wukong
17,260
4,098
0
14,259
24,515
20,290
2,704
6,121
18,162
0
106,404
L
7,063
4,132
1,171
7,313
20,061
8,655
42
5,353
14,708
96,218
0
W
15,554
5,164
0
16,461
17,320
9,062
2,829
4,042
13,130
0
92,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,603
Gold Earned
71,596
669
Minions Killed
645
0
Camps Cleared
0
2,060,603
Distance Traveled
2,356,660
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,644
593
57
2
0
443,665
4
L
Kumbhakarna
9,698
422
12
1
0
438,799
6
W
Apollo
14,133
614
145
6
0
493,402
5
L
Poseidon
10,175
442
185
8
0
403,686
5
W
Agni
14,121
614
153
7
0
464,859
9
L
Set
12,090
526
149
6
0
408,133
7
L
Bellona
10,745
467
144
6
0
442,023
3
W
Sun Wukong
15,133
658
173
8
0
493,953
7
L
Olorun
11,895
517
179
8
0
367,962
4
W
Thanatos
14,565
633
117
5
0
460,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role